// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.GameLogic.PlugIns; /// /// Configuration for the . /// public class SelfDefensePlugInConfiguration { /// /// Gets or sets the self defense timeout. /// [Display(ResourceType = typeof(PlugInResources), Name = nameof(PlugInResources.SelfDefensePlugInConfiguration_SelfDefenseTimeOut_Name))] public TimeSpan SelfDefenseTimeOut { get; set; } = TimeSpan.FromMinutes(1); }