//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.PlugIns;
using System.ComponentModel;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
///
/// A plugin interface which is called when an item is about to be moved by the player.
///
[Guid("B652F4DF-6BE9-430E-BD83-DD5FBB1228D2")]
[PlugInPoint("Item moving", "Plugins which are called when an item is about to be moved by the player.")]
public interface IItemMovingPlugIn
{
///
/// Is called when an item is about to be moved by the player.
///
/// The player.
/// The item.
/// The target storage.
/// The slot.
/// The instance containing the event data. The move can be cancelled by setting to true.
void ItemMoving(Player player, Item item, Storages targetStorage, int slot, CancelEventArgs eventArgs);
}