// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.GameLogic; /// /// Event args which includes the involved bucket item. /// /// The type of the bucket item. public class BucketItemEventArgs : EventArgs { /// /// Initializes a new instance of the class. /// /// The bucket item. public BucketItemEventArgs(T item) { this.Item = item; } /// /// Gets the bucket item which is involved in the event. /// public T Item { get; } }