# C1 FA - HeykelSavasiTeamSelect (by client) ## Is sent when A player selects a team (Red or Blue) in the Heykel Savasi (Statue War) team selection panel. ## Causes the following actions on the server side The server assigns the player to the requested team, if possible, and updates the event state accordingly. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 4 | Packet header - length of the packet | | 2 | 1 | Byte | 0xFA | Packet header - packet type identifier | | 3 | 1 | Byte | | Team; 1 = Red team, 2 = Blue team. |