//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace MUnique.OpenMU.GameServer.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "18.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class PlugInResources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal PlugInResources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MUnique.OpenMU.GameServer.Properties.PlugInResources", typeof(PlugInResources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized string similar to Packet handler for character focus packets (0xF3, 0x15 identifier)..
///
public static string ActiveQuestListRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("ActiveQuestListRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Request active quests list.
///
public static string ActiveQuestListRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("ActiveQuestListRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IAddExperiencePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string AddExperienceExtendedPlugIn_Description {
get {
return ResourceManager.GetString("AddExperienceExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Add Experience Extended.
///
public static string AddExperienceExtendedPlugIn_Name {
get {
return ResourceManager.GetString("AddExperienceExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IAddExperiencePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string AddExperiencePlugIn_Description {
get {
return ResourceManager.GetString("AddExperiencePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Add Experience.
///
public static string AddExperiencePlugIn_Name {
get {
return ResourceManager.GetString("AddExperiencePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for add friend packets..
///
public static string AddFriendHandlerPlugIn_Description {
get {
return ResourceManager.GetString("AddFriendHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Add Friend Handler.
///
public static string AddFriendHandlerPlugIn_Name {
get {
return ResourceManager.GetString("AddFriendHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IAddToLetterListPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string AddToLetterListPlugIn_Description {
get {
return ResourceManager.GetString("AddToLetterListPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Add To Letter List.
///
public static string AddToLetterListPlugIn_Name {
get {
return ResourceManager.GetString("AddToLetterListPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler group for alliance packets (0xEB identifier)..
///
public static string AllianceGroupHandlerPlugIn_Description {
get {
return ResourceManager.GetString("AllianceGroupHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Alliance Group Handler.
///
public static string AllianceGroupHandlerPlugIn_Name {
get {
return ResourceManager.GetString("AllianceGroupHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for alliance list request packets..
///
public static string AllianceListRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("AllianceListRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Alliance List Request Handler.
///
public static string AllianceListRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("AllianceListRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for animation packets..
///
public static string AnimationHandlerPlugIn_Description {
get {
return ResourceManager.GetString("AnimationHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Animation Handler.
///
public static string AnimationHandlerPlugIn_Name {
get {
return ResourceManager.GetString("AnimationHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IAppearanceChangedPlugIn which is forwarding appearance changes of other players to the game client with specific data packets..
///
public static string AppearanceChangedExtendedPlugIn_Description {
get {
return ResourceManager.GetString("AppearanceChangedExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Appearance Changed Extended.
///
public static string AppearanceChangedExtendedPlugIn_Name {
get {
return ResourceManager.GetString("AppearanceChangedExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IAppearanceChangedPlugIn which is forwarding appearance changes of other players to the game client with specific data packets..
///
public static string AppearanceChangedPlugIn_Description {
get {
return ResourceManager.GetString("AppearanceChangedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Appearance changed.
///
public static string AppearanceChangedPlugIn_Name {
get {
return ResourceManager.GetString("AppearanceChangedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Default serializer for the appearance of a player. It will most likely only work correctly in season 6..
///
public static string AppearanceSerializer_Description {
get {
return ResourceManager.GetString("AppearanceSerializer_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Default appearance serializer.
///
public static string AppearanceSerializer_Name {
get {
return ResourceManager.GetString("AppearanceSerializer_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Serializer for the appearance of a player, compatible with the client of version 0.75..
///
public static string AppearanceSerializer075_Description {
get {
return ResourceManager.GetString("AppearanceSerializer075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Appearance Serializer 0.75.
///
public static string AppearanceSerializer075_Name {
get {
return ResourceManager.GetString("AppearanceSerializer075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Serializer for the appearance of a player, compatible with the client of version 0.95.
///
public static string AppearanceSerializer095_Description {
get {
return ResourceManager.GetString("AppearanceSerializer095_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to AppearanceSerializer095.
///
public static string AppearanceSerializer095_Name {
get {
return ResourceManager.GetString("AppearanceSerializer095_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Extended serializer for the appearance of a player..
///
public static string AppearanceSerializerExtended_Description {
get {
return ResourceManager.GetString("AppearanceSerializerExtended_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Extended appearance serializer.
///
public static string AppearanceSerializerExtended_Name {
get {
return ResourceManager.GetString("AppearanceSerializerExtended_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateVaultMoneyPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ApplyKeyConfigurationPlugIn_Description {
get {
return ResourceManager.GetString("ApplyKeyConfigurationPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Apply Key Configuration.
///
public static string ApplyKeyConfigurationPlugIn_Name {
get {
return ResourceManager.GetString("ApplyKeyConfigurationPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for area skill attack packets..
///
public static string AreaSkillAttackHandlerPlugIn_Description {
get {
return ResourceManager.GetString("AreaSkillAttackHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Area Skill Attack Handler.
///
public static string AreaSkillAttackHandlerPlugIn_Name {
get {
return ResourceManager.GetString("AreaSkillAttackHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for area skill attack packets for version 0.75.
///
public static string AreaSkillAttackHandlerPlugIn075_Description {
get {
return ResourceManager.GetString("AreaSkillAttackHandlerPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Area Skill Attack Handler (075).
///
public static string AreaSkillAttackHandlerPlugIn075_Name {
get {
return ResourceManager.GetString("AreaSkillAttackHandlerPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for area skill attack packets for version 0.95.
///
public static string AreaSkillAttackHandlerPlugIn095_Description {
get {
return ResourceManager.GetString("AreaSkillAttackHandlerPlugIn095_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Area Skill Attack Handler (095).
///
public static string AreaSkillAttackHandlerPlugIn095_Name {
get {
return ResourceManager.GetString("AreaSkillAttackHandlerPlugIn095_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for area skill hit packets..
///
public static string AreaSkillHitHandlerPlugIn_Description {
get {
return ResourceManager.GetString("AreaSkillHitHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Area Skill Hit Handler.
///
public static string AreaSkillHitHandlerPlugIn_Name {
get {
return ResourceManager.GetString("AreaSkillHitHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for area skill hit packets..
///
public static string AreaSkillHitHandlerPlugIn075_Description {
get {
return ResourceManager.GetString("AreaSkillHitHandlerPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Area Skill Hit Handler (075).
///
public static string AreaSkillHitHandlerPlugIn075_Name {
get {
return ResourceManager.GetString("AreaSkillHitHandlerPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for area skill hit packets..
///
public static string AreaSkillHitHandlerPlugIn095_Description {
get {
return ResourceManager.GetString("AreaSkillHitHandlerPlugIn095_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Area Skill Hit Handler (095).
///
public static string AreaSkillHitHandlerPlugIn095_Name {
get {
return ResourceManager.GetString("AreaSkillHitHandlerPlugIn095_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IAssignPlayersToGuildPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string AssignPlayersToGuildPlugIn_Description {
get {
return ResourceManager.GetString("AssignPlayersToGuildPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Assign Players To Guild.
///
public static string AssignPlayersToGuildPlugIn_Name {
get {
return ResourceManager.GetString("AssignPlayersToGuildPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IAssignPlayersToGuildPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string AssignPlayersToGuildPlugIn075_Description {
get {
return ResourceManager.GetString("AssignPlayersToGuildPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Assign Players To Guild (075).
///
public static string AssignPlayersToGuildPlugIn075_Name {
get {
return ResourceManager.GetString("AssignPlayersToGuildPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for available quest request packets (0xF6, 0x30 identifier).
///
public static string AvailableQuestsRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("AvailableQuestsRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Request available quests.
///
public static string AvailableQuestsRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("AvailableQuestsRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for blood castle enter request packets..
///
public static string BloodCastleEnterHandlerPlugIn_Description {
get {
return ResourceManager.GetString("BloodCastleEnterHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Blood Castle Enter Handler.
///
public static string BloodCastleEnterHandlerPlugIn_Name {
get {
return ResourceManager.GetString("BloodCastleEnterHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IBloodCastleScoreTableViewPlugin which is forwarding everything to the game client with specific data packets..
///
public static string BloodCastleScoreTableViewPlugin_Description {
get {
return ResourceManager.GetString("BloodCastleScoreTableViewPlugin_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to BloodCastleScoreTableViewPlugin.
///
public static string BloodCastleScoreTableViewPlugin_Name {
get {
return ResourceManager.GetString("BloodCastleScoreTableViewPlugin_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IBloodCastleStateViewPlugin which is forwarding everything to the game client with specific data packets..
///
public static string BloodCastleStateViewPlugIn_Description {
get {
return ResourceManager.GetString("BloodCastleStateViewPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Blood Castle State View.
///
public static string BloodCastleStateViewPlugIn_Name {
get {
return ResourceManager.GetString("BloodCastleStateViewPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for (elf soldier) buff request packets (0xF6, 0x31 identifier).
///
public static string BuffRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("BuffRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Request available quests.
///
public static string BuffRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("BuffRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IBuyNpcItemFailedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string BuyNpcItemFailedPlugIn_Description {
get {
return ResourceManager.GetString("BuyNpcItemFailedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Buy Npc Item Failed.
///
public static string BuyNpcItemFailedPlugIn_Name {
get {
return ResourceManager.GetString("BuyNpcItemFailedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for npc item buy requests..
///
public static string BuyNpcItemHandlerPlugIn_Description {
get {
return ResourceManager.GetString("BuyNpcItemHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Buy Npc Item Handler.
///
public static string BuyNpcItemHandlerPlugIn_Name {
get {
return ResourceManager.GetString("BuyNpcItemHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for CancelGuildCreation packets..
///
public static string CancelGuildCreationHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CancelGuildCreationHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Cancel Guild Creation Handler.
///
public static string CancelGuildCreationHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CancelGuildCreationHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for online state change packets..
///
public static string ChangeOnlineStateHandlerPlugIn_Description {
get {
return ResourceManager.GetString("ChangeOnlineStateHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Change Online State Handler.
///
public static string ChangeOnlineStateHandlerPlugIn_Name {
get {
return ResourceManager.GetString("ChangeOnlineStateHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IChangeTerrainAttributesViewPlugin which is forwarding everything to the game client with specific data packets..
///
public static string ChangeTerrainAttributesViewPlugIn_Description {
get {
return ResourceManager.GetString("ChangeTerrainAttributesViewPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Change Terrain Attributes View.
///
public static string ChangeTerrainAttributesViewPlugIn_Name {
get {
return ResourceManager.GetString("ChangeTerrainAttributesViewPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IChangeTradeButtonStatePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ChangeTradeButtonStatePlugIn_Description {
get {
return ResourceManager.GetString("ChangeTradeButtonStatePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Change Trade Button State.
///
public static string ChangeTradeButtonStatePlugIn_Name {
get {
return ResourceManager.GetString("ChangeTradeButtonStatePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for chaos castle enter request packets..
///
public static string ChaosCastleEnterHandlerPlugIn_Description {
get {
return ResourceManager.GetString("ChaosCastleEnterHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Chaos Castle Enter Handler.
///
public static string ChaosCastleEnterHandlerPlugIn_Name {
get {
return ResourceManager.GetString("ChaosCastleEnterHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IChaosCastleStateViewPlugin which is forwarding everything to the game client with specific data packets..
///
public static string ChaosCastleStateViewPlugIn_Description {
get {
return ResourceManager.GetString("ChaosCastleStateViewPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Chaos Castle State View.
///
public static string ChaosCastleStateViewPlugIn_Name {
get {
return ResourceManager.GetString("ChaosCastleStateViewPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for chaos mix packets..
///
public static string ChaosMixHandlerPlugIn_Description {
get {
return ResourceManager.GetString("ChaosMixHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Chaos Mix Handler.
///
public static string ChaosMixHandlerPlugIn_Name {
get {
return ResourceManager.GetString("ChaosMixHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for character master skill point adding (0xF3, 0x52 identifier)..
///
public static string CharacterAddMasterPointPacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CharacterAddMasterPointPacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character - Add Master Skill Points.
///
public static string CharacterAddMasterPointPacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CharacterAddMasterPointPacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for 'client ready' packets (0xF3, 0x12 identifier) which are sent after map changes..
///
public static string CharacterClientReadyPacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CharacterClientReadyPacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character - Client ready.
///
public static string CharacterClientReadyPacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CharacterClientReadyPacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for character creation packets (0xF3, 0x01 identifier)..
///
public static string CharacterCreatePacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CharacterCreatePacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character - Create.
///
public static string CharacterCreatePacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CharacterCreatePacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for character delete packets (0xF3, 0x02 identifier)..
