diff --git a/src/GameLogic/MiniGames/HeykelSavasiContext.cs b/src/GameLogic/MiniGames/HeykelSavasiContext.cs index f80ee81..8823b76 100644 --- a/src/GameLogic/MiniGames/HeykelSavasiContext.cs +++ b/src/GameLogic/MiniGames/HeykelSavasiContext.cs @@ -715,8 +715,8 @@ public class HeykelSavasiContext : MiniGameContext // Statues spawn at random spots, so announce the new statue's coordinates to every event // player as a yellow center (GoldenCenter) message — only players inside the event see it. - var teamName = defender == HeykelSavasiTeam.Red ? "KIRMIZI" : "MAVI"; - var coordMessage = $"{teamName} HEYKEL belirdi! Koordinat: {pos.X} , {pos.Y}"; + var teamName = defender == HeykelSavasiTeam.Red ? "RED" : "BLUE"; + var coordMessage = $"{teamName} STATUE appeared! Coordinate: {pos.X} , {pos.Y}"; foreach (var announcePlayer in this.PlayersOf(HeykelSavasiTeam.Red).Concat(this.PlayersOf(HeykelSavasiTeam.Blue)).ToList()) { await announcePlayer.InvokeViewPlugInAsync(