// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.GameLogic.PlugIns; using System.Runtime.InteropServices; using MUnique.OpenMU.PlugIns; /// /// A plugin interface which Is called when a moved on the game map. /// [Guid("ABD191BC-AEA2-4308-8EAA-CAF0A0D6B46B")] [PlugInPoint("Attackable moved", "Plugins which are called when an attackable object moved on the game map.")] public interface IAttackableMovedPlugIn { /// /// Is called when a moved on the game map. /// /// The . void AttackableMoved(IAttackable attackable); }