///
public static string CharacterDeletePacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CharacterDeletePacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character - Delete.
///
public static string CharacterDeletePacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CharacterDeletePacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ICharacterFocusedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string CharacterFocusedPlugIn_Description {
get {
return ResourceManager.GetString("CharacterFocusedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character Focused.
///
public static string CharacterFocusedPlugIn_Name {
get {
return ResourceManager.GetString("CharacterFocusedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for character focus packets (0xF3, 0x15 identifier)..
///
public static string CharacterFocusPacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CharacterFocusPacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character - Focus.
///
public static string CharacterFocusPacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CharacterFocusPacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for character packets (0xF3 identifier)..
///
public static string CharacterGroupHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CharacterGroupHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character Packet Handler.
///
public static string CharacterGroupHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CharacterGroupHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for character key configuration packets (0xF3, 0x30 identifier)..
///
public static string CharacterKeyConfigurationPacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CharacterKeyConfigurationPacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character - Key Configuration.
///
public static string CharacterKeyConfigurationPacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CharacterKeyConfigurationPacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for character list request packets (0xF3, 0x00 identifier)..
///
public static string CharacterListRequestPacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CharacterListRequestPacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character - Request List.
///
public static string CharacterListRequestPacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CharacterListRequestPacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for walk packets..
///
public static string CharacterMoveHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CharacterMoveHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character move handler (ENG).
///
public static string CharacterMoveHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CharacterMoveHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for move packets, version 0.75..
///
public static string CharacterMoveHandlerPlugIn075_Description {
get {
return ResourceManager.GetString("CharacterMoveHandlerPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character move handler (0.75).
///
public static string CharacterMoveHandlerPlugIn075_Name {
get {
return ResourceManager.GetString("CharacterMoveHandlerPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for character select packets (0xF3, 0x03 identifier)..
///
public static string CharacterSelectPacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CharacterSelectPacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character - Select.
///
public static string CharacterSelectPacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CharacterSelectPacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for character stat increase packets (0xF3, 0x06 identifier)..
///
public static string CharacterStatIncreasePacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CharacterStatIncreasePacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character - Stat increase .
///
public static string CharacterStatIncreasePacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CharacterStatIncreasePacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for walk packets..
///
public static string CharacterWalkHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CharacterWalkHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character walk handler.
///
public static string CharacterWalkHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CharacterWalkHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for walk packets..
///
public static string CharacterWalkHandlerPlugIn075_Description {
get {
return ResourceManager.GetString("CharacterWalkHandlerPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Character walk handler.
///
public static string CharacterWalkHandlerPlugIn075_Name {
get {
return ResourceManager.GetString("CharacterWalkHandlerPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for chat messages..
///
public static string ChatMessageHandlerPlugIn_Description {
get {
return ResourceManager.GetString("ChatMessageHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Chat Message Handler.
///
public static string ChatMessageHandlerPlugIn_Name {
get {
return ResourceManager.GetString("ChatMessageHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for chat request packets..
///
public static string ChatRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("ChatRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Chat Request Handler.
///
public static string ChatRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("ChatRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IChatRoomCreatedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ChatRoomCreatedPlugIn_Description {
get {
return ResourceManager.GetString("ChatRoomCreatedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Chat Room Created.
///
public static string ChatRoomCreatedPlugIn_Name {
get {
return ResourceManager.GetString("ChatRoomCreatedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler which handles chat room invitation requests, where a player invites additional players to an existing chat room..
///
public static string ChatRoomInvitationRequestPlugIn_Description {
get {
return ResourceManager.GetString("ChatRoomInvitationRequestPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Chat Room Invitation Request.
///
public static string ChatRoomInvitationRequestPlugIn_Name {
get {
return ResourceManager.GetString("ChatRoomInvitationRequestPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to View Plugin to send chat messages to the player.
///
public static string ChatViewPlugIn_Description {
get {
return ResourceManager.GetString("ChatViewPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Chat View PlugIn.
///
public static string ChatViewPlugIn_Name {
get {
return ResourceManager.GetString("ChatViewPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for close npc packets..
///
public static string CloseNpcDialogHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CloseNpcDialogHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Close Npc Dialog Handler.
///
public static string CloseNpcDialogHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CloseNpcDialogHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ICloseVaultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string CloseVaultPlugIn_Description {
get {
return ResourceManager.GetString("CloseVaultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Close Vault.
///
public static string CloseVaultPlugIn_Name {
get {
return ResourceManager.GetString("CloseVaultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for item consume packets..
///
public static string ConsumeItemHandlerPlugIn_Description {
get {
return ResourceManager.GetString("ConsumeItemHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Consume Item Handler.
///
public static string ConsumeItemHandlerPlugIn_Name {
get {
return ResourceManager.GetString("ConsumeItemHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for item consume packets of version 0.75.
///
public static string ConsumeItemHandlerPlugIn075_Description {
get {
return ResourceManager.GetString("ConsumeItemHandlerPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Consume Item Handler (075).
///
public static string ConsumeItemHandlerPlugIn075_Name {
get {
return ResourceManager.GetString("ConsumeItemHandlerPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IConsumeSpecialItemPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ConsumeSpecialItemPlugIn_Description {
get {
return ResourceManager.GetString("ConsumeSpecialItemPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Consume Special Item.
///
public static string ConsumeSpecialItemPlugIn_Name {
get {
return ResourceManager.GetString("ConsumeSpecialItemPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for packets which should close the crafting dialog (Chaos Machine)..
///
public static string CraftingDialogCloseRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("CraftingDialogCloseRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Crafting Dialog Close Request Handler.
///
public static string CraftingDialogCloseRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("CraftingDialogCloseRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ICurrentlyActiveQuestsPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string CurrentlyActiveQuestsPlugIn_Description {
get {
return ResourceManager.GetString("CurrentlyActiveQuestsPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Currently Active Quests.
///
public static string CurrentlyActiveQuestsPlugIn_Name {
get {
return ResourceManager.GetString("CurrentlyActiveQuestsPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IActivateMagicEffectPlugIn and IDeactivateMagicEffectPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string DeActivateMagicEffectPlugIn_Description {
get {
return ResourceManager.GetString("DeActivateMagicEffectPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to De & ActivateMagicEffectPlugIn.
///
public static string DeActivateMagicEffectPlugIn_Name {
get {
return ResourceManager.GetString("DeActivateMagicEffectPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IActivateMagicEffectPlugIn and IDeactivateMagicEffectPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string DeActivateMagicEffectPlugIn075_Description {
get {
return ResourceManager.GetString("DeActivateMagicEffectPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to De Activate Magic Effect (075).
///
public static string DeActivateMagicEffectPlugIn075_Name {
get {
return ResourceManager.GetString("DeActivateMagicEffectPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for delete friend packets..
///
public static string DeleteFriendHandlerPlugIn_Description {
get {
return ResourceManager.GetString("DeleteFriendHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Delete Friend Handler.
///
public static string DeleteFriendHandlerPlugIn_Name {
get {
return ResourceManager.GetString("DeleteFriendHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for devil square enter packets..
///
public static string DevilSquareEnterHandlerPlugIn_Description {
get {
return ResourceManager.GetString("DevilSquareEnterHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Devil Square Enter Handler.
///
public static string DevilSquareEnterHandlerPlugIn_Name {
get {
return ResourceManager.GetString("DevilSquareEnterHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for drop item packets..
///
public static string DropItemHandlerPlugIn_Description {
get {
return ResourceManager.GetString("DropItemHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Drop Item Handler.
///
public static string DropItemHandlerPlugIn_Name {
get {
return ResourceManager.GetString("DropItemHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IDroppedItemsDisappearedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string DroppedItemsDisappearedPlugIn_Description {
get {
return ResourceManager.GetString("DroppedItemsDisappearedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Dropped Items Disappeared.
///
public static string DroppedItemsDisappearedPlugIn_Name {
get {
return ResourceManager.GetString("DroppedItemsDisappearedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for duel channel join request packets (new duel system), which is sent by a spectator..
///
public static string DuelChannelJoinRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("DuelChannelJoinRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Duel Channel Join Request Handler.
///
public static string DuelChannelJoinRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("DuelChannelJoinRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for duel channel quit request packets (new duel system), which is sent by a spectator..
///
public static string DuelChannelQuitRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("DuelChannelQuitRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Duel Channel Quit Request Handler.
///
public static string DuelChannelQuitRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("DuelChannelQuitRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IDuelEndedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string DuelEndedPlugIn_Description {
get {
return ResourceManager.GetString("DuelEndedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Duel Ended.
///
public static string DuelEndedPlugIn_Name {
get {
return ResourceManager.GetString("DuelEndedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IDuelFinishedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string DuelFinishedPlugIn_Description {
get {
return ResourceManager.GetString("DuelFinishedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Duel Finished.
///
public static string DuelFinishedPlugIn_Name {
get {
return ResourceManager.GetString("DuelFinishedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for duel packets (new system)..
///
public static string DuelGroupHandlerPlugIn_Description {
get {
return ResourceManager.GetString("DuelGroupHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Duel Group Handler.
///
public static string DuelGroupHandlerPlugIn_Name {
get {
return ResourceManager.GetString("DuelGroupHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IDuelHealthUpdatePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string DuelHealthUpdatePlugIn_Description {
get {
return ResourceManager.GetString("DuelHealthUpdatePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Duel Health Update.
///
public static string DuelHealthUpdatePlugIn_Name {
get {
return ResourceManager.GetString("DuelHealthUpdatePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IDuelSpectatorAddedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string DuelSpectatorAddedPlugIn_Description {
get {
return ResourceManager.GetString("DuelSpectatorAddedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Duel Spectator Added.
///
public static string DuelSpectatorAddedPlugIn_Name {
get {
return ResourceManager.GetString("DuelSpectatorAddedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IDuelSpectatorListUpdatePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string DuelSpectatorListUpdatePlugIn_Description {
get {
return ResourceManager.GetString("DuelSpectatorListUpdatePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Duel Spectator List Update.
///
public static string DuelSpectatorListUpdatePlugIn_Name {
get {
return ResourceManager.GetString("DuelSpectatorListUpdatePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IDuelSpectatorRemovedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string DuelSpectatorRemovedPlugIn_Description {
get {
return ResourceManager.GetString("DuelSpectatorRemovedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Duel Spectator Removed.
///
public static string DuelSpectatorRemovedPlugIn_Name {
get {
return ResourceManager.GetString("DuelSpectatorRemovedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for duel start request packets (new duel system)..
///
public static string DuelStartRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("DuelStartRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Duel Start Request Handler.
///
public static string DuelStartRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("DuelStartRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for duel start response packets (new duel system)..
///
public static string DuelStartResponseHandlerPlugIn_Description {
get {
return ResourceManager.GetString("DuelStartResponseHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Duel Start Response Handler.
///
public static string DuelStartResponseHandlerPlugIn_Name {
get {
return ResourceManager.GetString("DuelStartResponseHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IDuelStatusUpdatePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string DuelStatusUpdatePlugIn_Description {
get {
return ResourceManager.GetString("DuelStatusUpdatePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Duel Status Update.
///
public static string DuelStatusUpdatePlugIn_Name {
get {
return ResourceManager.GetString("DuelStatusUpdatePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for duel stop request packets (new duel system)..
///
public static string DuelStopResponseHandlerPlugIn_Description {
get {
return ResourceManager.GetString("DuelStopResponseHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Duel Stop Response Handler.
///
public static string DuelStopResponseHandlerPlugIn_Name {
get {
return ResourceManager.GetString("DuelStopResponseHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for EnterOnGatekeeperRequest packets..
///
public static string EnterOnGatekeeperHandlerPlugIn_Description {
get {
return ResourceManager.GetString("EnterOnGatekeeperHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Enter On Gatekeeper Handler.
///
public static string EnterOnGatekeeperHandlerPlugIn_Name {
get {
return ResourceManager.GetString("EnterOnGatekeeperHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for EnterOnWerewolfRequest packets..
///
public static string EnterOnWerewolfHandlerPlugIn_Description {
get {
return ResourceManager.GetString("EnterOnWerewolfHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Enter On Werewolf Handler.
///
public static string EnterOnWerewolfHandlerPlugIn_Name {
get {
return ResourceManager.GetString("EnterOnWerewolfHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for event quest state request packets (0xF6, 0x21 identifier).
///
public static string EventQuestStateRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("EventQuestStateRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Event quest state request.
