Fixed durations and extra projectiles logic

(cherry picked from commit 2f552938d7057b09210e8fc77ff641b304b7f3f7)
This commit is contained in:
ze-dom
2026-07-17 17:06:40 +01:00
committed by Acentech Dev
parent 00be181d5c
commit ddc9482809
5 changed files with 22 additions and 9 deletions

View File

@@ -86,6 +86,8 @@ public class SoulBarrierStrengSkillAction : TargetedSkillDefaultPlugin
new ConstantElement(strengSkillLevel!.Level * 0.001f), // extra 0.1% per streng skill level
InputOperator.Multiply))
];
skillEntry.PowerUpsPvp = skillEntry.PowerUps;
}
await AttackableExtensions.ApplyMagicEffectAsync(target, player, skillEntry).ConfigureAwait(false);