# C2 5B - AssignCharacterToGuild075 (by server) ## Is sent when The server wants to visibly assign a player to a guild, e.g. when two players met each other and one of them is a guild member. ## Causes the following actions on the client side The players which belong to the guild are shown as guild players. If the game client doesn't met a player of this guild yet, it will send another request to get the guild information. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC2 | [Packet type](PacketTypes.md) | | 1 | 2 | Short | | Packet header - length of the packet | | 3 | 1 | Byte | 0x5B | Packet header - packet type identifier | | 4 | 1 | Byte | | PlayerCount | | 5 | GuildMemberRelation.Length * PlayerCount | Array of GuildMemberRelation | | Members | ### GuildMemberRelation Structure Relation between a guild and a member. Length: 4 Bytes | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 2 | ShortBigEndian | | PlayerId | | 2 | 2 | ShortBigEndian | | GuildId |