///
public static string EventQuestStateRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("EventQuestStateRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IFriendAddedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string FriendAddedPlugIn_Description {
get {
return ResourceManager.GetString("FriendAddedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Friend Added.
///
public static string FriendAddedPlugIn_Name {
get {
return ResourceManager.GetString("FriendAddedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for friend add response packets..
///
public static string FriendAddResponseHandlerPlugIn_Description {
get {
return ResourceManager.GetString("FriendAddResponseHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Friend Add Response Handler.
///
public static string FriendAddResponseHandlerPlugIn_Name {
get {
return ResourceManager.GetString("FriendAddResponseHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IFriendDeletedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string FriendDeletedPlugIn_Description {
get {
return ResourceManager.GetString("FriendDeletedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Friend Deleted.
///
public static string FriendDeletedPlugIn_Name {
get {
return ResourceManager.GetString("FriendDeletedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IFriendStateUpdatePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string FriendStateUpdatePlugIn_Description {
get {
return ResourceManager.GetString("FriendStateUpdatePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Friend State Update.
///
public static string FriendStateUpdatePlugIn_Name {
get {
return ResourceManager.GetString("FriendStateUpdatePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IFruitConsumptionResponsePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string FruitConsumptionResultPlugIn_Description {
get {
return ResourceManager.GetString("FruitConsumptionResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to CharacterFocusedPlugIn.
///
public static string FruitConsumptionResultPlugIn_Name {
get {
return ResourceManager.GetString("FruitConsumptionResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for guild create packets..
///
public static string GuildCreateHandlerPlugIn_Description {
get {
return ResourceManager.GetString("GuildCreateHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild Create Handler.
///
public static string GuildCreateHandlerPlugIn_Name {
get {
return ResourceManager.GetString("GuildCreateHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for guild create packets..
///
public static string GuildCreateHandlerPlugIn075_Description {
get {
return ResourceManager.GetString("GuildCreateHandlerPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild Create Handler (075).
///
public static string GuildCreateHandlerPlugIn075_Name {
get {
return ResourceManager.GetString("GuildCreateHandlerPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for guild info request packets..
///
public static string GuildInfoRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("GuildInfoRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild Info Request Handler.
///
public static string GuildInfoRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("GuildInfoRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IGuildJoinResponsePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string GuildJoinResponsePlugIn_Description {
get {
return ResourceManager.GetString("GuildJoinResponsePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild Join Response.
///
public static string GuildJoinResponsePlugIn_Name {
get {
return ResourceManager.GetString("GuildJoinResponsePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for guild player kick packets..
///
public static string GuildKickPlayerHandlerPlugIn_Description {
get {
return ResourceManager.GetString("GuildKickPlayerHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild Kick Player Handler.
///
public static string GuildKickPlayerHandlerPlugIn_Name {
get {
return ResourceManager.GetString("GuildKickPlayerHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IGuildKickResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string GuildKickResultPlugIn_Description {
get {
return ResourceManager.GetString("GuildKickResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild Kick Result.
///
public static string GuildKickResultPlugIn_Name {
get {
return ResourceManager.GetString("GuildKickResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for guild list request packets..
///
public static string GuildListRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("GuildListRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild List Request Handler.
///
public static string GuildListRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("GuildListRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for guild master answer packets..
///
public static string GuildMasterAnswerHandlerPlugIn_Description {
get {
return ResourceManager.GetString("GuildMasterAnswerHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild Master Answer Handler.
///
public static string GuildMasterAnswerHandlerPlugIn_Name {
get {
return ResourceManager.GetString("GuildMasterAnswerHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for guild relationship change request packets (alliance/hostility requests)..
///
public static string GuildRelationshipChangeHandlerPlugIn_Description {
get {
return ResourceManager.GetString("GuildRelationshipChangeHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild Relationship Change Handler.
///
public static string GuildRelationshipChangeHandlerPlugIn_Name {
get {
return ResourceManager.GetString("GuildRelationshipChangeHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for guild relationship change response packets (the target guild master's answer)..
///
public static string GuildRelationshipChangeResponseHandlerPlugIn_Description {
get {
return ResourceManager.GetString("GuildRelationshipChangeResponseHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild Relationship Change Response Handler.
///
public static string GuildRelationshipChangeResponseHandlerPlugIn_Name {
get {
return ResourceManager.GetString("GuildRelationshipChangeResponseHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for guild request answer packets..
///
public static string GuildRequestAnswerHandlerPlugIn_Description {
get {
return ResourceManager.GetString("GuildRequestAnswerHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild Request Answer Handler.
///
public static string GuildRequestAnswerHandlerPlugIn_Name {
get {
return ResourceManager.GetString("GuildRequestAnswerHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for guild requests..
///
public static string GuildRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("GuildRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild Request Handler.
///
public static string GuildRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("GuildRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for guild war response packets..
///
public static string GuildWarResponseHandlerPlugIn_Description {
get {
return ResourceManager.GetString("GuildWarResponseHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild War Response Handler.
///
public static string GuildWarResponseHandlerPlugIn_Name {
get {
return ResourceManager.GetString("GuildWarResponseHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IGuildWarScoreUpdatePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string GuildWarScoreUpdatePlugIn_Description {
get {
return ResourceManager.GetString("GuildWarScoreUpdatePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Guild War Score Update.
///
public static string GuildWarScoreUpdatePlugIn_Name {
get {
return ResourceManager.GetString("GuildWarScoreUpdatePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for hit packets..
///
public static string HitHandlerPlugIn_Description {
get {
return ResourceManager.GetString("HitHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Hit Handler.
///
public static string HitHandlerPlugIn_Name {
get {
return ResourceManager.GetString("HitHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for hit packets..
///
public static string HitHandlerPlugIn075_Description {
get {
return ResourceManager.GetString("HitHandlerPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to HitHandlerPlugIn 0.75.
///
public static string HitHandlerPlugIn075_Name {
get {
return ResourceManager.GetString("HitHandlerPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IInitializeDuelPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string InitializeDuelPlugIn_Description {
get {
return ResourceManager.GetString("InitializeDuelPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Initialize Duel.
///
public static string InitializeDuelPlugIn_Name {
get {
return ResourceManager.GetString("InitializeDuelPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IInitializeMessengerPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string InitializeMessengerPlugIn_Description {
get {
return ResourceManager.GetString("InitializeMessengerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Initialize Messenger.
///
public static string InitializeMessengerPlugIn_Name {
get {
return ResourceManager.GetString("InitializeMessengerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IItemAppearPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ItemAppearPlugIn_Description {
get {
return ResourceManager.GetString("ItemAppearPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Appear.
///
public static string ItemAppearPlugIn_Name {
get {
return ResourceManager.GetString("ItemAppearPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IItemDropResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ItemDropResultPlugIn_Description {
get {
return ResourceManager.GetString("ItemDropResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Drop Result.
///
public static string ItemDropResultPlugIn_Name {
get {
return ResourceManager.GetString("ItemDropResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IItemDurabilityChangedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ItemDurabilityChangedPlugIn_Description {
get {
return ResourceManager.GetString("ItemDurabilityChangedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Durability Changed.
///
public static string ItemDurabilityChangedPlugIn_Name {
get {
return ResourceManager.GetString("ItemDurabilityChangedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IItemMovedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ItemMovedPlugIn_Description {
get {
return ResourceManager.GetString("ItemMovedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Moved.
///
public static string ItemMovedPlugIn_Name {
get {
return ResourceManager.GetString("ItemMovedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for extended item move packets..
///
public static string ItemMoveExtendedHandlerPlugIn_Description {
get {
return ResourceManager.GetString("ItemMoveExtendedHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Move Extended Handler.
///
public static string ItemMoveExtendedHandlerPlugIn_Name {
get {
return ResourceManager.GetString("ItemMoveExtendedHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IItemMoveFailedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ItemMoveFailedPlugIn_Description {
get {
return ResourceManager.GetString("ItemMoveFailedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Move Failed.
///
public static string ItemMoveFailedPlugIn_Name {
get {
return ResourceManager.GetString("ItemMoveFailedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for item move packets..
///
public static string ItemMoveHandlerPlugIn_Description {
get {
return ResourceManager.GetString("ItemMoveHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Move Handler.
///
public static string ItemMoveHandlerPlugIn_Name {
get {
return ResourceManager.GetString("ItemMoveHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IItemPickUpFailedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ItemPickUpFailedPlugIn_Description {
get {
return ResourceManager.GetString("ItemPickUpFailedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Pick Up Failed.
///
public static string ItemPickUpFailedPlugIn_Name {
get {
return ResourceManager.GetString("ItemPickUpFailedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IItemPriceSetResponsePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ItemPriceSetResponsePlugIn_Description {
get {
return ResourceManager.GetString("ItemPriceSetResponsePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Price Set Response.
///
public static string ItemPriceSetResponsePlugIn_Name {
get {
return ResourceManager.GetString("ItemPriceSetResponsePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IItemRemovedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ItemRemovedPlugIn_Description {
get {
return ResourceManager.GetString("ItemRemovedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Removed.
///
public static string ItemRemovedPlugIn_Name {
get {
return ResourceManager.GetString("ItemRemovedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for item repair packets..
///
public static string ItemRepairHandlerPlugIn_Description {
get {
return ResourceManager.GetString("ItemRepairHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Repair Handler.
///
public static string ItemRepairHandlerPlugIn_Name {
get {
return ResourceManager.GetString("ItemRepairHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default item serializer. It's most likely only correct for season 6..
///
public static string ItemSerializer_Description {
get {
return ResourceManager.GetString("ItemSerializer_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Serializer.
///
public static string ItemSerializer_Name {
get {
return ResourceManager.GetString("ItemSerializer_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The item serializer for game client version 0.75.
///
public static string ItemSerializer075_Description {
get {
return ResourceManager.GetString("ItemSerializer075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Serializer 0.75.
///
public static string ItemSerializer075_Name {
get {
return ResourceManager.GetString("ItemSerializer075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The item serializer for game client version 0.95.
///
public static string ItemSerializer095_Description {
get {
return ResourceManager.GetString("ItemSerializer095_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to ItemSerializer095.
///
public static string ItemSerializer095_Name {
get {
return ResourceManager.GetString("ItemSerializer095_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended item serializer. It's most likely only correct for season 6..
///
public static string ItemSerializerExtended_Description {
get {
return ResourceManager.GetString("ItemSerializerExtended_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Serializer.
///
public static string ItemSerializerExtended_Name {
get {
return ResourceManager.GetString("ItemSerializerExtended_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IItemSoldByPlayerShopPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ItemSoldByPlayerShopPlugIn_Description {
get {
return ResourceManager.GetString("ItemSoldByPlayerShopPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Sold By Player Shop.
///
public static string ItemSoldByPlayerShopPlugIn_Name {
get {
return ResourceManager.GetString("ItemSoldByPlayerShopPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IItemSoldToNpcPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ItemSoldToNpcPlugIn_Description {
get {
return ResourceManager.GetString("ItemSoldToNpcPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Sold To Npc.
///
public static string ItemSoldToNpcPlugIn_Name {
get {
return ResourceManager.GetString("ItemSoldToNpcPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IItemUpgradedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ItemUpgradedPlugIn_Description {
get {
return ResourceManager.GetString("ItemUpgradedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Item Upgraded.
///
public static string ItemUpgradedPlugIn_Name {
get {
return ResourceManager.GetString("ItemUpgradedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for jewel mix packets..
///
public static string JewelMixHandlerPlugIn_Description {
get {
return ResourceManager.GetString("JewelMixHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Jewel Mix Handler.
///
public static string JewelMixHandlerPlugIn_Name {
get {
return ResourceManager.GetString("JewelMixHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ILegacyQuestRewardPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string LegacyQuestRewardPlugIn_Description {
get {
return ResourceManager.GetString("LegacyQuestRewardPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Reward.
///
public static string LegacyQuestRewardPlugIn_Name {
get {
return ResourceManager.GetString("LegacyQuestRewardPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ILegacyQuestStateDialogPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string LegacyQuestStateDialogPlugIn_Description {
get {
return ResourceManager.GetString("LegacyQuestStateDialogPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Status Dialog.
///
public static string LegacyQuestStateDialogPlugIn_Name {
get {
return ResourceManager.GetString("LegacyQuestStateDialogPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ILetterDeletedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string LetterDeletedPlugIn_Description {
get {
return ResourceManager.GetString("LetterDeletedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Letter Deleted.
