//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.PlugIns;
///
/// Configuration for the .
///
public class SelfDefensePlugInConfiguration
{
///
/// Gets or sets the self defense timeout.
///
[Display(ResourceType = typeof(PlugInResources), Name = nameof(PlugInResources.SelfDefensePlugInConfiguration_SelfDefenseTimeOut_Name))]
public TimeSpan SelfDefenseTimeOut { get; set; } = TimeSpan.FromMinutes(1);
}