// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.Network.PacketTwister; /// /// PacketTwister implementation for packets of 'LetterReadRequest' type. /// internal class PacketTwisterOfLetterReadRequest : IPacketTwister { /// public void Twist(Span data) { if (data.Length >= 4) { if (data.Length >= 8) { if (data.Length >= 16) { if (data.Length >= 32) { var v16 = data[14]; data[14] = data[1]; data[1] = v16; var v17 = data[29]; data[29] = data[28]; data[28] = v17; var v18 = data[16]; data[16] = data[11]; data[11] = v18; var v24 = (byte)((data[28] >> 3) & 1); if (((data[28] >> 6) & 1) != 0) { data[28] |= 8; } else { data[28] &= 0xF7; } if (v24 != 0) { data[28] |= 0x40; } else { data[28] &= 0xBF; } var v19 = data[8]; data[8] = data[12]; data[12] = v19; var v20 = data[7]; data[7] = data[3]; data[3] = v20; var v21 = (byte)(data[20] >> 2); data[20] <<= 6; data[20] |= v21; var v22 = (byte)(data[12] >> 6); data[12] *= 4; data[12] |= v22; var v23 = (byte)((data[15] >> 1) & 1); if (((data[15] >> 3) & 1) != 0) { data[15] |= 2; } else { data[15] &= 0xFD; } if (v23 != 0) { data[15] |= 8; } else { data[15] &= 0xF7; } } else { data[8] ^= 0x17; var v28 = (byte)((data[12] >> 3) & 1); if (((data[12] >> 2) & 1) != 0) { data[12] |= 8; } else { data[12] &= 0xF7; } if (v28 != 0) { data[12] |= 4; } else { data[12] &= 0xFB; } var v27 = (byte)((data[10] >> 1) & 1); if (((data[10] >> 4) & 1) != 0) { data[10] |= 2; } else { data[10] &= 0xFD; } if (v27 != 0) { data[10] |= 0x10; } else { data[10] &= 0xEF; } var v26 = (byte)((data[4] >> 7) & 1); if (((data[4] >> 6) & 1) != 0) { data[4] |= 0x80; } else { data[4] &= 0x7F; } if (v26 != 0) { data[4] |= 0x40; } else { data[4] &= 0xBF; } var v25 = (byte)((data[1] >> 5) & 1); if (((data[1] >> 7) & 1) != 0) { data[1] |= 0x20; } else { data[1] &= 0xDF; } if (v25 != 0) { data[1] |= 0x80; } else { data[1] &= 0x7F; } var v11 = (byte)(data[0] >> 4); data[0] *= 16; data[0] |= v11; var v12 = data[13]; data[13] = data[8]; data[8] = v12; data[9] ^= 0xD4; var v13 = (byte)(data[0] >> 7); data[0] *= 2; data[0] |= v13; var v14 = (byte)(data[6] >> 6); data[6] *= 4; data[6] |= v14; data[0] ^= 0xB0; var v15 = data[12]; data[12] = data[12]; data[12] = v15; } } else { data[2] ^= 0x5A; var v7 = (byte)(data[4] >> 4); data[4] *= 16; data[4] |= v7; var v31 = (byte)((data[3] >> 4) & 1); if (((data[3] >> 1) & 1) != 0) { data[3] |= 0x10; } else { data[3] &= 0xEF; } if (v31 != 0) { data[3] |= 2; } else { data[3] &= 0xFD; } var v8 = data[1]; data[1] = data[0]; data[0] = v8; var v30 = (byte)((data[0] >> 4) & 1); if (((data[0] >> 4) & 1) != 0) { data[0] |= 0x10; } else { data[0] &= 0xEF; } if (v30 != 0) { data[0] |= 0x10; } else { data[0] &= 0xEF; } var v9 = data[4]; data[4] = data[7]; data[7] = v9; var v29 = (byte)((data[2] >> 2) & 1); if (((data[2] >> 3) & 1) != 0) { data[2] |= 4; } else { data[2] &= 0xFB; } if (v29 != 0) { data[2] |= 8; } else { data[2] &= 0xF7; } var v10 = data[5]; data[5] = data[2]; data[2] = v10; } } else { var v3 = data[2]; data[2] = data[3]; data[3] = v3; var v4 = (byte)(data[2] >> 4); data[2] *= 16; data[2] |= v4; data[2] ^= 0xE4; data[0] ^= 0x2F; var v2 = (byte)((data[3] >> 2) & 1); if (((data[3] >> 6) & 1) != 0) { data[3] |= 4; } else { data[3] &= 0xFB; } if (v2 != 0) { data[3] |= 0x40; } else { data[3] &= 0xBF; } var v5 = data[2]; data[2] = data[0]; data[0] = v5; data[0] ^= 0x6D; var v33 = (byte)((data[0] >> 2) & 1); if (((data[0] >> 1) & 1) != 0) { data[0] |= 4; } else { data[0] &= 0xFB; } if (v33 != 0) { data[0] |= 2; } else { data[0] &= 0xFD; } data[0] ^= 0x1B; data[2] ^= 0xDF; var v32 = (byte)((data[2] >> 2) & 1); if (((data[2] >> 1) & 1) != 0) { data[2] |= 4; } else { data[2] &= 0xFB; } if (v32 != 0) { data[2] |= 