///
public static string LetterDeletedPlugIn_Name {
get {
return ResourceManager.GetString("LetterDeletedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for letter delete packets..
///
public static string LetterDeleteHandlerPlugIn_Description {
get {
return ResourceManager.GetString("LetterDeleteHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Letter Delete Handler.
///
public static string LetterDeleteHandlerPlugIn_Name {
get {
return ResourceManager.GetString("LetterDeleteHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for letter read request packets..
///
public static string LetterReadRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("LetterReadRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Letter Read Request Handler.
///
public static string LetterReadRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("LetterReadRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for letter send packets..
///
public static string LetterSendHandlerPlugIn_Description {
get {
return ResourceManager.GetString("LetterSendHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Letter Send Handler.
///
public static string LetterSendHandlerPlugIn_Name {
get {
return ResourceManager.GetString("LetterSendHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ILetterSendResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string LetterSendResultPlugIn_Description {
get {
return ResourceManager.GetString("LetterSendResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Letter Send Result.
///
public static string LetterSendResultPlugIn_Name {
get {
return ResourceManager.GetString("LetterSendResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for login packets..
///
public static string LogInHandlerPlugIn_Description {
get {
return ResourceManager.GetString("LogInHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Login.
///
public static string LogInHandlerPlugIn_Name {
get {
return ResourceManager.GetString("LogInHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet group handler for log in and out packets (0xF1)..
///
public static string LogInOutGroup_Description {
get {
return ResourceManager.GetString("LogInOutGroup_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Log In & Out Group.
///
public static string LogInOutGroup_Name {
get {
return ResourceManager.GetString("LogInOutGroup_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for logout (by cheat) packets..
///
public static string LogOutByCheatDetectionHandlerPlugIn_Description {
get {
return ResourceManager.GetString("LogOutByCheatDetectionHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Logout by cheat handler.
///
public static string LogOutByCheatDetectionHandlerPlugIn_Name {
get {
return ResourceManager.GetString("LogOutByCheatDetectionHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for logout packets..
///
public static string LogOutHandlerPlugIn_Description {
get {
return ResourceManager.GetString("LogOutHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Logout handler.
///
public static string LogOutHandlerPlugIn_Name {
get {
return ResourceManager.GetString("LogOutHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ILogoutPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string LogoutPlugIn_Description {
get {
return ResourceManager.GetString("LogoutPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Logout.
///
public static string LogoutPlugIn_Name {
get {
return ResourceManager.GetString("LogoutPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for magic effect cancel packets..
///
public static string MagicEffectCancelHandlerPlugIn_Description {
get {
return ResourceManager.GetString("MagicEffectCancelHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Magic Effect Cancel Handler.
///
public static string MagicEffectCancelHandlerPlugIn_Name {
get {
return ResourceManager.GetString("MagicEffectCancelHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IMapChangePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string MapChangePlugIn_Description {
get {
return ResourceManager.GetString("MapChangePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Map Change.
///
public static string MapChangePlugIn_Name {
get {
return ResourceManager.GetString("MapChangePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IMapChangePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string MapChangePlugIn075_Description {
get {
return ResourceManager.GetString("MapChangePlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Map Change (075).
///
public static string MapChangePlugIn075_Name {
get {
return ResourceManager.GetString("MapChangePlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IMapEventStateUpdatePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string MapEventStateUpdatePlugIn_Description {
get {
return ResourceManager.GetString("MapEventStateUpdatePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Map Event State Update.
///
public static string MapEventStateUpdatePlugIn_Name {
get {
return ResourceManager.GetString("MapEventStateUpdatePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IMasterSkillLevelChangedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string MasterSkillLevelChangedPlugIn_Description {
get {
return ResourceManager.GetString("MasterSkillLevelChangedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Master Skill Level Changed.
///
public static string MasterSkillLevelChangedPlugIn_Name {
get {
return ResourceManager.GetString("MasterSkillLevelChangedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for mini game opening state request packets..
///
public static string MiniGameOpeningStateRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("MiniGameOpeningStateRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Mini Game Opening State Request Handler.
///
public static string MiniGameOpeningStateRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("MiniGameOpeningStateRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IMiniGameScoreTableViewPlugin which is forwarding everything to the game client with specific data packets..
///
public static string MiniGameScoreTableViewPlugin_Description {
get {
return ResourceManager.GetString("MiniGameScoreTableViewPlugin_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to MiniGameScoreTableViewPlugin.
///
public static string MiniGameScoreTableViewPlugin_Name {
get {
return ResourceManager.GetString("MiniGameScoreTableViewPlugin_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Sends the new MU Helper status to the client..
///
public static string MuHelperConfigurationUpdatePlugIn_Description {
get {
return ResourceManager.GetString("MuHelperConfigurationUpdatePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Mu Helper Configuration Update.
///
public static string MuHelperConfigurationUpdatePlugIn_Name {
get {
return ResourceManager.GetString("MuHelperConfigurationUpdatePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Group packet handler for mu helper packets (0xBF identifier)..
///
public static string MuHelperGroupHandler_Description {
get {
return ResourceManager.GetString("MuHelperGroupHandler_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to MuHelperGroupHandler.
///
public static string MuHelperGroupHandler_Name {
get {
return ResourceManager.GetString("MuHelperGroupHandler_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for mu bot data save request..
///
public static string MuHelperSaveDataRequestHandlerPlugin_Description {
get {
return ResourceManager.GetString("MuHelperSaveDataRequestHandlerPlugin_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to MuHelperSaveDataRequestHandlerPlugin.
///
public static string MuHelperSaveDataRequestHandlerPlugin_Name {
get {
return ResourceManager.GetString("MuHelperSaveDataRequestHandlerPlugin_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Initializes the MU Helper settings when the player enters the world..
///
public static string MuHelperSettingsInitializationPlugIn_Description {
get {
return ResourceManager.GetString("MuHelperSettingsInitializationPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to MU Helper Settings Initialization.
///
public static string MuHelperSettingsInitializationPlugIn_Name {
get {
return ResourceManager.GetString("MuHelperSettingsInitializationPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for MU Helper status change requests..
///
public static string MuHelperStatusChangeRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("MuHelperStatusChangeRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Mu Helper Status Change Request Handler.
///
public static string MuHelperStatusChangeRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("MuHelperStatusChangeRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Sends the MU Helper status update to the client..
///
public static string MuHelperStatusUpdatePlugIn_Description {
get {
return ResourceManager.GetString("MuHelperStatusUpdatePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Mu Helper Status Update.
///
public static string MuHelperStatusUpdatePlugIn_Name {
get {
return ResourceManager.GetString("MuHelperStatusUpdatePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the INewNpcsInScopePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string NewNpcsInScopePlugIn_Description {
get {
return ResourceManager.GetString("NewNpcsInScopePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to NPCs in scope PlugIn.
///
public static string NewNpcsInScopePlugIn_Name {
get {
return ResourceManager.GetString("NewNpcsInScopePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the INewNpcsInScopePlugIn which is forwarding everything to the game client with specific data packets for version 0.75..
///
public static string NewNpcsInScopePlugIn075_Description {
get {
return ResourceManager.GetString("NewNpcsInScopePlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to NPCs in scope PlugIn 0.75.
///
public static string NewNpcsInScopePlugIn075_Name {
get {
return ResourceManager.GetString("NewNpcsInScopePlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the INewNpcsInScopePlugIn which is forwarding everything to the game client with specific data packets for version 0.75..
///
public static string NewNpcsInScopePlugIn095_Description {
get {
return ResourceManager.GetString("NewNpcsInScopePlugIn095_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to New Npcs In Scope (095).
///
public static string NewNpcsInScopePlugIn095_Name {
get {
return ResourceManager.GetString("NewNpcsInScopePlugIn095_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the INewPlayersInScopePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string NewPlayersInScopeExtendedPlugIn_Description {
get {
return ResourceManager.GetString("NewPlayersInScopeExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to New Players In Scope Extended.
///
public static string NewPlayersInScopeExtendedPlugIn_Name {
get {
return ResourceManager.GetString("NewPlayersInScopeExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the INewPlayersInScopePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string NewPlayersInScopePlugIn_Description {
get {
return ResourceManager.GetString("NewPlayersInScopePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to New Players In Scope.
///
public static string NewPlayersInScopePlugIn_Name {
get {
return ResourceManager.GetString("NewPlayersInScopePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the INewPlayersInScopePlugIn which is forwarding everything to the game client with specific data packets for version 0.75..
///
public static string NewPlayersInScopePlugIn075_Description {
get {
return ResourceManager.GetString("NewPlayersInScopePlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to New Players In Scope (075).
///
public static string NewPlayersInScopePlugIn075_Name {
get {
return ResourceManager.GetString("NewPlayersInScopePlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the INewPlayersInScopePlugIn which is forwarding everything to the game client with specific data packets for version 0.75..
///
public static string NewPlayersInScopePlugIn095_Description {
get {
return ResourceManager.GetString("NewPlayersInScopePlugIn095_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to New Players In Scope (095).
///
public static string NewPlayersInScopePlugIn095_Name {
get {
return ResourceManager.GetString("NewPlayersInScopePlugIn095_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for npc action packets (0xD0 identifier)..
///
public static string NpcActionGroupHandlerPlugIn_Description {
get {
return ResourceManager.GetString("NpcActionGroupHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to NPC Action Packet Handler.
///
public static string NpcActionGroupHandlerPlugIn_Name {
get {
return ResourceManager.GetString("NpcActionGroupHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the INpcDialogClosedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string NpcDialogClosedPlugIn075_Description {
get {
return ResourceManager.GetString("NpcDialogClosedPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Npc Dialog Closed (075).
///
public static string NpcDialogClosedPlugIn075_Name {
get {
return ResourceManager.GetString("NpcDialogClosedPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the INpcItemBoughtPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string NpcItemBoughtPlugIn_Description {
get {
return ResourceManager.GetString("NpcItemBoughtPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Npc Item Bought.
///
public static string NpcItemBoughtPlugIn_Name {
get {
return ResourceManager.GetString("NpcItemBoughtPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IObjectGotKilledPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ObjectGotKilledPlugIn_Description {
get {
return ResourceManager.GetString("ObjectGotKilledPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Object Got Killed.
///
public static string ObjectGotKilledPlugIn_Name {
get {
return ResourceManager.GetString("ObjectGotKilledPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IObjectMovedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ObjectMovedPlugIn_Description {
get {
return ResourceManager.GetString("ObjectMovedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Object Moved.
///
public static string ObjectMovedPlugIn_Name {
get {
return ResourceManager.GetString("ObjectMovedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IObjectMovedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ObjectMovedPlugIn075_Description {
get {
return ResourceManager.GetString("ObjectMovedPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to ObjectMovedPlugIn 0.75.
///
public static string ObjectMovedPlugIn075_Name {
get {
return ResourceManager.GetString("ObjectMovedPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IObjectMovedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ObjectMovedPlugInExtended_Description {
get {
return ResourceManager.GetString("ObjectMovedPlugInExtended_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to ObjectMovedPlugInExtended.
///
public static string ObjectMovedPlugInExtended_Name {
get {
return ResourceManager.GetString("ObjectMovedPlugInExtended_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IObjectsOutOfScopePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ObjectsOutOfScopePlugIn_Description {
get {
return ResourceManager.GetString("ObjectsOutOfScopePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Objects Out Of Scope.
///
public static string ObjectsOutOfScopePlugIn_Name {
get {
return ResourceManager.GetString("ObjectsOutOfScopePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IOpenNpcWindowPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string OpenNpcWindowPlugIn_Description {
get {
return ResourceManager.GetString("OpenNpcWindowPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Open Npc Window.
///
public static string OpenNpcWindowPlugIn_Name {
get {
return ResourceManager.GetString("OpenNpcWindowPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the party view which is forwarding everything to the game client which specific data packets..
///
public static string PartyHealthViewPlugIn_Description {
get {
return ResourceManager.GetString("PartyHealthViewPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Party View.
///
public static string PartyHealthViewPlugIn_Name {
get {
return ResourceManager.GetString("PartyHealthViewPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for party kick packets..
///
public static string PartyKickHandlerPlugIn_Description {
get {
return ResourceManager.GetString("PartyKickHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Party Kick Handler.
///
public static string PartyKickHandlerPlugIn_Name {
get {
return ResourceManager.GetString("PartyKickHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for party list request packets..
///
public static string PartyListRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("PartyListRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Party List Request Handler.
