//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.Persistence.Initialization;
///
/// Movement speed constants used by configuration initializers and update plugins.
///
internal static class MovementSpeedConstants
{
///
/// Gets the minimum level to use running gear.
///
internal const int RunningGearMinimumLevel = 5;
///
/// Gets the movement speed of running gear.
///
internal const float RunningGearMovementSpeed = 15f;
///
/// Gets the default movement speed of wings.
///
internal const float DefaultWingMovementSpeed = 15f;
///
/// Gets the movement speed of fast wings.
///
internal const float FastWingMovementSpeed = 16f;
///
/// Gets the basic movement speed of mounts.
///
internal const float BasicMountMovementSpeed = 15f;
///
/// Gets the movement speed of horse or fenrir.
///
internal const float HorseOrFenrirMovementSpeed = 17f;
///
/// Gets the movement speed of upgraded fenrir.
///
internal const float UpgradedFenrirMovementSpeed = 19f;
///
/// Gets the movement speed factor when iced.
///
internal const float IcedMovementSpeedFactor = 0.5f;
///
/// Gets the movement speed factor when slowed by cold.
///
internal const float ColdMovementSpeedFactor = 0.33f;
}