# C1 C1 - FriendAddRequest (by client) ## Is sent when A player wants to add another players character into his friend list of the messenger. ## Causes the following actions on the server side A request is sent to the other player. If the player is currently offline, the request will be sent as soon as he is online again. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 13 | Packet header - length of the packet | | 2 | 1 | Byte | 0xC1 | Packet header - packet type identifier | | 3 | 10 | String | | FriendName |