///
public static string PartyListRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("PartyListRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IPartyMemberRemovedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string PartyMemberRemovedPlugIn_Description {
get {
return ResourceManager.GetString("PartyMemberRemovedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Party Member Removed.
///
public static string PartyMemberRemovedPlugIn_Name {
get {
return ResourceManager.GetString("PartyMemberRemovedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for party request packets..
///
public static string PartyRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("PartyRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Party Request Handler.
///
public static string PartyRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("PartyRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for party response packets..
///
public static string PartyResponseHandlerPlugIn_Description {
get {
return ResourceManager.GetString("PartyResponseHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Party Response Handler.
///
public static string PartyResponseHandlerPlugIn_Name {
get {
return ResourceManager.GetString("PartyResponseHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to View plugin to show pet attacks..
///
public static string PetAttackViewPlugIn_Description {
get {
return ResourceManager.GetString("PetAttackViewPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Pet Attack View.
///
public static string PetAttackViewPlugIn_Name {
get {
return ResourceManager.GetString("PetAttackViewPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to View plugin to signal a changed pet behaviour..
///
public static string PetBehaviourChangedViewPlugIn_Description {
get {
return ResourceManager.GetString("PetBehaviourChangedViewPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Pet Behaviour Changed View.
///
public static string PetBehaviourChangedViewPlugIn_Name {
get {
return ResourceManager.GetString("PetBehaviourChangedViewPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for pet command request packets..
///
public static string PetCommandRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("PetCommandRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Pet Command Request Handler.
///
public static string PetCommandRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("PetCommandRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for pet info request packets..
///
public static string PetInfoRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("PetInfoRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Pet Info Request Handler.
///
public static string PetInfoRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("PetInfoRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IPetInfoViewPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string PetInfoViewPlugIn_Description {
get {
return ResourceManager.GetString("PetInfoViewPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Pet Info View.
///
public static string PetInfoViewPlugIn_Name {
get {
return ResourceManager.GetString("PetInfoViewPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for item pickup packets..
///
public static string PickupItemHandlerPlugIn_Description {
get {
return ResourceManager.GetString("PickupItemHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Pickup Item Handler.
///
public static string PickupItemHandlerPlugIn_Name {
get {
return ResourceManager.GetString("PickupItemHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for item pickup packets for version 0.75..
///
public static string PickupItemHandlerPlugIn075_Description {
get {
return ResourceManager.GetString("PickupItemHandlerPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to PickupItemHandlerPlugIn 0.75.
///
public static string PickupItemHandlerPlugIn075_Name {
get {
return ResourceManager.GetString("PickupItemHandlerPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IPlayerLeftGuildPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string PlayerLeftGuildPlugIn_Description {
get {
return ResourceManager.GetString("PlayerLeftGuildPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Player Left Guild.
///
public static string PlayerLeftGuildPlugIn_Name {
get {
return ResourceManager.GetString("PlayerLeftGuildPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler which handles buy requests to a player shop (3F 06)..
///
public static string PlayerShopBuyRequestPacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("PlayerShopBuyRequestPacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Player Shop - Buy request.
///
public static string PlayerShopBuyRequestPacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("PlayerShopBuyRequestPacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IPlayerShopBuyRequestResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string PlayerShopBuyRequestResultExtendedPlugIn_Description {
get {
return ResourceManager.GetString("PlayerShopBuyRequestResultExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Player Shop Buy Request Result Extended.
///
public static string PlayerShopBuyRequestResultExtendedPlugIn_Name {
get {
return ResourceManager.GetString("PlayerShopBuyRequestResultExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IPlayerShopBuyRequestResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string PlayerShopBuyRequestResultPlugIn_Description {
get {
return ResourceManager.GetString("PlayerShopBuyRequestResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Player Shop Buy Request Result.
///
public static string PlayerShopBuyRequestResultPlugIn_Name {
get {
return ResourceManager.GetString("PlayerShopBuyRequestResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IPlayerShopClosedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string PlayerShopClosedPlugIn_Description {
get {
return ResourceManager.GetString("PlayerShopClosedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Player Shop Closed.
///
public static string PlayerShopClosedPlugIn_Name {
get {
return ResourceManager.GetString("PlayerShopClosedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler which opens the player shop (3F 03)..
///
public static string PlayerShopClosePacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("PlayerShopClosePacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Player Shop - Close.
///
public static string PlayerShopClosePacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("PlayerShopClosePacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IPlayerShopOpenedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string PlayerShopOpenedPlugIn_Description {
get {
return ResourceManager.GetString("PlayerShopOpenedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Player Shop Opened.
///
public static string PlayerShopOpenedPlugIn_Name {
get {
return ResourceManager.GetString("PlayerShopOpenedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler which opens the player shop (3F 02)..
///
public static string PlayerShopOpenPacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("PlayerShopOpenPacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Player Shop - Open.
///
public static string PlayerShopOpenPacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("PlayerShopOpenPacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler which handles requests for the item list of another player (3F 05)..
///
public static string PlayerShopRequestItemListPacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("PlayerShopRequestItemListPacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Player Shop - Request Item List.
///
public static string PlayerShopRequestItemListPacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("PlayerShopRequestItemListPacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler which sets prices for an item in the player shop (3F 01)..
///
public static string PlayerShopSetItemPricePacketHandlerPlugIn_Description {
get {
return ResourceManager.GetString("PlayerShopSetItemPricePacketHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Player Shop - Set Price.
///
public static string PlayerShopSetItemPricePacketHandlerPlugIn_Name {
get {
return ResourceManager.GetString("PlayerShopSetItemPricePacketHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IQuestCancelledPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string QuestCancelledPlugIn_Description {
get {
return ResourceManager.GetString("QuestCancelledPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Cancelled.
///
public static string QuestCancelledPlugIn_Name {
get {
return ResourceManager.GetString("QuestCancelledPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for quest cancel request packets (0xF6, 0x0F identifier).
///
public static string QuestCancelRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("QuestCancelRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Cancel Request.
///
public static string QuestCancelRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("QuestCancelRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for quest client action packets (0xF6, 0x10 identifier).
///
public static string QuestClientActionHandlerPlugIn_Description {
get {
return ResourceManager.GetString("QuestClientActionHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Client Action.
///
public static string QuestClientActionHandlerPlugIn_Name {
get {
return ResourceManager.GetString("QuestClientActionHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for quest completion request packets (0xF6, 0x0D identifier).
///
public static string QuestCompletionRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("QuestCompletionRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Completion Request.
///
public static string QuestCompletionRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("QuestCompletionRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IQuestCompletionResponsePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string QuestCompletionResponsePlugIn_Description {
get {
return ResourceManager.GetString("QuestCompletionResponsePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Completion Response.
///
public static string QuestCompletionResponsePlugIn_Name {
get {
return ResourceManager.GetString("QuestCompletionResponsePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IQuestEventResponsePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string QuestEventResponsePlugIn_Description {
get {
return ResourceManager.GetString("QuestEventResponsePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Event Quests Response.
///
public static string QuestEventResponsePlugIn_Name {
get {
return ResourceManager.GetString("QuestEventResponsePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for quest packets (0xF6 identifier)..
///
public static string QuestGroupHandlerPlugIn_Description {
get {
return ResourceManager.GetString("QuestGroupHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest Packet Handler.
///
public static string QuestGroupHandlerPlugIn_Name {
get {
return ResourceManager.GetString("QuestGroupHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for quest proceed request packets (0xF6, 0x0B identifier).
///
public static string QuestProceedRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("QuestProceedRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Proceed Request.
///
public static string QuestProceedRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("QuestProceedRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IQuestProgressPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string QuestProgressExtendedPlugIn_Description {
get {
return ResourceManager.GetString("QuestProgressExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest Progress Extended.
///
public static string QuestProgressExtendedPlugIn_Name {
get {
return ResourceManager.GetString("QuestProgressExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IQuestProgressPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string QuestProgressPlugIn_Description {
get {
return ResourceManager.GetString("QuestProgressPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest Progress.
///
public static string QuestProgressPlugIn_Name {
get {
return ResourceManager.GetString("QuestProgressPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for quest select request packets (0xF6, 0x0A identifier).
///
public static string QuestSelectRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("QuestSelectRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Select Request.
///
public static string QuestSelectRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("QuestSelectRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IQuestStartedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string QuestStartedPlugIn_Description {
get {
return ResourceManager.GetString("QuestStartedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Started.
///
public static string QuestStartedPlugIn_Name {
get {
return ResourceManager.GetString("QuestStartedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for the quest state list request for the legacy quest system (0xA0 identifier).
///
public static string QuestStateListLegacyRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("QuestStateListLegacyRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest state list request (legacy).
///
public static string QuestStateListLegacyRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("QuestStateListLegacyRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for quest state request packets (0xF6, 0x1B identifier).
///
public static string QuestStateRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("QuestStateRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Request quest state.
///
public static string QuestStateRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("QuestStateRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IQuestStateResponsePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string QuestStateResponseExtendedPlugIn_Description {
get {
return ResourceManager.GetString("QuestStateResponseExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest State Response Extended.
///
public static string QuestStateResponseExtendedPlugIn_Name {
get {
return ResourceManager.GetString("QuestStateResponseExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IQuestStateResponsePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string QuestStateResponsePlugIn_Description {
get {
return ResourceManager.GetString("QuestStateResponsePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - State response.
///
public static string QuestStateResponsePlugIn_Name {
get {
return ResourceManager.GetString("QuestStateResponsePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for the quest state set request for the legacy quest system (0xA2 identifier)..
///
public static string QuestStateSetLegacyRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("QuestStateSetLegacyRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest state set request (legacy).
///
public static string QuestStateSetLegacyRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("QuestStateSetLegacyRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IQuestStepInfoPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string QuestStepInfoPlugIn_Description {
get {
return ResourceManager.GetString("QuestStepInfoPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Step Info.
///
public static string QuestStepInfoPlugIn_Name {
get {
return ResourceManager.GetString("QuestStepInfoPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for rage fighter area skill attack packets (dark side)..
///
public static string RageSkillAttackHandlerPlugIn_Description {
get {
return ResourceManager.GetString("RageSkillAttackHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Rage Skill Attack Handler.
///
public static string RageSkillAttackHandlerPlugIn_Name {
get {
return ResourceManager.GetString("RageSkillAttackHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for rage fighter area skill attack packets (dark side)..
///
public static string RageSkillAttackRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("RageSkillAttackRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Rage Skill Attack Request Handler.
///
public static string RageSkillAttackRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("RageSkillAttackRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for remove alliance guild request packets..
///
public static string RemoveAllianceGuildHandlerPlugIn_Description {
get {
return ResourceManager.GetString("RemoveAllianceGuildHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Remove Alliance Guild Handler.
///
public static string RemoveAllianceGuildHandlerPlugIn_Name {
get {
return ResourceManager.GetString("RemoveAllianceGuildHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for vault pin remove packets (0x83, 0x02 identifier)..
///
public static string RemoveVaultPinPlugIn_Description {
get {
return ResourceManager.GetString("RemoveVaultPinPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Vault Lock - Remove Pin.
///
public static string RemoveVaultPinPlugIn_Name {
get {
return ResourceManager.GetString("RemoveVaultPinPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IRequestedItemConsumptionFailedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string RequestedItemConsumptionFailedExtendedPlugIn_Description {
get {
return ResourceManager.GetString("RequestedItemConsumptionFailedExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Requested Item Consumption Failed Extended.
///
public static string RequestedItemConsumptionFailedExtendedPlugIn_Name {
get {
return ResourceManager.GetString("RequestedItemConsumptionFailedExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IRequestedItemConsumptionFailedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string RequestedItemConsumptionFailedPlugIn_Description {
get {
return ResourceManager.GetString("RequestedItemConsumptionFailedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Requested Item Consumption Failed.
///
public static string RequestedItemConsumptionFailedPlugIn_Name {
get {
return ResourceManager.GetString("RequestedItemConsumptionFailedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IRequestedTradeMoneyHasBeenSetPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string RequestedTradeMoneyHasBeenSetPlugIn_Description {
get {
return ResourceManager.GetString("RequestedTradeMoneyHasBeenSetPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Requested Trade Money Has Been Set.
///
public static string RequestedTradeMoneyHasBeenSetPlugIn_Name {
get {
return ResourceManager.GetString("RequestedTradeMoneyHasBeenSetPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IRespawnAfterDeathPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string RespawnAfterDeathExtendedPlugIn_Description {
get {
return ResourceManager.GetString("RespawnAfterDeathExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Respawn After Death Extended.
