Merge pull request #825 from eduardosmaniotto/feature/configurable-npc-buffs
feature: configurable npc buffs (cherry picked from commit 6a061fcad756e644dadf3721e84e3cce2a25bceb)
This commit is contained in:
13
src/GameLogic/Properties/PlayerMessage.Designer.cs
generated
13
src/GameLogic/Properties/PlayerMessage.Designer.cs
generated
@@ -405,9 +405,9 @@ namespace MUnique.OpenMU.GameLogic.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to You're strong enough on your own..
|
||||
/// </summary>
|
||||
public static string ElfSoldierStrongEnoughMessage {
|
||||
public static string CharacterTooStrongMessage {
|
||||
get {
|
||||
return ResourceManager.GetString("ElfSoldierStrongEnoughMessage", resourceCulture);
|
||||
return ResourceManager.GetString("CharacterTooStrongMessage", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1814,5 +1814,14 @@ namespace MUnique.OpenMU.GameLogic.Properties {
|
||||
return ResourceManager.GetString("StatsResetSuccessfully", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to You are not strong enough for this buff yet..
|
||||
/// </summary>
|
||||
public static string CharacterNotStrongEnoughMessage {
|
||||
get {
|
||||
return ResourceManager.GetString("CharacterNotStrongEnoughMessage", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user