//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic;
///
/// Event args which includes the involved bucket item.
///
/// The type of the bucket item.
public class BucketItemEventArgs : EventArgs
{
///
/// Initializes a new instance of the class.
///
/// The bucket item.
public BucketItemEventArgs(T item)
{
this.Item = item;
}
///
/// Gets the bucket item which is involved in the event.
///
public T Item { get; }
}