# C1 A8 - PetAttack (by server) ## Is sent when After the client sent a PetAttackCommand, the pet attacks automatically. For each attack, the player and all observing players get this message. ## Causes the following actions on the client side The client shows the pet attacking the target. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 9 | Packet header - length of the packet | | 2 | 1 | Byte | 0xA8 | Packet header - packet type identifier | | 3 | 1 | ClientToServer.PetType | ClientToServer.PetType.DarkRaven | Pet | | 4 | 1 | PetSkillType | | SkillType | | 5 | 2 | ShortBigEndian | | OwnerId | | 7 | 2 | ShortBigEndian | | TargetId | ### PetSkillType Enum Describes the type of the pet attack. | Value | Name | Description | |-------|------|-------------| | 0 | SingleTarget | A single target attack, used for critical and excellent hits. | | 1 | Range | A range attack for multiple targets, usually up to 3 additional targets which all get their own PetAttack messages with 'SingleTarget' right after the first 'Range' message. |