# C1 F3 06 - CharacterStatIncreaseResponseExtended (by server) ## Is sent when After the server processed a character stat increase request packet. ## Causes the following actions on the client side If it was successful, adds a point to the requested stat type. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 24 | Packet header - length of the packet | | 2 | 1 | Byte | 0xF3 | Packet header - packet type identifier | | 3 | 1 | Byte | 0x06 | Packet header - sub packet type identifier | | 4 | 1 | CharacterStatAttribute | | Attribute | | 6 | 2 | ShortLittleEndian | | AddedAmount | | 8 | 4 | IntegerLittleEndian | | UpdatedMaximumHealth | | 12 | 4 | IntegerLittleEndian | | UpdatedMaximumMana | | 16 | 4 | IntegerLittleEndian | | UpdatedMaximumShield | | 20 | 4 | IntegerLittleEndian | | UpdatedMaximumAbility | ### CharacterStatAttribute Enum Defines the type of a character stat attribute. | Value | Name | Description | |-------|------|-------------| | 0 | Strength | The strength attribute. | | 1 | Agility | The agility attribute. | | 2 | Vitality | The vitality attribute. | | 3 | Energy | The energy attribute. | | 4 | Leadership | The leadership attribute. |