# C1 FD - HeykelSavasiScoreboard (by server) ## Is sent when Periodically (about once every one to two seconds) while the TvT Event (Statue War) is being played. ## Causes the following actions on the client side The client updates its TvT Event scoreboard panel, listing the top contributing characters ordered by statue damage. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | | Packet header - length of the packet | | 2 | 1 | Byte | 0xFD | Packet header - packet type identifier | | 3 | 1 | Byte | | Count; The number of scoreboard entries which follow. | | 4 | ScoreEntry.Length * Count | Array of ScoreEntry | | Entries | ### ScoreEntry Structure A character's TvT Event contribution: kills, statues broken, and total statue damage. Length: 17 Bytes | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 10 | String | | Name; The character name. | | 10 | 2 | ShortBigEndian | | Kills; Number of enemy-team players this character killed. | | 12 | 1 | Byte | | Statues; Number of statues this character broke (dealt the killing blow to). | | 13 | 4 | IntegerBigEndian | | Damage; Total damage this character dealt to statues. |