///
public static string RespawnAfterDeathExtendedPlugIn_Name {
get {
return ResourceManager.GetString("RespawnAfterDeathExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IRespawnAfterDeathPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string RespawnAfterDeathPlugIn_Description {
get {
return ResourceManager.GetString("RespawnAfterDeathPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Respawn After Death.
///
public static string RespawnAfterDeathPlugIn_Name {
get {
return ResourceManager.GetString("RespawnAfterDeathPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IRespawnAfterDeathPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string RespawnAfterDeathPlugIn075_Description {
get {
return ResourceManager.GetString("RespawnAfterDeathPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Respawn After Death (075).
///
public static string RespawnAfterDeathPlugIn075_Name {
get {
return ResourceManager.GetString("RespawnAfterDeathPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IRespawnAfterDeathPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string RespawnAfterDeathPlugIn095_Description {
get {
return ResourceManager.GetString("RespawnAfterDeathPlugIn095_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Respawn After Death (095).
///
public static string RespawnAfterDeathPlugIn095_Name {
get {
return ResourceManager.GetString("RespawnAfterDeathPlugIn095_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for item sale to npc packets..
///
public static string SellItemToNpcHandlerPlugIn_Description {
get {
return ResourceManager.GetString("SellItemToNpcHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Sell Item To Npc Handler.
///
public static string SellItemToNpcHandlerPlugIn_Name {
get {
return ResourceManager.GetString("SellItemToNpcHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ISetTradeMoneyPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string SetTradeMoneyPlugIn_Description {
get {
return ResourceManager.GetString("SetTradeMoneyPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Set Trade Money.
///
public static string SetTradeMoneyPlugIn_Name {
get {
return ResourceManager.GetString("SetTradeMoneyPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for vault pin set packets (0x83, 0x01 identifier)..
///
public static string SetVaultPinPlugIn_Description {
get {
return ResourceManager.GetString("SetVaultPinPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Vault Lock - Set Pin.
///
public static string SetVaultPinPlugIn_Name {
get {
return ResourceManager.GetString("SetVaultPinPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowAllianceListPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowAllianceListPlugIn_Description {
get {
return ResourceManager.GetString("ShowAllianceListPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Alliance List.
///
public static string ShowAllianceListPlugIn_Name {
get {
return ResourceManager.GetString("ShowAllianceListPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowAnimationPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowAnimationPlugIn_Description {
get {
return ResourceManager.GetString("ShowAnimationPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Animation.
///
public static string ShowAnimationPlugIn_Name {
get {
return ResourceManager.GetString("ShowAnimationPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowAnimationPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowAnimationPlugIn075_Description {
get {
return ResourceManager.GetString("ShowAnimationPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Animation (075).
///
public static string ShowAnimationPlugIn075_Name {
get {
return ResourceManager.GetString("ShowAnimationPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowAreaSkillAnimationPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowAreaSkillAnimationPlugIn_Description {
get {
return ResourceManager.GetString("ShowAreaSkillAnimationPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Area Skill Animation.
///
public static string ShowAreaSkillAnimationPlugIn_Name {
get {
return ResourceManager.GetString("ShowAreaSkillAnimationPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowAreaSkillAnimationPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowAreaSkillAnimationPlugIn075_Description {
get {
return ResourceManager.GetString("ShowAreaSkillAnimationPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Area Skill Animation (075).
///
public static string ShowAreaSkillAnimationPlugIn075_Name {
get {
return ResourceManager.GetString("ShowAreaSkillAnimationPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowAreaSkillAnimationPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowAreaSkillAnimationPlugIn095_Description {
get {
return ResourceManager.GetString("ShowAreaSkillAnimationPlugIn095_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Area Skill Animation (095).
///
public static string ShowAreaSkillAnimationPlugIn095_Name {
get {
return ResourceManager.GetString("ShowAreaSkillAnimationPlugIn095_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowAvailableQuestsPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowAvailableQuestsPlugIn_Description {
get {
return ResourceManager.GetString("ShowAvailableQuestsPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Quest - Show available quests.
///
public static string ShowAvailableQuestsPlugIn_Name {
get {
return ResourceManager.GetString("ShowAvailableQuestsPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowChainLightningPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowChainLightningPlugIn_Description {
get {
return ResourceManager.GetString("ShowChainLightningPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Chain Lightning.
///
public static string ShowChainLightningPlugIn_Name {
get {
return ResourceManager.GetString("ShowChainLightningPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowCharacterCreationFailedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowCharacterCreationFailedPlugIn_Description {
get {
return ResourceManager.GetString("ShowCharacterCreationFailedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Character Creation Failed.
///
public static string ShowCharacterCreationFailedPlugIn_Name {
get {
return ResourceManager.GetString("ShowCharacterCreationFailedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowCharacterDeleteResponsePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowCharacterDeleteResponsePlugIn_Description {
get {
return ResourceManager.GetString("ShowCharacterDeleteResponsePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Character Delete Response.
///
public static string ShowCharacterDeleteResponsePlugIn_Name {
get {
return ResourceManager.GetString("ShowCharacterDeleteResponsePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IShowCharacterListPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowCharacterListExtendedPlugIn_Description {
get {
return ResourceManager.GetString("ShowCharacterListExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Character List Extended.
///
public static string ShowCharacterListExtendedPlugIn_Name {
get {
return ResourceManager.GetString("ShowCharacterListExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowCharacterListPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowCharacterListPlugIn_Description {
get {
return ResourceManager.GetString("ShowCharacterListPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Character List.
///
public static string ShowCharacterListPlugIn_Name {
get {
return ResourceManager.GetString("ShowCharacterListPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The implementation of the IShowCharacterListPlugIn which is forwarding everything to the game client with specific data packets for version 0.75..
///
public static string ShowCharacterListPlugIn075_Description {
get {
return ResourceManager.GetString("ShowCharacterListPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to ShowCharacterListPlugIn v0.75.
///
public static string ShowCharacterListPlugIn075_Name {
get {
return ResourceManager.GetString("ShowCharacterListPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The implementation of the IShowCharacterListPlugIn which is forwarding everything to the game client with specific data packets for version 0.75..
///
public static string ShowCharacterListPlugIn095_Description {
get {
return ResourceManager.GetString("ShowCharacterListPlugIn095_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Character List (095).
///
public static string ShowCharacterListPlugIn095_Name {
get {
return ResourceManager.GetString("ShowCharacterListPlugIn095_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowCreatedCharacterPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowCreatedCharacterPlugIn_Description {
get {
return ResourceManager.GetString("ShowCreatedCharacterPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Created Character.
///
public static string ShowCreatedCharacterPlugIn_Name {
get {
return ResourceManager.GetString("ShowCreatedCharacterPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowDialogPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowDialogPlugIn_Description {
get {
return ResourceManager.GetString("ShowDialogPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Dialog.
///
public static string ShowDialogPlugIn_Name {
get {
return ResourceManager.GetString("ShowDialogPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowDroppedItemsPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowDroppedItemsPlugIn_Description {
get {
return ResourceManager.GetString("ShowDroppedItemsPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Dropped Items.
///
public static string ShowDroppedItemsPlugIn_Name {
get {
return ResourceManager.GetString("ShowDroppedItemsPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowDuelRequestPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowDuelRequestPlugIn_Description {
get {
return ResourceManager.GetString("ShowDuelRequestPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Duel Request.
///
public static string ShowDuelRequestPlugIn_Name {
get {
return ResourceManager.GetString("ShowDuelRequestPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowDuelRequestResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowDuelRequestResultPlugIn_Description {
get {
return ResourceManager.GetString("ShowDuelRequestResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Duel Request Result.
///
public static string ShowDuelRequestResultPlugIn_Name {
get {
return ResourceManager.GetString("ShowDuelRequestResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowDuelScoreUpdatePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowDuelScoreUpdatePlugIn_Description {
get {
return ResourceManager.GetString("ShowDuelScoreUpdatePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Duel Score Update.
///
public static string ShowDuelScoreUpdatePlugIn_Name {
get {
return ResourceManager.GetString("ShowDuelScoreUpdatePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowEffectPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowEffectPlugIn_Description {
get {
return ResourceManager.GetString("ShowEffectPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Effect.
///
public static string ShowEffectPlugIn_Name {
get {
return ResourceManager.GetString("ShowEffectPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowFriendInvitationResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowFriendInvitationResultPlugIn_Description {
get {
return ResourceManager.GetString("ShowFriendInvitationResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Friend Invitation Result.
///
public static string ShowFriendInvitationResultPlugIn_Name {
get {
return ResourceManager.GetString("ShowFriendInvitationResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowFriendRequestPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowFriendRequestPlugIn_Description {
get {
return ResourceManager.GetString("ShowFriendRequestPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Friend Request.
///
public static string ShowFriendRequestPlugIn_Name {
get {
return ResourceManager.GetString("ShowFriendRequestPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowGuildCreateResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowGuildCreateResultPlugIn_Description {
get {
return ResourceManager.GetString("ShowGuildCreateResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Guild Create Result.
///
public static string ShowGuildCreateResultPlugIn_Name {
get {
return ResourceManager.GetString("ShowGuildCreateResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowGuildCreationDialogPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowGuildCreationDialogPlugIn_Description {
get {
return ResourceManager.GetString("ShowGuildCreationDialogPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Guild Creation Dialog.
///
public static string ShowGuildCreationDialogPlugIn_Name {
get {
return ResourceManager.GetString("ShowGuildCreationDialogPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowGuildInfoPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowGuildInfoPlugIn_Description {
get {
return ResourceManager.GetString("ShowGuildInfoPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Guild Info.
///
public static string ShowGuildInfoPlugIn_Name {
get {
return ResourceManager.GetString("ShowGuildInfoPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowGuildJoinRequestPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowGuildJoinRequestPlugIn_Description {
get {
return ResourceManager.GetString("ShowGuildJoinRequestPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Guild Join Request.
///
public static string ShowGuildJoinRequestPlugIn_Name {
get {
return ResourceManager.GetString("ShowGuildJoinRequestPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowGuildListPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowGuildListPlugIn_Description {
get {
return ResourceManager.GetString("ShowGuildListPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Guild List.
///
public static string ShowGuildListPlugIn_Name {
get {
return ResourceManager.GetString("ShowGuildListPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowGuildListPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowGuildListPlugIn075_Description {
get {
return ResourceManager.GetString("ShowGuildListPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Guild List (075).
///
public static string ShowGuildListPlugIn075_Name {
get {
return ResourceManager.GetString("ShowGuildListPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowGuildMasterDialogPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowGuildMasterDialogPlugIn_Description {
get {
return ResourceManager.GetString("ShowGuildMasterDialogPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Guild Master Dialog.
///
public static string ShowGuildMasterDialogPlugIn_Name {
get {
return ResourceManager.GetString("ShowGuildMasterDialogPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IGuildRelationshipChangeResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowGuildRelationshipChangeResultPlugIn_Description {
get {
return ResourceManager.GetString("ShowGuildRelationshipChangeResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Guild Relationship Change Result.
///
public static string ShowGuildRelationshipChangeResultPlugIn_Name {
get {
return ResourceManager.GetString("ShowGuildRelationshipChangeResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowGuildRelationshipRequestPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowGuildRelationshipRequestPlugIn_Description {
get {
return ResourceManager.GetString("ShowGuildRelationshipRequestPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Guild Relationship Request.
///
public static string ShowGuildRelationshipRequestPlugIn_Name {
get {
return ResourceManager.GetString("ShowGuildRelationshipRequestPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowGuildWarDeclaredPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowGuildWarDeclaredPlugIn_Description {
get {
return ResourceManager.GetString("ShowGuildWarDeclaredPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Guild War Declared.
///
public static string ShowGuildWarDeclaredPlugIn_Name {
get {
return ResourceManager.GetString("ShowGuildWarDeclaredPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowGuildWarRequestPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowGuildWarRequestPlugIn_Description {
get {
return ResourceManager.GetString("ShowGuildWarRequestPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Guild War Request.
///
public static string ShowGuildWarRequestPlugIn_Name {
get {
return ResourceManager.GetString("ShowGuildWarRequestPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowGuildWarResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowGuildWarResultPlugIn_Description {
get {
return ResourceManager.GetString("ShowGuildWarResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Guild War Result.
