Merge pull request #786 from ze-dom/DW_master_tree_finishup

(cherry picked from commit 06cc3489b92cc4b83a3a743ac9e29d00c144a303)
This commit is contained in:
sven-n
2026-07-15 22:58:17 +02:00
committed by Acentech Dev
parent 30feae5a26
commit 8baf329654
14 changed files with 441 additions and 35 deletions

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@@ -9425,7 +9425,7 @@ public readonly struct TargetedSkill095
/// <summary>
/// Is sent by the client when: A player cancels a specific magic effect of a skill, usually 'Infinity Arrow' and 'Wizardy Enhance'.
/// Is sent by the client when: A player cancels a specific magic effect of a skill, usually 'Infinity Arrow' and 'Wizardry Enhance'.
/// Causes reaction on server side: The effect is cancelled and an update is sent to the player and all surrounding players.
/// </summary>
public readonly struct MagicEffectCancelRequest

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@@ -2317,7 +2317,7 @@
<Name>MagicEffectCancelRequest</Name>
<Length>7</Length>
<Direction>ClientToServer</Direction>
<SentWhen>A player cancels a specific magic effect of a skill, usually 'Infinity Arrow' and 'Wizardy Enhance'.</SentWhen>
<SentWhen>A player cancels a specific magic effect of a skill, usually 'Infinity Arrow' and 'Wizardry Enhance'.</SentWhen>
<CausedReaction>The effect is cancelled and an update is sent to the player and all surrounding players.</CausedReaction>
<Fields>
<Field>

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@@ -9300,7 +9300,7 @@ public readonly ref struct TargetedSkill095Ref
/// <summary>
/// Is sent by the client when: A player cancels a specific magic effect of a skill, usually 'Infinity Arrow' and 'Wizardy Enhance'.
/// Is sent by the client when: A player cancels a specific magic effect of a skill, usually 'Infinity Arrow' and 'Wizardry Enhance'.
/// Causes reaction on server side: The effect is cancelled and an update is sent to the player and all surrounding players.
/// </summary>
public readonly ref struct MagicEffectCancelRequestRef

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@@ -3037,7 +3037,7 @@ public static class ConnectionExtensions
/// <param name="skillId">The skill id.</param>
/// <param name="playerId">The player id.</param>
/// <remarks>
/// Is sent by the client when: A player cancels a specific magic effect of a skill, usually 'Infinity Arrow' and 'Wizardy Enhance'.
/// Is sent by the client when: A player cancels a specific magic effect of a skill, usually 'Infinity Arrow' and 'Wizardry Enhance'.
/// Causes reaction on server side: The effect is cancelled and an update is sent to the player and all surrounding players.
/// </remarks>
public static async ValueTask SendMagicEffectCancelRequestAsync(this IConnection? connection, ushort @skillId, ushort @playerId)