Merge pull request #825 from eduardosmaniotto/feature/configurable-npc-buffs

feature: configurable npc buffs
(cherry picked from commit 6a061fcad756e644dadf3721e84e3cce2a25bceb)
This commit is contained in:
sven-n
2026-07-15 22:39:52 +02:00
committed by Acentech Dev
parent ed32ebdfd3
commit d22ec20a04
22 changed files with 5953 additions and 71 deletions

View File

@@ -60,6 +60,15 @@ internal partial class MonsterDefinition : MUnique.OpenMU.DataModel.Configuratio
[NotMapped]
public override ICollection<MUnique.OpenMU.DataModel.Configuration.Quests.QuestDefinition> Quests => base.Quests ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.Quests.QuestDefinition, QuestDefinition>(this.RawQuests);
/// <summary>
/// Gets the raw collection of <see cref="Buffs" />.
/// </summary>
public ICollection<Buff> RawBuffs { get; } = new EntityFramework.List<Buff>();
/// <inheritdoc/>
[NotMapped]
public override ICollection<MUnique.OpenMU.DataModel.Configuration.Buff> Buffs => base.Buffs ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.Buff, Buff>(this.RawBuffs);
/// <summary>
/// Gets or sets the identifier of <see cref="AttackSkill"/>.
/// </summary>