//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic;
using MUnique.OpenMU.Pathfinding;
///
/// A walking step information.
///
/// The point from where the step originates.
/// The point where the step targets.
/// The direction.
public record struct WalkingStep(Point From, Point To, Direction Direction);