6 Commits

Author SHA1 Message Date
Acentech Dev
fc9ba0e594 docs: design spec for Poison Wing & Poison Cape (wings 12/240, 12/241) 2026-07-19 16:44:35 +03:00
Acentech Dev
3b2e26b27c docs: design spec for new maps import (pilot: Arkania/World83)
End-to-end import of one pilot map across server (OpenMU C# map
initializer + Terrain83.att resource + DB update-plugin), PC client
(World83/Object83 assets), and web (no changes; MapEditor renders
seeded terrain, user adds spawns/NPCs). Other 4 maps + mobile are
follow-up from the proven template.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-19 13:21:40 +03:00
Acentech Dev
c50af5e5c2 feat(CS-P3): full siege objective chain - guardian statues (Destructible spawn) + dual Crown Switch hold + throne capture gating 2026-07-15 01:52:19 +03:00
Acentech Dev
5549c2bec7 feat(CS-P3): siege PvP on Valley of Loren during siege (ADAMU-CUSTOM) + golden phase announcements
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2026-07-15 01:23:57 +03:00
Acentech Dev
b44cc4f60d docs: mark remote-NPC touch registry as applied (Faz 0b)
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2026-07-14 21:37:03 +03:00
Acentech Dev
ed464095f9 docs: Castle Siege umbrella design spec
Full-fidelity Castle Siege architecture + fork/deploy strategy for AdamuSw.
Covers phase state machine, component design, upstream-merge safety
(additive-first, ADAMU-CUSTOM markers, touch registry, regression tests),
and phased rollout (Faz 0 bootstrap + P1-P5).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-14 18:45:30 +03:00