// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.GameLogic.PlugIns.ChatCommands; using System.Runtime.InteropServices; using MUnique.OpenMU.GameLogic.PlugIns.ChatCommands.Arguments; using MUnique.OpenMU.PlugIns; /// /// A chat command plugin which handles teleport commands. /// [Guid("ABFE2440-E765-4F17-A588-BD9AE3799886")] [PlugIn] [Display(Name = nameof(PlugInResources.TeleportChatCommandPlugIn_Name), Description = nameof(PlugInResources.TeleportChatCommandPlugIn_Description), ResourceType = typeof(PlugInResources))] [ChatCommandHelp(Command, typeof(CoordinatesCommandArgs), CharacterStatus.GameMaster)] public class TeleportChatCommandPlugIn : ChatCommandPlugInBase { private const string Command = "/teleport"; /// public override string Key => Command; /// public override CharacterStatus MinCharacterStatusRequirement => CharacterStatus.GameMaster; /// protected override async ValueTask DoHandleCommandAsync(Player gameMaster, CoordinatesCommandArgs arguments) { await gameMaster.MoveAsync(arguments.Coordinates).ConfigureAwait(false); } }