///
public static string ShowGuildWarResultPlugIn_Name {
get {
return ResourceManager.GetString("ShowGuildWarResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IShowHitPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowHitExtendedPlugIn_Description {
get {
return ResourceManager.GetString("ShowHitExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Hit Extended.
///
public static string ShowHitExtendedPlugIn_Name {
get {
return ResourceManager.GetString("ShowHitExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowHitPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowHitPlugIn_Description {
get {
return ResourceManager.GetString("ShowHitPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Hit.
///
public static string ShowHitPlugIn_Name {
get {
return ResourceManager.GetString("ShowHitPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowItemCraftingResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowItemCraftingResultPlugIn_Description {
get {
return ResourceManager.GetString("ShowItemCraftingResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Item Crafting Result.
///
public static string ShowItemCraftingResultPlugIn_Name {
get {
return ResourceManager.GetString("ShowItemCraftingResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ShowItemDropEffectPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowItemDropEffectPlugIn_Description {
get {
return ResourceManager.GetString("ShowItemDropEffectPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Item Drop Effect.
///
public static string ShowItemDropEffectPlugIn_Name {
get {
return ResourceManager.GetString("ShowItemDropEffectPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IShowLetterPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowLetterExtendedPlugIn_Description {
get {
return ResourceManager.GetString("ShowLetterExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Letter Extended.
///
public static string ShowLetterExtendedPlugIn_Name {
get {
return ResourceManager.GetString("ShowLetterExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowLetterPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowLetterPlugIn_Description {
get {
return ResourceManager.GetString("ShowLetterPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Letter.
///
public static string ShowLetterPlugIn_Name {
get {
return ResourceManager.GetString("ShowLetterPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowLoginResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowLoginResultPlugIn_Description {
get {
return ResourceManager.GetString("ShowLoginResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Login Result.
///
public static string ShowLoginResultPlugIn_Name {
get {
return ResourceManager.GetString("ShowLoginResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowLoginWindowPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowLoginWindowPlugIn_Description {
get {
return ResourceManager.GetString("ShowLoginWindowPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Login Window.
///
public static string ShowLoginWindowPlugIn_Name {
get {
return ResourceManager.GetString("ShowLoginWindowPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowMerchantStoreItemListPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowMerchantStoreItemListPlugIn_Description {
get {
return ResourceManager.GetString("ShowMerchantStoreItemListPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Merchant Store Item List.
///
public static string ShowMerchantStoreItemListPlugIn_Name {
get {
return ResourceManager.GetString("ShowMerchantStoreItemListPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowMessageOfObjectPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowMessageOfObjectPlugIn_Description {
get {
return ResourceManager.GetString("ShowMessageOfObjectPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Message Of Object.
///
public static string ShowMessageOfObjectPlugIn_Name {
get {
return ResourceManager.GetString("ShowMessageOfObjectPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowMessagePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowMessagePlugIn_Description {
get {
return ResourceManager.GetString("ShowMessagePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Message.
///
public static string ShowMessagePlugIn_Name {
get {
return ResourceManager.GetString("ShowMessagePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowMiniGameEnterResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowMiniGameEnterResultViewPlugIn_Description {
get {
return ResourceManager.GetString("ShowMiniGameEnterResultViewPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Mini Game Enter Result View.
///
public static string ShowMiniGameEnterResultViewPlugIn_Name {
get {
return ResourceManager.GetString("ShowMiniGameEnterResultViewPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowMiniGameOpeningStatePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowMiniGameOpeningStateViewPlugIn_Description {
get {
return ResourceManager.GetString("ShowMiniGameOpeningStateViewPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Mini Game Opening State View.
///
public static string ShowMiniGameOpeningStateViewPlugIn_Name {
get {
return ResourceManager.GetString("ShowMiniGameOpeningStateViewPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowMoneyDropPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowMoneyDrop075_Description {
get {
return ResourceManager.GetString("ShowMoneyDrop075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to ShowMoneyDrop 0.75.
///
public static string ShowMoneyDrop075_Name {
get {
return ResourceManager.GetString("ShowMoneyDrop075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IShowMoneyDropPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowMoneyDropExtendedPlugIn_Description {
get {
return ResourceManager.GetString("ShowMoneyDropExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Money Drop Extended.
///
public static string ShowMoneyDropExtendedPlugIn_Name {
get {
return ResourceManager.GetString("ShowMoneyDropExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowMoneyDropPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowMoneyDropPlugIn_Description {
get {
return ResourceManager.GetString("ShowMoneyDropPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Money Drop.
///
public static string ShowMoneyDropPlugIn_Name {
get {
return ResourceManager.GetString("ShowMoneyDropPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowPartyRequestPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowPartyRequestPlugIn_Description {
get {
return ResourceManager.GetString("ShowPartyRequestPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Party Request.
///
public static string ShowPartyRequestPlugIn_Name {
get {
return ResourceManager.GetString("ShowPartyRequestPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowRageAttackPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowRageAttackPlugIn_Description {
get {
return ResourceManager.GetString("ShowRageAttackPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Rage Attack.
///
public static string ShowRageAttackPlugIn_Name {
get {
return ResourceManager.GetString("ShowRageAttackPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowRageAttackRangePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowRageAttackRangePlugIn_Description {
get {
return ResourceManager.GetString("ShowRageAttackRangePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Rage Attack Range.
///
public static string ShowRageAttackRangePlugIn_Name {
get {
return ResourceManager.GetString("ShowRageAttackRangePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IShowShopItemListPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowShopItemListExtendedPlugIn_Description {
get {
return ResourceManager.GetString("ShowShopItemListExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Shop Item List Extended.
///
public static string ShowShopItemListExtendedPlugIn_Name {
get {
return ResourceManager.GetString("ShowShopItemListExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowShopItemListPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowShopItemListPlugIn_Description {
get {
return ResourceManager.GetString("ShowShopItemListPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Shop Item List.
///
public static string ShowShopItemListPlugIn_Name {
get {
return ResourceManager.GetString("ShowShopItemListPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowShopsOfPlayersPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowShopsOfPlayersPlugIn_Description {
get {
return ResourceManager.GetString("ShowShopsOfPlayersPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Shops Of Players.
///
public static string ShowShopsOfPlayersPlugIn_Name {
get {
return ResourceManager.GetString("ShowShopsOfPlayersPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowShowGuildWarRequestResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowShowGuildWarRequestResultPlugIn_Description {
get {
return ResourceManager.GetString("ShowShowGuildWarRequestResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Show Guild War Request Result.
///
public static string ShowShowGuildWarRequestResultPlugIn_Name {
get {
return ResourceManager.GetString("ShowShowGuildWarRequestResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowSkillAnimationPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowSkillAnimationPlugIn_Description {
get {
return ResourceManager.GetString("ShowSkillAnimationPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Skill Animation.
///
public static string ShowSkillAnimationPlugIn_Name {
get {
return ResourceManager.GetString("ShowSkillAnimationPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowSkillAnimationPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowSkillAnimationPlugIn075_Description {
get {
return ResourceManager.GetString("ShowSkillAnimationPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Skill Animation (075).
///
public static string ShowSkillAnimationPlugIn075_Name {
get {
return ResourceManager.GetString("ShowSkillAnimationPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowSkillAnimationPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowSkillAnimationPlugIn095_Description {
get {
return ResourceManager.GetString("ShowSkillAnimationPlugIn095_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Skill Animation (095).
///
public static string ShowSkillAnimationPlugIn095_Name {
get {
return ResourceManager.GetString("ShowSkillAnimationPlugIn095_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowTradeRequestAnswerPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowTradeRequestAnswerPlugIn_Description {
get {
return ResourceManager.GetString("ShowTradeRequestAnswerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Trade Request Answer.
///
public static string ShowTradeRequestAnswerPlugIn_Name {
get {
return ResourceManager.GetString("ShowTradeRequestAnswerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowTradeRequestPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowTradeRequestPlugIn_Description {
get {
return ResourceManager.GetString("ShowTradeRequestPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Trade Request.
///
public static string ShowTradeRequestPlugIn_Name {
get {
return ResourceManager.GetString("ShowTradeRequestPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowVaultLockChangeResponse which is forwarding everything to the game client with specific data packets..
///
public static string ShowVaultLockChangeResponsePlugIn_Description {
get {
return ResourceManager.GetString("ShowVaultLockChangeResponsePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Vault Lock Change Response.
///
public static string ShowVaultLockChangeResponsePlugIn_Name {
get {
return ResourceManager.GetString("ShowVaultLockChangeResponsePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowVaultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string ShowVaultPlugIn_Description {
get {
return ResourceManager.GetString("ShowVaultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Show Vault.
///
public static string ShowVaultPlugIn_Name {
get {
return ResourceManager.GetString("ShowVaultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ISkillListViewPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string SkillListViewPlugIn_Description {
get {
return ResourceManager.GetString("SkillListViewPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Skill List View.
///
public static string SkillListViewPlugIn_Name {
get {
return ResourceManager.GetString("SkillListViewPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The implementation of the ISkillListViewPlugIn for version 0.75 which is forwarding everything to the game client with specific data packets..
///
public static string SkillListViewPlugIn075_Description {
get {
return ResourceManager.GetString("SkillListViewPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Skill List View (075).
///
public static string SkillListViewPlugIn075_Name {
get {
return ResourceManager.GetString("SkillListViewPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The implementation of the ISkillListViewPlugIn for version 0.95 which is forwarding everything to the game client with specific data packets..
///
public static string SkillListViewPlugIn095_Description {
get {
return ResourceManager.GetString("SkillListViewPlugIn095_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Skill List View (095).
///
public static string SkillListViewPlugIn095_Name {
get {
return ResourceManager.GetString("SkillListViewPlugIn095_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IShowSkillStageUpdate which is forwarding everything to the game client with specific data packets..
///
public static string SkillStageUpdatePlugInPlugIn_Description {
get {
return ResourceManager.GetString("SkillStageUpdatePlugInPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Skill Stage Update Plug In.
///
public static string SkillStageUpdatePlugInPlugIn_Name {
get {
return ResourceManager.GetString("SkillStageUpdatePlugInPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IStatIncreaseResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string StatIncreaseResultExtendedPlugIn_Description {
get {
return ResourceManager.GetString("StatIncreaseResultExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to StatIncreaseResultPlugIn.
///
public static string StatIncreaseResultExtendedPlugIn_Name {
get {
return ResourceManager.GetString("StatIncreaseResultExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IStatIncreaseResultPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string StatIncreaseResultPlugIn_Description {
get {
return ResourceManager.GetString("StatIncreaseResultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Stat Increase Result.
///
public static string StatIncreaseResultPlugIn_Name {
get {
return ResourceManager.GetString("StatIncreaseResultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for player store related packets..
///
public static string StoreHandlerGroupPlugIn_Description {
get {
return ResourceManager.GetString("StoreHandlerGroupPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Store Handler Group.
///
public static string StoreHandlerGroupPlugIn_Name {
get {
return ResourceManager.GetString("StoreHandlerGroupPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for talk npc request packets..
///
public static string TalkNpcHandlerPlugIn_Description {
get {
return ResourceManager.GetString("TalkNpcHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Talk Npc Handler.
///
public static string TalkNpcHandlerPlugIn_Name {
get {
return ResourceManager.GetString("TalkNpcHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for talk npc request packets..
///
public static string TalkNpcHandlerPlugIn075_Description {
get {
return ResourceManager.GetString("TalkNpcHandlerPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Talk Npc Handler (075).
///
public static string TalkNpcHandlerPlugIn075_Name {
get {
return ResourceManager.GetString("TalkNpcHandlerPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for targeted skill packets..
///
public static string TargetedSkillHandlerPlugIn_Description {
get {
return ResourceManager.GetString("TargetedSkillHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Targeted Skill Handler.
///
public static string TargetedSkillHandlerPlugIn_Name {
get {
return ResourceManager.GetString("TargetedSkillHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for targeted skill packets for version 0.75.
///
public static string TargetedSkillHandlerPlugIn075_Description {
get {
return ResourceManager.GetString("TargetedSkillHandlerPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Targeted Skill Handler (075).
///
public static string TargetedSkillHandlerPlugIn075_Name {
get {
return ResourceManager.GetString("TargetedSkillHandlerPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for targeted skill packets for version 0.95..
///
public static string TargetedSkillHandlerPlugIn095_Description {
get {
return ResourceManager.GetString("TargetedSkillHandlerPlugIn095_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Targeted Skill Handler (095).
