# C1 01 - ObjectMessage (by server) ## Is sent when The server wants to show a message above any kind of character, even NPCs. ## Causes the following actions on the client side The message is shown above the character. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | | Packet header - length of the packet | | 2 | 1 | Byte | 0x01 | Packet header - packet type identifier | | 3 | 2 | ShortBigEndian | | ObjectId | | 5 | | String | | Message |