// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.Network.PacketTwister; /// /// PacketTwister implementation for packets of 'EventChipRegistration' type. /// internal class PacketTwisterOfEventChipRegistration : IPacketTwister { /// public void Twist(Span data) { if (data.Length >= 4) { if (data.Length >= 8) { if (data.Length >= 16) { if (data.Length >= 32) { var v23 = (byte)((data[15] >> 7) & 1); if (((data[15] >> 1) & 1) != 0) { data[15] |= 0x80; } else { data[15] &= 0x7F; } if (v23 != 0) { data[15] |= 2; } else { data[15] &= 0xFD; } var v22 = (byte)((data[20] >> 7) & 1); if (((data[20] >> 7) & 1) != 0) { data[20] |= 0x80; } else { data[20] &= 0x7F; } if (v22 != 0) { data[20] |= 0x80; } else { data[20] &= 0x7F; } data[3] ^= 0x7B; var v14 = data[19]; data[19] = data[19]; data[19] = v14; var v15 = (byte)(data[28] >> 5); data[28] *= 8; data[28] |= v15; data[14] ^= 0x92; var v21 = (byte)((data[25] >> 5) & 1); if (((data[25] >> 2) & 1) != 0) { data[25] |= 0x20; } else { data[25] &= 0xDF; } if (v21 != 0) { data[25] |= 4; } else { data[25] &= 0xFB; } var v16 = (byte)(data[7] >> 6); data[7] *= 4; data[7] |= v16; data[31] ^= 0xA3; var v20 = (byte)((data[26] >> 6) & 1); if (((data[26] >> 1) & 1) != 0) { data[26] |= 0x40; } else { data[26] &= 0xBF; } if (v20 != 0) { data[26] |= 2; } else { data[26] &= 0xFD; } var v17 = data[31]; data[31] = data[18]; data[18] = v17; var v18 = data[4]; data[4] = data[17]; data[17] = v18; var v19 = (byte)((data[26] >> 5) & 1); if (((data[26] >> 5) & 1) != 0) { data[26] |= 0x20; } else { data[26] &= 0xDF; } if (v19 != 0) { data[26] |= 0x20; } else { data[26] &= 0xDF; } } else { var v9 = (byte)(data[0] >> 7); data[0] *= 2; data[0] |= v9; var v29 = (byte)((data[4] >> 3) & 1); if (((data[4] >> 7) & 1) != 0) { data[4] |= 8; } else { data[4] &= 0xF7; } if (v29 != 0) { data[4] |= 0x80; } else { data[4] &= 0x7F; } var v10 = data[3]; data[3] = data[12]; data[12] = v10; var v28 = (byte)((data[2] >> 2) & 1); if (((data[2] >> 7) & 1) != 0) { data[2] |= 4; } else { data[2] &= 0xFB; } if (v28 != 0) { data[2] |= 0x80; } else { data[2] &= 0x7F; } var v27 = (byte)((data[9] >> 1) & 1); if (((data[9] >> 1) & 1) != 0) { data[9] |= 2; } else { data[9] &= 0xFD; } if (v27 != 0) { data[9] |= 2; } else { data[9] &= 0xFD; } var v11 = data[6]; data[6] = data[13]; data[13] = v11; var v26 = (byte)((data[6] >> 4) & 1); if (((data[6] >> 1) & 1) != 0) { data[6] |= 0x10; } else { data[6] &= 0xEF; } if (v26 != 0) { data[6] |= 2; } else { data[6] &= 0xFD; } data[6] ^= 0x6A; var v12 = (byte)(data[8] >> 7); data[8] *= 2; data[8] |= v12; var v25 = (byte)((data[5] >> 1) & 1); if (((data[5] >> 7) & 1) != 0) { data[5] |= 2; } else { data[5] &= 0xFD; } if (v25 != 0) { data[5] |= 0x80; } else { data[5] &= 0x7F; } var v24 = (byte)((data[8] >> 2) & 1); if (((data[8] >> 