// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.GameLogic.PlugIns.ChatCommands.Arguments; /// /// Arguments used by BanCharChatCommandPlugIn. /// public class BanCharChatCommandArgs : ArgumentsBase { /// /// Gets or sets the character name. /// [Argument("char")] public string? CharacterName { get; set; } }