//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.Network.PacketTwister;
///
/// PacketTwister implementation for packets of 'Whisper' type.
///
internal class PacketTwisterOfWhisper : IPacketTwister
{
///
public void Twist(Span data)
{
if (data.Length >= 4)
{
if (data.Length >= 8)
{
if (data.Length >= 16)
{
if (data.Length >= 32)
{
var v18 = (byte)(data[27] >> 1);
data[27] <<= 7;
data[27] |= v18;
var v19 = (byte)(data[1] >> 6);
data[1] *= 4;
data[1] |= v19;
data[13] ^= 0x35;
var v20 = data[30];
data[30] = data[9];
data[9] = v20;
var v25 = (byte)((data[1] >> 4) & 1);
if (((data[1] >> 1) & 1) != 0)
{
data[1] |= 0x10;
}
else
{
data[1] &= 0xEF;
}
if (v25 != 0)
{
data[1] |= 2;
}
else
{
data[1] &= 0xFD;
}
var v21 = (byte)(data[13] >> 5);
data[13] *= 8;
data[13] |= v21;
var v22 = data[15];
data[15] = data[25];
data[25] = v22;
var v23 = data[13];
data[13] = data[18];
data[18] = v23;
data[27] ^= 0x11;
var v24 = (byte)(data[27] >> 2);
data[27] <<= 6;
data[27] |= v24;
}
else
{
data[3] ^= 0x32;
var v10 = data[7];
data[7] = data[7];
data[7] = v10;
var v11 = data[14];
data[14] = data[3];
data[3] = v11;
var v12 = (byte)(data[9] >> 1);
data[9] <<= 7;
data[9] |= v12;
var v13 = (byte)(data[0] >> 5);
data[0] *= 8;
data[0] |= v13;
var v26 = (byte)((data[5] >> 2) & 1);
if (((data[5] >> 4) & 1) != 0)
{
data[5] |= 4;
}
else
{
data[5] &= 0xFB;
}
if (v26 != 0)
{
data[5] |= 0x10;
}
else
{
data[5] &= 0xEF;
}
var v14 = (byte)(data[10] >> 1);
data[10] <<= 7;
data[10] |= v14;
data[5] ^= 0x84;
var v15 = data[0];
data[0] = data[9];
data[9] = v15;
data[6] = data[6];
var v16 = data[10];
data[10] = data[2];
data[2] = v16;
var v17 = data[2];
data[2] = data[7];
data[7] = v17;
}
}
else
{
var v30 = (byte)((data[5] >> 2) & 1);
if (((data[5] >> 2) & 1) != 0)
{
data[5] |= 4;
}
else
{
data[5] &= 0xFB;
}
if (v30 != 0)
{
data[5] |= 4;
}
else
{
data[5] &= 0xFB;
}
data[1] ^= 0xFB;
data[0] ^= 0xAB;
data[4] ^= 0x78;
var v6 = (byte)(data[2] >> 3);
data[2] *= 32;
data[2] |= v6;
var v29 = (byte)((data[7] >> 7) & 1);
if (((data[7] >> 1) & 1) != 0)
{
data[7] |= 0x80;
}
else
{
data[7] &= 0x7F;
}
if (v29 != 0)
{
data[7] |= 2;
}
else
{
data[7] &= 0xFD;
}
var v28 = (byte)((data[2] >> 5) & 1);
if (((data[2] >> 1) & 1) != 0)
{
data[2] |= 0x20;
}
else
{
data[2] &= 0xDF;
}
if (v28 != 0)
{
data[2] |= 2;
}
else
{
data[2] &= 0xFD;
}
var v7 = data[6];
data[6] = data[1];
data[1] = v7;
data[3] ^= 0xE7;
var v8 = (byte)(data[5] >> 7);
data[5] *= 2;
data[5] |= v8;
var v27 = (byte)((data[1] >> 1) & 1);
if (((data[1] >> 4) & 1) != 0)
{
data[1] |= 2;
}
else
{
data[1] &= 0xFD;
}
if (v27 != 0)
{
data[1] |= 0x10;
}
else
{
data[1] &= 0xEF;
}
var v9 = data[0];
data[0] = data[5];
data[5] = v9;
}
}
else
{
var v3 = data[3];
data[3] = data[2];
data[2] = v3;
var v2 = (byte)((data[2] >> 4) & 1);
if (((data[2] >> 1) & 1) != 0)
{
data[2] |= 0x10;
}
else
{
data[2] &= 0xEF;
}
if (v2 != 0)
{
data[2] |= 2;
}
else
{
data[2] &= 0xFD;
}
var v32 = (byte)((data[2] >> 3) & 1);
if (((data[2] >> 5) & 1) != 0)
{
data[2] |= 8;
}
else
{
data[2] &= 0xF7;
}
if (v32 != 0)
{
data[2] |= 0x20;
}
else
{
data[2] &= 0xDF;
}
var v4 = (byte)(data[3] >> 6);
data[3] *= 4;
data[3] |= v4;
data[1] ^= 0x3E;
var v31 = (byte)((data[0] >> 4) & 1);
if (((data[0] >> 1) & 1) != 0)
{
data[0] |= 0x10;
}
else
{
data[0] &= 0xEF;
}
if (v31 != 0)
{
