//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace MUnique.OpenMU.GameServer.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "18.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class PlugInResources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal PlugInResources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MUnique.OpenMU.GameServer.Properties.PlugInResources", typeof(PlugInResources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Packet handler for character focus packets (0xF3, 0x15 identifier).. /// public static string ActiveQuestListRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("ActiveQuestListRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Request active quests list. /// public static string ActiveQuestListRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("ActiveQuestListRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IAddExperiencePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string AddExperienceExtendedPlugIn_Description { get { return ResourceManager.GetString("AddExperienceExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Add Experience Extended. /// public static string AddExperienceExtendedPlugIn_Name { get { return ResourceManager.GetString("AddExperienceExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IAddExperiencePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string AddExperiencePlugIn_Description { get { return ResourceManager.GetString("AddExperiencePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Add Experience. /// public static string AddExperiencePlugIn_Name { get { return ResourceManager.GetString("AddExperiencePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for add friend packets.. /// public static string AddFriendHandlerPlugIn_Description { get { return ResourceManager.GetString("AddFriendHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Add Friend Handler. /// public static string AddFriendHandlerPlugIn_Name { get { return ResourceManager.GetString("AddFriendHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IAddToLetterListPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string AddToLetterListPlugIn_Description { get { return ResourceManager.GetString("AddToLetterListPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Add To Letter List. /// public static string AddToLetterListPlugIn_Name { get { return ResourceManager.GetString("AddToLetterListPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler group for alliance packets (0xEB identifier).. /// public static string AllianceGroupHandlerPlugIn_Description { get { return ResourceManager.GetString("AllianceGroupHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Alliance Group Handler. /// public static string AllianceGroupHandlerPlugIn_Name { get { return ResourceManager.GetString("AllianceGroupHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for alliance list request packets.. /// public static string AllianceListRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("AllianceListRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Alliance List Request Handler. /// public static string AllianceListRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("AllianceListRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for animation packets.. /// public static string AnimationHandlerPlugIn_Description { get { return ResourceManager.GetString("AnimationHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Animation Handler. /// public static string AnimationHandlerPlugIn_Name { get { return ResourceManager.GetString("AnimationHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IAppearanceChangedPlugIn which is forwarding appearance changes of other players to the game client with specific data packets.. /// public static string AppearanceChangedExtendedPlugIn_Description { get { return ResourceManager.GetString("AppearanceChangedExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Appearance Changed Extended. /// public static string AppearanceChangedExtendedPlugIn_Name { get { return ResourceManager.GetString("AppearanceChangedExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IAppearanceChangedPlugIn which is forwarding appearance changes of other players to the game client with specific data packets.. /// public static string AppearanceChangedPlugIn_Description { get { return ResourceManager.GetString("AppearanceChangedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Appearance changed. /// public static string AppearanceChangedPlugIn_Name { get { return ResourceManager.GetString("AppearanceChangedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Default serializer for the appearance of a player. It will most likely only work correctly in season 6.. /// public static string AppearanceSerializer_Description { get { return ResourceManager.GetString("AppearanceSerializer_Description", resourceCulture); } } /// /// Looks up a localized string similar to Default appearance serializer. /// public static string AppearanceSerializer_Name { get { return ResourceManager.GetString("AppearanceSerializer_Name", resourceCulture); } } /// /// Looks up a localized string similar to Serializer for the appearance of a player, compatible with the client of version 0.75.. /// public static string AppearanceSerializer075_Description { get { return ResourceManager.GetString("AppearanceSerializer075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Appearance Serializer 0.75. /// public static string AppearanceSerializer075_Name { get { return ResourceManager.GetString("AppearanceSerializer075_Name", resourceCulture); } } /// /// Looks up a localized string similar to Serializer for the appearance of a player, compatible with the client of version 0.95. /// public static string AppearanceSerializer095_Description { get { return ResourceManager.GetString("AppearanceSerializer095_Description", resourceCulture); } } /// /// Looks up a localized string similar to AppearanceSerializer095. /// public static string AppearanceSerializer095_Name { get { return ResourceManager.GetString("AppearanceSerializer095_Name", resourceCulture); } } /// /// Looks up a localized string similar to Extended serializer for the appearance of a player.. /// public static string AppearanceSerializerExtended_Description { get { return ResourceManager.GetString("AppearanceSerializerExtended_Description", resourceCulture); } } /// /// Looks up a localized string similar to Extended appearance serializer. /// public static string AppearanceSerializerExtended_Name { get { return