2; } else { data[2] &= 0xFD; } data[0] ^= 0xC9; var v6 = (byte)(data[1] >> 6); data[1] *= 4; data[1] |= v6; } } } /// public void Correct(Span data) { if (data.Length >= 4) { if (data.Length >= 8) { if (data.Length >= 16) { if (data.Length >= 32) { var v24 = (byte)((data[15] >> 1) & 1); if (((data[15] >> 3) & 1) != 0) { data[15] |= 2; } else { data[15] &= 0xFD; } if (v24 != 0) { data[15] |= 8; } else { data[15] &= 0xF7; } var v16 = (byte)(data[12] >> 2); data[12] <<= 6; data[12] |= v16; var v17 = (byte)(data[20] >> 6); data[20] *= 4; data[20] |= v17; var v18 = data[7]; data[7] = data[3]; data[3] = v18; var v19 = data[8]; data[8] = data[12]; data[12] = v19; var v23 = (byte)((data[28] >> 3) & 1); if (((data[28] >> 6) & 1) != 0) { data[28] |= 8; } else { data[28] &= 0xF7; } if (v23 != 0) { data[28] |= 0x40; } else { data[28] &= 0xBF; } var v20 = data[16]; data[16] = data[11]; data[11] = v20; var v21 = data[29]; data[29] = data[28]; data[28] = v21; var v22 = data[14]; data[14] = data[1]; data[1] = v22; } else { var v11 = data[12]; data[12] = data[12]; data[12] = v11; data[0] ^= 0xB0; var v12 = (byte)(data[6] >> 2); data[6] <<= 6; data[6] |= v12; var v13 = (byte)(data[0] >> 1); data[0] <<= 7; data[0] |= v13; data[9] ^= 0xD4; var v14 = data[13]; data[13] = data[8]; data[8] = v14; var v15 = (byte)(data[0] >> 4); data[0] *= 16; data[0] |= v15; var v28 = (byte)((data[1] >> 5) & 1); if (((data[1] >> 7) & 1) != 0) { data[1] |= 0x20; } else { data[1] &= 0xDF; } if (v28 != 0) { data[1] |= 0x80; } else { data[1] &= 0x7F; } var v27 = (byte)((data[4] >> 7) & 1); if (((data[4] >> 6) & 1) != 0) { data[4] |= 0x80; } else { data[4] &= 0x7F; } if (v27 != 0) { data[4] |= 0x40; } else { data[4] &= 0xBF; } var v26 = (byte)((data[10] >> 1) & 1); if (((data[10] >> 4) & 1) != 0) { data[10] |= 2; } else { data[10] &= 0xFD; } if (v26 != 0) { data[10] |= 0x10; } else { data[10] &= 0xEF; } var v25 = (byte)((data[12] >> 3) & 1); if (((data[12] >> 2) & 1) != 0) { data[12] |= 8; } else { data[12] &= 0xF7; } if (v25 != 0) { data[12] |= 4; } else { data[12] &= 0xFB; } data[8] ^= 0x17; } } else { var v7 = data[5]; data[5] = data[2]; data[2] = v7; var v31 = (byte)((data[2] >> 2) & 1); if (((data[2] >> 3) & 1) != 0) { data[2] |= 4; } else { data[2] &= 0xFB; } if (v31 != 0) { data[2] |= 8; } else { data[2] &= 0xF7; } var v8 = data[4]; data[4] = data[7]; data[7] = v8; var v30 = (byte)((data[0] >> 4) & 1); if (((data[0] >> 4) & 1) != 0) { data[0] |= 0x10; } else { data[0] &= 0xEF; } if (v30 != 0) { data[0] |= 0x10; } else { data[0] &= 0xEF; } var v9 = data[1]; data[1] = data[0]; data[0] = v9; var v29 = (byte)((data[3] >> 4) & 1); if (((data[3] >> 1) & 1) != 0) { data[3] |= 0x10; } else { data[3] &= 0xEF; } if (v29 != 0) { data[3] |= 2; } else { data[3] &= 0xFD; } var v10 = (byte)(data[4] >> 4); data[4] *= 16; data[4] |= v10; data[2] ^= 0x5A; } } else { var v3 = (byte)(data[1] >> 2); data[1] <<= 6; data[1] |= v3; data[0] ^= 0xC9; var v2 = (byte)((data[2] >> 2) & 1); if (((data[2] >> 1) & 1) != 0) { data[2] |= 4; } else { data[2] &= 0xFB; } if (v2 != 0) { data[2] |= 2; } else { data[2] &= 0xFD; } data[2] ^= 0xDF; data[0] ^= 0x1B; var v33 = (byte)((data[0] >> 2) & 1); if (((data[0] >> 1) & 1) != 0) { data[0] |= 4; } else { data[0] &= 0xFB; } if (v33 != 0) { data[0] |= 2; } else { data[0] &= 0xFD; } data[0] ^= 0x6D; var v4 = data[2]; data[2] = data[0]; data[0] = v4; var v32 = (byte)((data[3] >> 2) & 1); if (((data[3] >> 6) & 1) != 0) { data[3] |= 4; } else { data[3] &= 0xFB; } if (v32 != 0) { data[3] |= 0x40; } else { data[3] &= 0xBF; } data[0] ^= 0x2F; data[2] ^= 0xE4; var v5 = (byte)(data[2] >> 4); data[2] *= 16; data[2] |= v5; var v6 = data[2]; data[2] = data[3]; data[3] = v6; } } } }