//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.MuHelper;
///
/// MuBot Status Map.
///
public enum MuHelperStatus : byte
{
///
/// Enabled.
///
Enabled = 0,
///
/// Disabled.
///
Disabled = 1,
}