// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.Network.PacketTwister; /// /// PacketTwister implementation for packets of 'Whisper' type. /// internal class PacketTwisterOfWhisper : IPacketTwister { /// public void Twist(Span data) { if (data.Length >= 4) { if (data.Length >= 8) { if (data.Length >= 16) { if (data.Length >= 32) { var v18 = (byte)(data[27] >> 1); data[27] <<= 7; data[27] |= v18; var v19 = (byte)(data[1] >> 6); data[1] *= 4; data[1] |= v19; data[13] ^= 0x35; var v20 = data[30]; data[30] = data[9]; data[9] = v20; var v25 = (byte)((data[1] >> 4) & 1); if (((data[1] >> 1) & 1) != 0) { data[1] |= 0x10; } else { data[1] &= 0xEF; } if (v25 != 0) { data[1] |= 2; } else { data[1] &= 0xFD; } var v21 = (byte)(data[13] >> 5); data[13] *= 8; data[13] |= v21; var v22 = data[15]; data[15] = data[25]; data[25] = v22; var v23 = data[13]; data[13] = data[18]; data[18] = v23; data[27] ^= 0x11; var v24 = (byte)(data[27] >> 2); data[27] <<= 6; data[27] |= v24; } else { data[3] ^= 0x32; var v10 = data[7]; data[7] = data[7]; data[7] = v10; var v11 = data[14]; data[14] = data[3]; data[3] = v11; var v12 = (byte)(data[9] >> 1); data[9] <<= 7; data[9] |= v12; var v13 = (byte)(data[0] >> 5); data[0] *= 8; data[0] |= v13; var v26 = (byte)((data[5] >> 2) & 1); if (((data[5] >> 4) & 1) != 0) { data[5] |= 4; } else { data[5] &= 0xFB; } if (v26 != 0) { data[5] |= 0x10; } else { data[5] &= 0xEF; } var v14 = (byte)(data[10] >> 1); data[10] <<= 7; data[10] |= v14; data[5] ^= 0x84; var v15 = data[0]; data[0] = data[9]; data[9] = v15; data[6] = data[6]; var v16 = data[10]; data[10] = data[2]; data[2] = v16; var v17 = data[2]; data[2] = data[7]; data[7] = v17; } } else { var v30 = (byte)((data[5] >> 2) & 1); if (((data[5] >> 2) & 1) != 0) { data[5] |= 4; } else { data[5] &= 0xFB; } if (v30 != 0) { data[5] |= 4; } else { data[5] &= 0xFB; } data[1] ^= 0xFB; data[0] ^= 0xAB; data[4] ^= 0x78; var v6 = (byte)(data[2] >> 3); data[2] *= 32; data[2] |= v6; var v29 = (byte)((data[7] >> 7) & 1); if (((data[7] >> 1) & 1) != 0) { data[7] |= 0x80; } else { data[7] &= 0x7F; } if (v29 != 0) { data[7] |= 2; } else { data[7] &= 0xFD; } var v28 = (byte)((data[2] >> 5) & 1); if (((data[2] >> 1) & 1) != 0) { data[2] |= 0x20; } else { data[2] &= 0xDF; } if (v28 != 0) { data[2] |= 2; } else { data[2] &= 0xFD; } var v7 = data[6]; data[6] = data[1]; data[1] = v7; data[3] ^= 0xE7; var v8 = (byte)(data[5] >> 7); data[5] *= 2; data[5] |= v8; var v27 = (byte)((data[1] >> 1) & 1); if (((data[1] >> 4) & 1) != 0) { data[1] |= 2; } else { data[1] &= 0xFD; } if (v27 != 0) { data[1] |= 0x10; } else { data[1] &= 0xEF; } var v9 = data[0]; data[0] = data[5]; data[5] = v9; } } else { var v3 = data[3]; data[3] = data[2]; data[2] = v3; var v2 = (byte)((data[2] >> 4) & 1); if (((data[2] >> 1) & 1) != 0) { data[2] |= 0x10; } else { data[2] &= 0xEF; } if (v2 != 0) { data[2] |= 2; } else { data[2] &= 0xFD; } var v32 = (byte)((data[2] >> 3) & 1); if (((data[2] >> 5) & 1) != 0) { data[2] |= 8; } else { data[2] &= 0xF7; } if (v32 != 0) { data[2] |= 0x20; } else { data[2] &= 0xDF; } var v4 = (byte)(data[3] >> 6); data[3] *= 4; data[3] |= v4; data[1] ^= 0x3E; var v31 = (byte)((data[0] >> 4) & 1); if (((data[0] >> 1) & 1) != 0) { data[0] |= 0x10; } else { data[0] &= 0xEF; } if (v31 != 0) { data[0] |= 