diff --git a/src/GameLogic/MiniGames/HeykelSavasiContext.cs b/src/GameLogic/MiniGames/HeykelSavasiContext.cs index badc021..9c49f60 100644 --- a/src/GameLogic/MiniGames/HeykelSavasiContext.cs +++ b/src/GameLogic/MiniGames/HeykelSavasiContext.cs @@ -806,7 +806,10 @@ public class HeykelSavasiContext : MiniGameContext /// reasonable uniform battle form and hides the player's wings/mount/pet. The red/blue distinction is added /// separately by the client via the per-player team roster (). /// - private const short EventFormSkin = 14; + // 0 = no monster transformation: players keep their normal body during the event. The team look + // (red/blue cape + hidden wings/mount/pet) is done client-side (World93 render override), mirroring the + // Battle Soccer event. Set to a monster number here only if a full skin-transform form is desired instead. + private const short EventFormSkin = 0; /// /// Transforms into the uniform battle form, mirroring