# C1 8E 02 - WarpCommandRequest (by client) ## Is sent when A player selected to warp by selecting an entry in the warp list (configured in game client files). ## Causes the following actions on the server side If the player has enough money and is allowed to enter the map, it's getting moved to there. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 10 | Packet header - length of the packet | | 2 | 1 | Byte | 0x8E | Packet header - packet type identifier | | 3 | 1 | Byte | 0x02 | Packet header - sub packet type identifier | | 4 | 4 | IntegerLittleEndian | | CommandKey; A command key, which is generated by a 'secret' algorithm. Not considered in OpenMU. | | 8 | 2 | ShortLittleEndian | | WarpInfoIndex; The index of the entry in the warp list. |