//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.PlugIns.ChatCommands.Arguments;
///
/// Arguments used by BanCharChatCommandPlugIn.
///
public class BanCharChatCommandArgs : ArgumentsBase
{
///
/// Gets or sets the character name.
///
[Argument("char")]
public string? CharacterName { get; set; }
}