# C1 A2 - LegacySetQuestStateResponse (by server) ## Is sent when As response to the set state request (C1A2). ## Causes the following actions on the client side The game client shows the new quest state. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 6 | Packet header - length of the packet | | 2 | 1 | Byte | 0xA2 | Packet header - packet type identifier | | 3 | 1 | Byte | | QuestIndex | | 4 | 1 | Byte | | Result; This value is 0 if successful. Otherwise, 0xFF or even other magic values. | | 5 | 1 | Byte | | NewState; This is the complete byte with the state of four quests within the same byte. |