4) & 1) != 0) { data[8] |= 4; } else { data[8] &= 0xFB; } if (v24 != 0) { data[8] |= 0x10; } else { data[8] &= 0xEF; } var v13 = data[15]; data[15] = data[1]; data[1] = v13; data[12] ^= 0x51; } } else { data[3] ^= 0x6B; var v30 = (byte)((data[1] >> 3) & 1); if (((data[1] >> 6) & 1) != 0) { data[1] |= 8; } else { data[1] &= 0xF7; } if (v30 != 0) { data[1] |= 0x40; } else { data[1] &= 0xBF; } var v7 = data[5]; data[5] = data[3]; data[3] = v7; data[2] ^= 0xD6; data[4] ^= 0x97; var v8 = (byte)(data[5] >> 6); data[5] *= 4; data[5] |= v8; } } else { var v2 = (byte)((data[1] >> 2) & 1); if (((data[1] >> 3) & 1) != 0) { data[1] |= 4; } else { data[1] &= 0xFB; } if (v2 != 0) { data[1] |= 8; } else { data[1] &= 0xF7; } data[2] ^= 0x24; var v3 = data[0]; data[0] = data[3]; data[3] = v3; var v4 = data[1]; data[1] = data[3]; data[3] = v4; var v5 = data[1]; data[1] = data[0]; data[0] = v5; var v33 = (byte)((data[3] >> 3) & 1); if (((data[3] >> 2) & 1) != 0) { data[3] |= 8; } else { data[3] &= 0xF7; } if (v33 != 0) { data[3] |= 4; } else { data[3] &= 0xFB; } var v32 = (byte)((data[0] >> 4) & 1); if (((data[0] >> 1) & 1) != 0) { data[0] |= 0x10; } else { data[0] &= 0xEF; } if (v32 != 0) { data[0] |= 2; } else { data[0] &= 0xFD; } var v6 = (byte)(data[3] >> 3); data[3] *= 32; data[3] |= v6; data[1] ^= 0x94; data[1] ^= 0x45; var v31 = (byte)((data[3] >> 5) & 1); if (((data[3] >> 7) & 1) != 0) { data[3] |= 0x20; } else { data[3] &= 0xDF; } if (v31 != 0) { data[3] |= 0x80; } else { data[3] &= 0x7F; } } } } /// public void Correct(Span data) { if (data.Length >= 4) { if (data.Length >= 8) { if (data.Length >= 16) { if (data.Length >= 32) { var v23 = (byte)((data[26] >> 5) & 1); if (((data[26] >> 5) & 1) != 0) { data[26] |= 0x20; } else { data[26] &= 0xDF; } if (v23 != 0) { data[26] |= 0x20; } else { data[26] &= 0xDF; } var v14 = data[4]; data[4] = data[17]; data[17] = v14; var v15 = data[31]; data[31] = data[18]; data[18] = v15; var v22 = (byte)((data[26] >> 6) & 1); if (((data[26] >> 1) & 1) != 0) { data[26] |= 0x40; } else { data[26] &= 0xBF; } if (v22 != 0) { data[26] |= 2; } else { data[26] &= 0xFD; } data[31] ^= 0xA3; var v16 = (byte)(data[7] >> 2); data[7] <<= 6; data[7] |= v16; var v21 = (byte)((data[25] >> 5) & 1); if (((data[25] >> 2) & 1) != 0) { data[25] |= 0x20; } else { data[25] &= 0xDF; } if (v21 != 0) { data[25] |= 4; } else { data[25] &= 0xFB; } data[14] ^= 0x92; var v17 = (byte)(data[28] >> 3); data[28] *= 32; data[28] |= v17; var v18 = data[19]; data[19] = data[19]; data[19] = v18; data[3] ^= 0x7B; var v20 = (byte)((data[20] >> 7) & 1); if (((data[20] >> 7) & 1) != 0) { data[20] |= 0x80; } else { data[20] &= 0x7F; } if (v20 != 0) { data[20] |= 0x80; } else { data[20] &= 0x7F; } var v19 = (byte)((data[15] >> 7) & 1); if (((data[15] >> 1) & 1) != 