//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.PlugIns.ChatCommands;
using System.Runtime.InteropServices;
using MUnique.OpenMU.GameLogic.PlugIns.ChatCommands.Arguments;
using MUnique.OpenMU.PlugIns;
///
/// A chat command plugin which handles teleport commands.
///
[Guid("ABFE2440-E765-4F17-A588-BD9AE3799886")]
[PlugIn]
[Display(Name = nameof(PlugInResources.TeleportChatCommandPlugIn_Name), Description = nameof(PlugInResources.TeleportChatCommandPlugIn_Description), ResourceType = typeof(PlugInResources))]
[ChatCommandHelp(Command, typeof(CoordinatesCommandArgs), CharacterStatus.GameMaster)]
public class TeleportChatCommandPlugIn : ChatCommandPlugInBase
{
private const string Command = "/teleport";
///
public override string Key => Command;
///
public override CharacterStatus MinCharacterStatusRequirement => CharacterStatus.GameMaster;
///
protected override async ValueTask DoHandleCommandAsync(Player gameMaster, CoordinatesCommandArgs arguments)
{
await gameMaster.MoveAsync(arguments.Coordinates).ConfigureAwait(false);
}
}