# C1 9F - MiniGameEventCountRequest (by client) ## Is sent when The player requests to get the entering count of the specified mini game. ## Causes the following actions on the server side The remaining time is sent back to the client. However, it's not really handled on the known server sources. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 4 | Packet header - length of the packet | | 2 | 1 | Byte | 0x9F | Packet header - packet type identifier | | 3 | 1 | MiniGameType | | MiniGame | ### MiniGameType Enum Defines the type of the mini game. | Value | Name | Description | |-------|------|-------------| | 0 | Undefined | Undefined mini game type. | | 1 | DevilSquare | The devil square mini game. | | 2 | BloodCastle | The blood castle mini game. | | 3 | CursedTemple | The cursed temple mini game. | | 4 | ChaosCastle | The chaos castle mini game. | | 5 | IllusionTemple | The illusion temple mini game. | | 6 | Doppelganger | The doppelgänger mini game. |