Merge pull request #820 from nolt/feature-bots
(cherry picked from commit b10de0645a869485fbb5771a739abd06b5708c2d)
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src/GameLogic/Bots/PendingPartyInvite.cs
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src/GameLogic/Bots/PendingPartyInvite.cs
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// <copyright file="PendingPartyInvite.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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namespace MUnique.OpenMU.GameLogic.Bots;
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/// <summary>
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/// A party invitation from a player which a bot accepted, waiting for the human-like delay to pass
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/// before the party is actually formed (see <see cref="BotPartyHandler"/>).
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/// </summary>
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/// <param name="Requester">The player who invited the bot.</param>
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/// <param name="AcceptAtUtc">When the bot answers the invitation.</param>
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internal sealed record PendingPartyInvite(Player Requester, DateTime AcceptAtUtc);
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