// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.Tests.HeykelSavasi; using MUnique.OpenMU.GameLogic.MiniGames; /// /// Tests for the Heykel Savasi team-balance rule. /// /// /// derives from , whose constructor /// creates a map and launches a background game loop via Task.Run. Constructing a full context /// is impractical in a fast unit test, so the balance decision is exposed as a pure static method, /// , and tested directly against it. /// [TestFixture] public class HeykelSavasiContextTests { [Test] public void BalanceRule_BlocksJoinWhenDifferenceWouldExceedTwo() { // Red 0, Blue 0 -> either team may be joined. Assert.That(HeykelSavasiContext.IsJoinAllowed(0, 0, HeykelSavasiTeam.Red), Is.True); // Red already has 2, Blue has 0. Adding a 3rd to Red would make the difference 3. Assert.That(HeykelSavasiContext.IsJoinAllowed(2, 0, HeykelSavasiTeam.Red), Is.False, "2-0 iken Red'e katilim farki 3 yapar"); Assert.That(HeykelSavasiContext.IsJoinAllowed(2, 0, HeykelSavasiTeam.Blue), Is.True); } [Test] public void BalanceRule_NoneTeamIsNeverJoinable() { Assert.That(HeykelSavasiContext.IsJoinAllowed(0, 0, HeykelSavasiTeam.None), Is.False); } }