//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.PlugIns;
///
/// Configuration for the .
///
public class PeriodicSaveProgressPlugInConfiguration
{
///
/// Gets or sets the save interval.
///
[Display(ResourceType = typeof(PlugInResources), Name = nameof(PlugInResources.PeriodicSaveProgressPlugInConfiguration_Interval_Name))]
public TimeSpan Interval { get; set; } = TimeSpan.FromMinutes(1);
}