//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.Tests;
using MUnique.OpenMU.Network.Packets.ServerToClient;
///
/// Tests for the packets which describe the chat commands.
///
[TestFixture]
public class ChatCommandPacketTest
{
///
/// Tests that the values of a command survive the way through the packet, so that
/// none of the fields overlaps another one.
///
[Test]
public void ChatCommandInfoKeepsItsValues()
{
const int parameterCount = 3;
var data = new byte[ChatCommandInfoRef.GetRequiredSize(parameterCount)];
var written = new ChatCommandInfoRef(data)
{
Index = 7,
Count = 42,
MinimumCharacterStatus = CharacterStatus.GameMaster,
ParameterCount = parameterCount,
Command = "/item",
Name = "Item chat command",
Description = "Drops a specific item next to the character.",
};
var group = written[0];
group.Name = "Group";
group.ShortName = "group";
group.IsRequired = true;
group.Type = ChatCommandParameterType.Number;
var ancient = written[1];
ancient.Name = "Ancient";
ancient.ShortName = "anc";
ancient.ValidValues = "0|1|2";
ancient.Type = ChatCommandParameterType.Number;
var skill = written[2];
skill.Name = "Skill";
skill.ShortName = "sk";
skill.Type = ChatCommandParameterType.Boolean;
var read = new ChatCommandInfoRef(data);
Assert.That(read.Header.Code, Is.EqualTo(0xF5));
Assert.That(read.Header.SubCode, Is.EqualTo(0x01));
Assert.That(read.Index, Is.EqualTo(7));
Assert.That(read.Count, Is.EqualTo(42));
Assert.That(read.MinimumCharacterStatus, Is.EqualTo(CharacterStatus.GameMaster));
Assert.That(read.ParameterCount, Is.EqualTo(parameterCount));
Assert.That(read.Command, Is.EqualTo("/item"));
Assert.That(read.Name, Is.EqualTo("Item chat command"));
Assert.That(read.Description, Is.EqualTo("Drops a specific item next to the character."));
Assert.That(read[0].Name, Is.EqualTo("Group"));
Assert.That(read[0].ShortName, Is.EqualTo("group"));
Assert.That(read[0].IsRequired, Is.True);
Assert.That(read[0].ValidValues, Is.Empty);
Assert.That(read[1].Name, Is.EqualTo("Ancient"));
Assert.That(read[1].ShortName, Is.EqualTo("anc"));
Assert.That(read[1].ValidValues, Is.EqualTo("0|1|2"));
Assert.That(read[1].IsRequired, Is.False);
Assert.That(read[2].Name, Is.EqualTo("Skill"));
Assert.That(read[2].Type, Is.EqualTo(ChatCommandParameterType.Boolean));
}
///
/// Tests that the size grows by exactly one parameter entry, so that the parameters
/// don't overlap the fields before them.
///
[Test]
public void ChatCommandInfoSizeDependsOnParameterCount()
{
var withoutParameters = ChatCommandInfoRef.GetRequiredSize(0);
var withOneParameter = ChatCommandInfoRef.GetRequiredSize(1);
Assert.That(withOneParameter - withoutParameters, Is.EqualTo(ChatCommandInfo.ChatCommandParameter.Length));
}
}