# C1 32 - ItemBought (by server) ## Is sent when The request of buying an item from a player or npc was successful. ## Causes the following actions on the client side The bought item is added to the inventory. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | | Packet header - length of the packet | | 2 | 1 | Byte | 0x32 | Packet header - packet type identifier | | 3 | 1 | Byte | | InventorySlot | | 4 | | Binary | | ItemData |