# C1 F3 52 - AddMasterSkillPoint (by client) ## Is sent when The player wants to add or increase the level of a specific master skill of the master skill tree. ## Causes the following actions on the server side Adds or increases the master skill level of the specified skill, if the character is allowed to do that. A response is sent back to the client. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 6 | Packet header - length of the packet | | 2 | 1 | Byte | 0xF3 | Packet header - packet type identifier | | 3 | 1 | Byte | 0x52 | Packet header - sub packet type identifier | | 4 | 2 | ShortLittleEndian | | SkillId |