///
public static string TargetedSkillHandlerPlugIn095_Name {
get {
return ResourceManager.GetString("TargetedSkillHandlerPlugIn095_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ITeleportPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string TeleportPlugIn_Description {
get {
return ResourceManager.GetString("TeleportPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Teleport.
///
public static string TeleportPlugIn_Name {
get {
return ResourceManager.GetString("TeleportPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ITeleportPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string TeleportPlugIn075_Description {
get {
return ResourceManager.GetString("TeleportPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Teleport (075).
///
public static string TeleportPlugIn075_Name {
get {
return ResourceManager.GetString("TeleportPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for target teleport packets of the teleport ally skill..
///
public static string TeleportTargetHandlerPlugIn_Description {
get {
return ResourceManager.GetString("TeleportTargetHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Teleport Target Handler.
///
public static string TeleportTargetHandlerPlugIn_Name {
get {
return ResourceManager.GetString("TeleportTargetHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet Handler which is called when a trade request gets answered by the player..
///
public static string TradeAcceptHandlerPlugIn_Description {
get {
return ResourceManager.GetString("TradeAcceptHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Trade Accept Handler.
///
public static string TradeAcceptHandlerPlugIn_Name {
get {
return ResourceManager.GetString("TradeAcceptHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handles the trade button packets..
///
public static string TradeButtonHandlerPlugIn_Description {
get {
return ResourceManager.GetString("TradeButtonHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Trade Button Handler.
///
public static string TradeButtonHandlerPlugIn_Name {
get {
return ResourceManager.GetString("TradeButtonHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handles the trade cancel packets..
///
public static string TradeCancelHandlerPlugIn_Description {
get {
return ResourceManager.GetString("TradeCancelHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Trade Cancel Handler.
///
public static string TradeCancelHandlerPlugIn_Name {
get {
return ResourceManager.GetString("TradeCancelHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ITradeFinishedPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string TradeFinishedPlugIn_Description {
get {
return ResourceManager.GetString("TradeFinishedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Trade Finished.
///
public static string TradeFinishedPlugIn_Name {
get {
return ResourceManager.GetString("TradeFinishedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ITradeItemAppearPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string TradeItemAppearPlugIn_Description {
get {
return ResourceManager.GetString("TradeItemAppearPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Trade Item Appear.
///
public static string TradeItemAppearPlugIn_Name {
get {
return ResourceManager.GetString("TradeItemAppearPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the ITradeItemDisappearPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string TradeItemDisappearPlugIn_Description {
get {
return ResourceManager.GetString("TradeItemDisappearPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Trade Item Disappear.
///
public static string TradeItemDisappearPlugIn_Name {
get {
return ResourceManager.GetString("TradeItemDisappearPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handles the trade money packets..
///
public static string TradeMoneyHandlerPlugIn_Description {
get {
return ResourceManager.GetString("TradeMoneyHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Trade Money Handler.
///
public static string TradeMoneyHandlerPlugIn_Name {
get {
return ResourceManager.GetString("TradeMoneyHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handles the trade request packets..
///
public static string TradeRequestHandlerPlugIn_Description {
get {
return ResourceManager.GetString("TradeRequestHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Trade Request Handler.
///
public static string TradeRequestHandlerPlugIn_Name {
get {
return ResourceManager.GetString("TradeRequestHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for vault unlock packets (0x83, 0x00 identifier)..
///
public static string UnlockVaultPlugIn_Description {
get {
return ResourceManager.GetString("UnlockVaultPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Vault Lock - Unlock.
///
public static string UnlockVaultPlugIn_Name {
get {
return ResourceManager.GetString("UnlockVaultPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IUpdateCharacterBaseStatsPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateCharacterBaseStatsExtendedPlugIn_Description {
get {
return ResourceManager.GetString("UpdateCharacterBaseStatsExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Character Base Stats Extended.
///
public static string UpdateCharacterBaseStatsExtendedPlugIn_Name {
get {
return ResourceManager.GetString("UpdateCharacterBaseStatsExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateCharacterHeroStatePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateCharacterHeroStatePlugIn_Description {
get {
return ResourceManager.GetString("UpdateCharacterHeroStatePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Character Hero State.
///
public static string UpdateCharacterHeroStatePlugIn_Name {
get {
return ResourceManager.GetString("UpdateCharacterHeroStatePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IUpdateCharacterStatsPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateCharacterStatsExtendedPlugIn_Description {
get {
return ResourceManager.GetString("UpdateCharacterStatsExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Character Stats Extended.
///
public static string UpdateCharacterStatsExtendedPlugIn_Name {
get {
return ResourceManager.GetString("UpdateCharacterStatsExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateCharacterStatsPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateCharacterStatsPlugIn_Description {
get {
return ResourceManager.GetString("UpdateCharacterStatsPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Character Stats.
///
public static string UpdateCharacterStatsPlugIn_Name {
get {
return ResourceManager.GetString("UpdateCharacterStatsPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateCharacterStatsPlugIn which is forwarding everything to the game client with specific data packets for version 0.75..
///
public static string UpdateCharacterStatsPlugIn075_Description {
get {
return ResourceManager.GetString("UpdateCharacterStatsPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to UpdateCharacterStatsPlugIn 0.75.
///
public static string UpdateCharacterStatsPlugIn075_Name {
get {
return ResourceManager.GetString("UpdateCharacterStatsPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateCharacterStatsPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateCharacterStatsPlugIn097_Description {
get {
return ResourceManager.GetString("UpdateCharacterStatsPlugIn097_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Character Stats (097).
///
public static string UpdateCharacterStatsPlugIn097_Name {
get {
return ResourceManager.GetString("UpdateCharacterStatsPlugIn097_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateInventoryListPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateInventoryListPlugIn_Description {
get {
return ResourceManager.GetString("UpdateInventoryListPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Inventory List.
///
public static string UpdateInventoryListPlugIn_Name {
get {
return ResourceManager.GetString("UpdateInventoryListPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IUpdateLevelPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateLevelExtendedPlugIn_Description {
get {
return ResourceManager.GetString("UpdateLevelExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Level Extended.
///
public static string UpdateLevelExtendedPlugIn_Name {
get {
return ResourceManager.GetString("UpdateLevelExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateLevelPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateLevelPlugIn_Description {
get {
return ResourceManager.GetString("UpdateLevelPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Level.
///
public static string UpdateLevelPlugIn_Name {
get {
return ResourceManager.GetString("UpdateLevelPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateMasterSkillsPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateMasterSkillsPlugIn_Description {
get {
return ResourceManager.GetString("UpdateMasterSkillsPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Master Skills.
///
public static string UpdateMasterSkillsPlugIn_Name {
get {
return ResourceManager.GetString("UpdateMasterSkillsPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IUpdateMasterStatsPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateMasterStatsExtendedPlugIn_Description {
get {
return ResourceManager.GetString("UpdateMasterStatsExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Master Stats Extended.
///
public static string UpdateMasterStatsExtendedPlugIn_Name {
get {
return ResourceManager.GetString("UpdateMasterStatsExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateMasterStatsPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateMasterStatsPlugIn_Description {
get {
return ResourceManager.GetString("UpdateMasterStatsPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Master Stats.
///
public static string UpdateMasterStatsPlugIn_Name {
get {
return ResourceManager.GetString("UpdateMasterStatsPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateMiniGameStateViewPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateMiniGameStateViewViewPlugIn_Description {
get {
return ResourceManager.GetString("UpdateMiniGameStateViewViewPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Mini Game State View View.
///
public static string UpdateMiniGameStateViewViewPlugIn_Name {
get {
return ResourceManager.GetString("UpdateMiniGameStateViewViewPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateMoneyPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateMoneyPlugIn_Description {
get {
return ResourceManager.GetString("UpdateMoneyPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Money.
///
public static string UpdateMoneyPlugIn_Name {
get {
return ResourceManager.GetString("UpdateMoneyPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdatePartyListPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdatePartyListPlugIn_Description {
get {
return ResourceManager.GetString("UpdatePartyListPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Party List.
///
public static string UpdatePartyListPlugIn_Name {
get {
return ResourceManager.GetString("UpdatePartyListPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdatePartyListPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdatePartyListPlugIn075_Description {
get {
return ResourceManager.GetString("UpdatePartyListPlugIn075_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Party List (075).
///
public static string UpdatePartyListPlugIn075_Name {
get {
return ResourceManager.GetString("UpdatePartyListPlugIn075_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateRotationPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateRotationPlugIn_Description {
get {
return ResourceManager.GetString("UpdateRotationPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Rotation.
///
public static string UpdateRotationPlugIn_Name {
get {
return ResourceManager.GetString("UpdateRotationPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The extended implementation of the IUpdateStatsPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateStatsExtendedPlugIn_Description {
get {
return ResourceManager.GetString("UpdateStatsExtendedPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Stats Extended.
///
public static string UpdateStatsExtendedPlugIn_Name {
get {
return ResourceManager.GetString("UpdateStatsExtendedPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateStatsPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateStatsPlugIn_Description {
get {
return ResourceManager.GetString("UpdateStatsPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Stats.
///
public static string UpdateStatsPlugIn_Name {
get {
return ResourceManager.GetString("UpdateStatsPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateVaultMoneyPlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateVaultMoneyPlugIn_Description {
get {
return ResourceManager.GetString("UpdateVaultMoneyPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Vault Money.
///
public static string UpdateVaultMoneyPlugIn_Name {
get {
return ResourceManager.GetString("UpdateVaultMoneyPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IUpdateVaultStatePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string UpdateVaultStatePlugIn_Description {
get {
return ResourceManager.GetString("UpdateVaultStatePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Update Vault State.
///
public static string UpdateVaultStatePlugIn_Name {
get {
return ResourceManager.GetString("UpdateVaultStatePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for warehouse close packets..
///
public static string VaultCloseHandlerPlugIn_Description {
get {
return ResourceManager.GetString("VaultCloseHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Vault Close Handler.
///
public static string VaultCloseHandlerPlugIn_Name {
get {
return ResourceManager.GetString("VaultCloseHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for vault lock packets (0x83 identifier)..
///
public static string VaultLockGroupPlugIn_Description {
get {
return ResourceManager.GetString("VaultLockGroupPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Vault Lock Packet Handler.
///
public static string VaultLockGroupPlugIn_Name {
get {
return ResourceManager.GetString("VaultLockGroupPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for warehouse money packets..
///
public static string VaultMoneyHandlerPlugIn_Description {
get {
return ResourceManager.GetString("VaultMoneyHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Vault Money Handler.
///
public static string VaultMoneyHandlerPlugIn_Name {
get {
return ResourceManager.GetString("VaultMoneyHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for warp gate packets..
///
public static string WarpGateHandler075PlugIn_Description {
get {
return ResourceManager.GetString("WarpGateHandler075PlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Warp Gate Handler075.
///
public static string WarpGateHandler075PlugIn_Name {
get {
return ResourceManager.GetString("WarpGateHandler075PlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for warp gate packets..
///
public static string WarpGateHandlerPlugIn_Description {
get {
return ResourceManager.GetString("WarpGateHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Warp Gate Handler.
///
public static string WarpGateHandlerPlugIn_Name {
get {
return ResourceManager.GetString("WarpGateHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Handler for warp request packets..
///
public static string WarpHandlerPlugIn_Description {
get {
return ResourceManager.GetString("WarpHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Warp Handler.
///
public static string WarpHandlerPlugIn_Name {
get {
return ResourceManager.GetString("WarpHandlerPlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to The default implementation of the IWeatherStatusUpdatePlugIn which is forwarding everything to the game client with specific data packets..
///
public static string WeatherStatusUpdatePlugIn_Description {
get {
return ResourceManager.GetString("WeatherStatusUpdatePlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Weather status update.
///
public static string WeatherStatusUpdatePlugIn_Name {
get {
return ResourceManager.GetString("WeatherStatusUpdatePlugIn_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Packet handler for whispered chat messages..
///
public static string WhisperedChatMessageHandlerPlugIn_Description {
get {
return ResourceManager.GetString("WhisperedChatMessageHandlerPlugIn_Description", resourceCulture);
}
}
///
/// Looks up a localized string similar to Whisper Message Handler.
///
public static string WhisperedChatMessageHandlerPlugIn_Name {
get {
return ResourceManager.GetString("WhisperedChatMessageHandlerPlugIn_Name", resourceCulture);
}
}
}
}