// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.GameLogic.PlayerActions; /// /// Action to enter the barracks of balgass through an npc. /// public class EnterBarracksOfBalgassAction : EnterQuestMapAction { private const byte InfiltrationOfBarracksOfBalgassQuestNumber = 5; private const byte IntoTheDarknessZoneQuestNumber = 6; private const byte LegacyQuestGroup = 0; private const short WerewolfNpcNumber = 407; private const short BarracksOfBalgassMapNumber = 41; /// /// Initializes a new instance of the class. /// public EnterBarracksOfBalgassAction() : base( WerewolfNpcNumber, 3000000, BarracksOfBalgassMapNumber, LegacyQuestGroup, InfiltrationOfBarracksOfBalgassQuestNumber, IntoTheDarknessZoneQuestNumber) { } }