# C1 CA - ChatRoomCreateRequest (by client) ## Is sent when A player wants to open a chat with another player of his friend list. ## Causes the following actions on the server side If both players are online, a chat room is created on the chat server. Authentication data is sent to both game clients, which will then try to connect to the chat server using this data. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 13 | Packet header - length of the packet | | 2 | 1 | Byte | 0xCA | Packet header - packet type identifier | | 3 | 10 | String | | FriendName |