# C1 4B - RageAttackRangeResponse (by server) ## Is sent when A player (rage fighter) performs the dark side skill on a target and sent a RageAttackRangeRequest. ## Causes the following actions on the client side The targets are attacked with visual effects. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 16 | Packet header - length of the packet | | 2 | 1 | Byte | 0x4B | Packet header - packet type identifier | | 4 | 2 | ShortLittleEndian | | SkillId | | 6 | RageTarget.Length * | Array of RageTarget | | Targets | ### RageTarget Structure Contains the target identifier. Length: 2 Bytes | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 2 | ShortLittleEndian | 10000 | TargetId |