diff --git a/src/GameLogic/MiniGames/HeykelSavasiContext.cs b/src/GameLogic/MiniGames/HeykelSavasiContext.cs
index badc021..9c49f60 100644
--- a/src/GameLogic/MiniGames/HeykelSavasiContext.cs
+++ b/src/GameLogic/MiniGames/HeykelSavasiContext.cs
@@ -806,7 +806,10 @@ public class HeykelSavasiContext : MiniGameContext
/// reasonable uniform battle form and hides the player's wings/mount/pet. The red/blue distinction is added
/// separately by the client via the per-player team roster ().
///
- private const short EventFormSkin = 14;
+ // 0 = no monster transformation: players keep their normal body during the event. The team look
+ // (red/blue cape + hidden wings/mount/pet) is done client-side (World93 render override), mirroring the
+ // Battle Soccer event. Set to a monster number here only if a full skin-transform form is desired instead.
+ private const short EventFormSkin = 0;
///
/// Transforms into the uniform battle form, mirroring