//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.PlugIns;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
///
/// A plugin interface which Is called when a moved on the game map.
///
[Guid("ABD191BC-AEA2-4308-8EAA-CAF0A0D6B46B")]
[PlugInPoint("Attackable moved", "Plugins which are called when an attackable object moved on the game map.")]
public interface IAttackableMovedPlugIn
{
///
/// Is called when a moved on the game map.
///
/// The .
void AttackableMoved(IAttackable attackable);
}