//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic;
using MUnique.OpenMU.Pathfinding;
///
/// Extensions for .
///
public static class ExitGateExtensions
{
///
/// Gets a random point at the exit gate.
///
/// The gate.
/// The random point.
public static Point GetRandomPoint(this ExitGate gate)
{
return new Point((byte)Rand.NextInt(gate.X1, gate.X2), (byte)Rand.NextInt(gate.Y1, gate.Y2));
}
}