# C1 00 01 - Hello (by server) ## Is sent when This packet is sent by the server after the client connected to the server. ## Causes the following actions on the client side A game client will request the server list. The launcher would request the patch state. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 4 | Packet header - length of the packet | | 2 | 1 | Byte | 0x00 | Packet header - packet type identifier | | 3 | 1 | Byte | 0x01 | Packet header - sub packet type identifier |