//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.Tests.HeykelSavasi;
using MUnique.OpenMU.GameLogic.MiniGames;
///
/// Tests for the Heykel Savasi team-balance rule.
///
///
/// derives from , whose constructor
/// creates a map and launches a background game loop via Task.Run. Constructing a full context
/// is impractical in a fast unit test, so the balance decision is exposed as a pure static method,
/// , and tested directly against it.
///
[TestFixture]
public class HeykelSavasiContextTests
{
[Test]
public void BalanceRule_BlocksJoinWhenDifferenceWouldExceedTwo()
{
// Red 0, Blue 0 -> either team may be joined.
Assert.That(HeykelSavasiContext.IsJoinAllowed(0, 0, HeykelSavasiTeam.Red), Is.True);
// Red already has 2, Blue has 0. Adding a 3rd to Red would make the difference 3.
Assert.That(HeykelSavasiContext.IsJoinAllowed(2, 0, HeykelSavasiTeam.Red), Is.False, "2-0 iken Red'e katilim farki 3 yapar");
Assert.That(HeykelSavasiContext.IsJoinAllowed(2, 0, HeykelSavasiTeam.Blue), Is.True);
}
[Test]
public void BalanceRule_NoneTeamIsNeverJoinable()
{
Assert.That(HeykelSavasiContext.IsJoinAllowed(0, 0, HeykelSavasiTeam.None), Is.False);
}
}