//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.PlugIns;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
///
/// A plugin interface which is called when an item got moved by the player.
///
[Guid("FCDE60E9-6183-4833-BF59-CE907F9EECCD")]
[PlugInPoint("Item stacked", "Plugins which are called when an item has been stacked by the player.")]
public interface IItemStackedPlugIn
{
///
/// Is called when an item has been moved by the player.
///
/// The player.
/// The source item.
/// The target item.
ValueTask ItemStackedAsync(Player player, Item sourceItem, Item targetItem);
}