# C1 00 - PublicChatMessage (by client) ## Is sent when A player sends a public chat message. ## Causes the following actions on the server side The message is forwarded to all surrounding players, including the sender. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | | Packet header - length of the packet | | 2 | 1 | Byte | 0x00 | Packet header - packet type identifier | | 3 | 10 | String | | Character | | 13 | | String | | Message |