data[0] |= 2;
}
else
{
data[0] &= 0xFD;
}
var v5 = (byte)(data[1] >> 4);
data[1] *= 16;
data[1] |= v5;
}
}
}
///
public void Correct(Span data)
{
if (data.Length >= 4)
{
if (data.Length >= 8)
{
if (data.Length >= 16)
{
if (data.Length >= 32)
{
var v18 = (byte)(data[27] >> 6);
data[27] *= 4;
data[27] |= v18;
data[27] ^= 0x11;
var v19 = data[13];
data[13] = data[18];
data[18] = v19;
var v20 = data[15];
data[15] = data[25];
data[25] = v20;
var v21 = (byte)(data[13] >> 3);
data[13] *= 32;
data[13] |= v21;
var v25 = (byte)((data[1] >> 4) & 1);
if (((data[1] >> 1) & 1) != 0)
{
data[1] |= 0x10;
}
else
{
data[1] &= 0xEF;
}
if (v25 != 0)
{
data[1] |= 2;
}
else
{
data[1] &= 0xFD;
}
var v22 = data[30];
data[30] = data[9];
data[9] = v22;
data[13] ^= 0x35;
var v23 = (byte)(data[1] >> 2);
data[1] <<= 6;
data[1] |= v23;
var v24 = (byte)(data[27] >> 7);
data[27] *= 2;
data[27] |= v24;
}
else
{
var v10 = data[2];
data[2] = data[7];
data[7] = v10;
var v11 = data[10];
data[10] = data[2];
data[2] = v11;
data[6] = data[6];
var v12 = data[0];
data[0] = data[9];
data[9] = v12;
data[5] ^= 0x84;
var v13 = (byte)(data[10] >> 7);
data[10] *= 2;
data[10] |= v13;
var v26 = (byte)((data[5] >> 2) & 1);
if (((data[5] >> 4) & 1) != 0)
{
data[5] |= 4;
}
else
{
data[5] &= 0xFB;
}
if (v26 != 0)
{
data[5] |= 0x10;
}
else
{
data[5] &= 0xEF;
}
var v14 = (byte)(data[0] >> 3);
data[0] *= 32;
data[0] |= v14;
var v15 = (byte)(data[9] >> 7);
data[9] *= 2;
data[9] |= v15;
var v16 = data[14];
data[14] = data[3];
data[3] = v16;
var v17 = data[7];
data[7] = data[7];
data[7] = v17;
data[3] ^= 0x32;
}
}
else
{
var v6 = data[0];
data[0] = data[5];
data[5] = v6;
var v30 = (byte)((data[1] >> 1) & 1);
if (((data[1] >> 4) & 1) != 0)
{
data[1] |= 2;
}
else
{
data[1] &= 0xFD;
}
if (v30 != 0)
{
data[1] |= 0x10;
}
else
{
data[1] &= 0xEF;
}
var v7 = (byte)(data[5] >> 1);
data[5] <<= 7;
data[5] |= v7;
data[3] ^= 0xE7;
var v8 = data[6];
data[6] = data[1];
data[1] = v8;
var v29 = (byte)((data[2] >> 5) & 1);
if (((data[2] >> 1) & 1) != 0)
{
data[2] |= 0x20;
}
else
{
data[2] &= 0xDF;
}
if (v29 != 0)
{
data[2] |= 2;
}
else
{
data[2] &= 0xFD;
}
var v28 = (byte)((data[7] >> 7) & 1);
if (((data[7] >> 1) & 1) != 0)
{
data[7] |= 0x80;
}
else
{
data[7] &= 0x7F;
}
if (v28 != 0)
{
data[7] |= 2;
}
else
{
data[7] &= 0xFD;
}
var v9 = (byte)(data[2] >> 5);
data[2] *= 8;
data[2] |= v9;
data[4] ^= 0x78;
data[0] ^= 0xAB;
data[1] ^= 0xFB;
var v27 = (byte)((data[5] >> 2) & 1);
if (((data[5] >> 2) & 1) != 0)
{
data[5] |= 4;
}
else
{
data[5] &= 0xFB;
}
if (v27 != 0)
{
data[5] |= 4;
}
else
{
data[5] &= 0xFB;
}
}
}
else
{
var v3 = (byte)(data[1] >> 4);
data[1] *= 16;
data[1] |= v3;
var v2 = (byte)((data[0] >> 4) & 1);
if (((data[0] >> 1) & 1) != 0)
{
data[0] |= 0x10;
}
else
{
data[0] &= 0xEF;
}
if (v2 != 0)
{
data[0] |= 2;
}
else
{
data[0] &= 0xFD;
}
data[1] ^= 0x3E;
var v4 = (byte)(data[3] >> 2);
data[3] <<= 6;
data[3] |= v4;
var v32 = (byte)((data[2] >> 3) & 1);
if (((data[2] >> 5) & 1) != 0)
{
data[2] |= 8;
}
else
{
data[2] &= 0xF7;
}
if (v32 != 0)
{
data[2] |= 0x20;
}
else
{
data[2] &= 0xDF;
}
var v31 = (byte)((data[2] >> 4) & 1);
if (((data[2] >> 1) & 1) != 0)
{
data[2] |= 0x10;
}
else
{
data[2] &= 0xEF;
}
if (v31 != 0)
{
data[2] |= 2;
}
else
{
data[2] &= 0xFD;
}
var v5 = data[3];
data[3] = data[2];
data[2] = v5;
}
}
}
}