// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.Persistence.Initialization; /// /// Movement speed constants used by configuration initializers and update plugins. /// internal static class MovementSpeedConstants { /// /// Gets the minimum level to use running gear. /// internal const int RunningGearMinimumLevel = 5; /// /// Gets the movement speed of running gear. /// internal const float RunningGearMovementSpeed = 15f; /// /// Gets the default movement speed of wings. /// internal const float DefaultWingMovementSpeed = 15f; /// /// Gets the movement speed of fast wings. /// internal const float FastWingMovementSpeed = 16f; /// /// Gets the basic movement speed of mounts. /// internal const float BasicMountMovementSpeed = 15f; /// /// Gets the movement speed of horse or fenrir. /// internal const float HorseOrFenrirMovementSpeed = 17f; /// /// Gets the movement speed of upgraded fenrir. /// internal const float UpgradedFenrirMovementSpeed = 19f; /// /// Gets the movement speed factor when iced. /// internal const float IcedMovementSpeedFactor = 0.5f; /// /// Gets the movement speed factor when slowed by cold. /// internal const float ColdMovementSpeedFactor = 0.33f; }