2; } else { data[0] &= 0xFD; } var v5 = (byte)(data[1] >> 4); data[1] *= 16; data[1] |= v5; } } } /// public void Correct(Span data) { if (data.Length >= 4) { if (data.Length >= 8) { if (data.Length >= 16) { if (data.Length >= 32) { var v18 = (byte)(data[27] >> 6); data[27] *= 4; data[27] |= v18; data[27] ^= 0x11; var v19 = data[13]; data[13] = data[18]; data[18] = v19; var v20 = data[15]; data[15] = data[25]; data[25] = v20; var v21 = (byte)(data[13] >> 3); data[13] *= 32; data[13] |= v21; var v25 = (byte)((data[1] >> 4) & 1); if (((data[1] >> 1) & 1) != 0) { data[1] |= 0x10; } else { data[1] &= 0xEF; } if (v25 != 0) { data[1] |= 2; } else { data[1] &= 0xFD; } var v22 = data[30]; data[30] = data[9]; data[9] = v22; data[13] ^= 0x35; var v23 = (byte)(data[1] >> 2); data[1] <<= 6; data[1] |= v23; var v24 = (byte)(data[27] >> 7); data[27] *= 2; data[27] |= v24; } else { var v10 = data[2]; data[2] = data[7]; data[7] = v10; var v11 = data[10]; data[10] = data[2]; data[2] = v11; data[6] = data[6]; var v12 = data[0]; data[0] = data[9]; data[9] = v12; data[5] ^= 0x84; var v13 = (byte)(data[10] >> 7); data[10] *= 2; data[10] |= v13; var v26 = (byte)((data[5] >> 2) & 1); if (((data[5] >> 4) & 1) != 0) { data[5] |= 4; } else { data[5] &= 0xFB; } if (v26 != 0) { data[5] |= 0x10; } else { data[5] &= 0xEF; } var v14 = (byte)(data[0] >> 3); data[0] *= 32; data[0] |= v14; var v15 = (byte)(data[9] >> 7); data[9] *= 2; data[9] |= v15; var v16 = data[14]; data[14] = data[3]; data[3] = v16; var v17 = data[7]; data[7] = data[7]; data[7] = v17; data[3] ^= 0x32; } } else { var v6 = data[0]; data[0] = data[5]; data[5] = v6; var v30 = (byte)((data[1] >> 1) & 1); if (((data[1] >> 4) & 1) != 0) { data[1] |= 2; } else { data[1] &= 0xFD; } if (v30 != 0) { data[1] |= 0x10; } else { data[1] &= 0xEF; } var v7 = (byte)(data[5] >> 1); data[5] <<= 7; data[5] |= v7; data[3] ^= 0xE7; var v8 = data[6]; data[6] = data[1]; data[1] = v8; var v29 = (byte)((data[2] >> 5) & 1); if (((data[2] >> 1) & 1) != 0) { data[2] |= 0x20; } else { data[2] &= 0xDF; } if (v29 != 0) { data[2] |= 2; } else { data[2] &= 0xFD; } var v28 = (byte)((data[7] >> 7) & 1); if (((data[7] >> 1) & 1) != 0) { data[7] |= 0x80; } else { data[7] &= 0x7F; } if (v28 != 0) { data[7] |= 2; } else { data[7] &= 0xFD; } var v9 = (byte)(data[2] >> 5); data[2] *= 8; data[2] |= v9; data[4] ^= 0x78; data[0] ^= 0xAB; data[1] ^= 0xFB; var v27 = (byte)((data[5] >> 2) & 1); if (((data[5] >> 2) & 1) != 0) { data[5] |= 4; } else { data[5] &= 0xFB; } if (v27 != 0) { data[5] |= 4; } else { data[5] &= 0xFB; } } } else { var v3 = (byte)(data[1] >> 4); data[1] *= 16; data[1] |= v3; var v2 = (byte)((data[0] >> 4) & 1); if (((data[0] >> 1) & 1) != 0) { data[0] |= 0x10; } else { data[0] &= 0xEF; } if (v2 != 0) { data[0] |= 2; } else { data[0] &= 0xFD; } data[1] ^= 0x3E; var v4 = (byte)(data[3] >> 2); data[3] <<= 6; data[3] |= v4; var v32 = (byte)((data[2] >> 3) & 1); if (((data[2] >> 5) & 1) != 0) { data[2] |= 8; } else { data[2] &= 0xF7; } if (v32 != 0) { data[2] |= 0x20; } else { data[2] &= 0xDF; } var v31 = (byte)((data[2] >> 4) & 1); if (((data[2] >> 1) & 1) != 0) { data[2] |= 0x10; } else { data[2] &= 0xEF; } if (v31 != 0) { data[2] |= 2; } else { data[2] &= 0xFD; } var v5 = data[3]; data[3] = data[2]; data[2] = v5; } } } }