0) { data[15] |= 0x80; } else { data[15] &= 0x7F; } if (v19 != 0) { data[15] |= 2; } else { data[15] &= 0xFD; } } else { data[12] ^= 0x51; var v9 = data[15]; data[15] = data[1]; data[1] = v9; var v29 = (byte)((data[8] >> 2) & 1); if (((data[8] >> 4) & 1) != 0) { data[8] |= 4; } else { data[8] &= 0xFB; } if (v29 != 0) { data[8] |= 0x10; } else { data[8] &= 0xEF; } var v28 = (byte)((data[5] >> 1) & 1); if (((data[5] >> 7) & 1) != 0) { data[5] |= 2; } else { data[5] &= 0xFD; } if (v28 != 0) { data[5] |= 0x80; } else { data[5] &= 0x7F; } var v10 = (byte)(data[8] >> 1); data[8] <<= 7; data[8] |= v10; data[6] ^= 0x6A; var v27 = (byte)((data[6] >> 4) & 1); if (((data[6] >> 1) & 1) != 0) { data[6] |= 0x10; } else { data[6] &= 0xEF; } if (v27 != 0) { data[6] |= 2; } else { data[6] &= 0xFD; } var v11 = data[6]; data[6] = data[13]; data[13] = v11; var v26 = (byte)((data[9] >> 1) & 1); if (((data[9] >> 1) & 1) != 0) { data[9] |= 2; } else { data[9] &= 0xFD; } if (v26 != 0) { data[9] |= 2; } else { data[9] &= 0xFD; } var v25 = (byte)((data[2] >> 2) & 1); if (((data[2] >> 7) & 1) != 0) { data[2] |= 4; } else { data[2] &= 0xFB; } if (v25 != 0) { data[2] |= 0x80; } else { data[2] &= 0x7F; } var v12 = data[3]; data[3] = data[12]; data[12] = v12; var v24 = (byte)((data[4] >> 3) & 1); if (((data[4] >> 7) & 1) != 0) { data[4] |= 8; } else { data[4] &= 0xF7; } if (v24 != 0) { data[4] |= 0x80; } else { data[4] &= 0x7F; } var v13 = (byte)(data[0] >> 1); data[0] <<= 7; data[0] |= v13; } } else { var v7 = (byte)(data[5] >> 2); data[5] <<= 6; data[5] |= v7; data[4] ^= 0x97; data[2] ^= 0xD6; var v8 = data[5]; data[5] = data[3]; data[3] = v8; var v30 = (byte)((data[1] >> 3) & 1); if (((data[1] >> 6) & 1) != 0) { data[1] |= 8; } else { data[1] &= 0xF7; } if (v30 != 0) { data[1] |= 0x40; } else { data[1] &= 0xBF; } data[3] ^= 0x6B; } } else { var v2 = (byte)((data[3] >> 5) & 1); if (((data[3] >> 7) & 1) != 0) { data[3] |= 0x20; } else { data[3] &= 0xDF; } if (v2 != 0) { data[3] |= 0x80; } else { data[3] &= 0x7F; } data[1] ^= 0x45; data[1] ^= 0x94; var v3 = (byte)(data[3] >> 5); data[3] *= 8; data[3] |= v3; var v33 = (byte)((data[0] >> 4) & 1); if (((data[0] >> 1) & 1) != 0) { data[0] |= 0x10; } else { data[0] &= 0xEF; } if (v33 != 0) { data[0] |= 2; } else { data[0] &= 0xFD; } var v32 = (byte)((data[3] >> 3) & 1); if (((data[3] >> 2) & 1) != 0) { data[3] |= 8; } else { data[3] &= 0xF7; } if (v32 != 0) { data[3] |= 4; } else { data[3] &= 0xFB; } var v4 = data[1]; data[1] = data[0]; data[0] = v4; var v5 = data[1]; data[1] = data[3]; data[3] = v5; var v6 = data[0]; data[0] = data[3]; data[3] = v6; data[2] ^= 0x24; var v31 = (byte)((data[1] >> 2) & 1); if (((data[1] >> 3) & 1) != 0) { data[1] |= 4; } else { data[1] &= 0xFB; } if (v31 != 0) { data[1] |= 8; } else { data[1] &= 0xF7; } } } } }