feat(items): add Imperial Sword (0/50) and Imperial Staff (5/50)
Two new weapons placed at free item slots so they never collide with standard Season 6 items. The client name DB (Item_eng.bmd) is the source of tooltip name/stats, so only free slots are usable for custom items. Both seed paths are covered: - Fresh DB: Weapons.Initialize() calls the new CreateImperialWeapons050(). - Existing DB: AddImperialWeapons050UpdateSeason6 (UpdateVersion 95), applied from the AdminPanel Updates page, with an idempotency guard. Imperial Sword is a Magic Gladiator weapon (copy of 0/28), Imperial Staff is a Wizard weapon (copy of 5/31). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -479,4 +479,9 @@ public enum UpdateVersion
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/// The version of the <see cref="AddIsQuestItemFlagPlugIn"/>.
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/// </summary>
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AddIsQuestItemFlag = 94,
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/// <summary>
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/// The version of the <see cref="AddImperialWeapons050UpdateSeason6"/>.
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/// </summary>
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AddImperialWeapons050Season6 = 95,
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}
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