ResourceManager.GetString("AppearanceSerializerExtended_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateVaultMoneyPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ApplyKeyConfigurationPlugIn_Description { get { return ResourceManager.GetString("ApplyKeyConfigurationPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Apply Key Configuration. /// public static string ApplyKeyConfigurationPlugIn_Name { get { return ResourceManager.GetString("ApplyKeyConfigurationPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for area skill attack packets.. /// public static string AreaSkillAttackHandlerPlugIn_Description { get { return ResourceManager.GetString("AreaSkillAttackHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Area Skill Attack Handler. /// public static string AreaSkillAttackHandlerPlugIn_Name { get { return ResourceManager.GetString("AreaSkillAttackHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for area skill attack packets for version 0.75. /// public static string AreaSkillAttackHandlerPlugIn075_Description { get { return ResourceManager.GetString("AreaSkillAttackHandlerPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Area Skill Attack Handler (075). /// public static string AreaSkillAttackHandlerPlugIn075_Name { get { return ResourceManager.GetString("AreaSkillAttackHandlerPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for area skill attack packets for version 0.95. /// public static string AreaSkillAttackHandlerPlugIn095_Description { get { return ResourceManager.GetString("AreaSkillAttackHandlerPlugIn095_Description", resourceCulture); } } /// /// Looks up a localized string similar to Area Skill Attack Handler (095). /// public static string AreaSkillAttackHandlerPlugIn095_Name { get { return ResourceManager.GetString("AreaSkillAttackHandlerPlugIn095_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for area skill hit packets.. /// public static string AreaSkillHitHandlerPlugIn_Description { get { return ResourceManager.GetString("AreaSkillHitHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Area Skill Hit Handler. /// public static string AreaSkillHitHandlerPlugIn_Name { get { return ResourceManager.GetString("AreaSkillHitHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for area skill hit packets.. /// public static string AreaSkillHitHandlerPlugIn075_Description { get { return ResourceManager.GetString("AreaSkillHitHandlerPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Area Skill Hit Handler (075). /// public static string AreaSkillHitHandlerPlugIn075_Name { get { return ResourceManager.GetString("AreaSkillHitHandlerPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for area skill hit packets.. /// public static string AreaSkillHitHandlerPlugIn095_Description { get { return ResourceManager.GetString("AreaSkillHitHandlerPlugIn095_Description", resourceCulture); } } /// /// Looks up a localized string similar to Area Skill Hit Handler (095). /// public static string AreaSkillHitHandlerPlugIn095_Name { get { return ResourceManager.GetString("AreaSkillHitHandlerPlugIn095_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IAssignPlayersToGuildPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string AssignPlayersToGuildPlugIn_Description { get { return ResourceManager.GetString("AssignPlayersToGuildPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Assign Players To Guild. /// public static string AssignPlayersToGuildPlugIn_Name { get { return ResourceManager.GetString("AssignPlayersToGuildPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IAssignPlayersToGuildPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string AssignPlayersToGuildPlugIn075_Description { get { return ResourceManager.GetString("AssignPlayersToGuildPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Assign Players To Guild (075). /// public static string AssignPlayersToGuildPlugIn075_Name { get { return ResourceManager.GetString("AssignPlayersToGuildPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for available quest request packets (0xF6, 0x30 identifier). /// public static string AvailableQuestsRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("AvailableQuestsRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Request available quests. /// public static string AvailableQuestsRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("AvailableQuestsRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for blood castle enter request packets.. /// public static string BloodCastleEnterHandlerPlugIn_Description { get { return ResourceManager.GetString("BloodCastleEnterHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Blood Castle Enter Handler. /// public static string BloodCastleEnterHandlerPlugIn_Name { get { return ResourceManager.GetString("BloodCastleEnterHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IBloodCastleScoreTableViewPlugin which is forwarding everything to the game client with specific data packets.. /// public static string BloodCastleScoreTableViewPlugin_Description { get { return ResourceManager.GetString("BloodCastleScoreTableViewPlugin_Description", resourceCulture); } } /// /// Looks up a localized string similar to BloodCastleScoreTableViewPlugin. /// public static string BloodCastleScoreTableViewPlugin_Name { get { return ResourceManager.GetString("BloodCastleScoreTableViewPlugin_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IBloodCastleStateViewPlugin which is forwarding everything to the game client with specific data packets.. /// public static string BloodCastleStateViewPlugIn_Description { get { return ResourceManager.GetString("BloodCastleStateViewPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Blood Castle State View. /// public static string BloodCastleStateViewPlugIn_Name { get { return ResourceManager.GetString("BloodCastleStateViewPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for (elf soldier) buff request packets (0xF6, 0x31 identifier). /// public static string BuffRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("BuffRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Request available quests. /// public static string BuffRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("BuffRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IBuyNpcItemFailedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string BuyNpcItemFailedPlugIn_Description { get { return ResourceManager.GetString("BuyNpcItemFailedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Buy Npc Item Failed. /// public static string BuyNpcItemFailedPlugIn_Name { get { return ResourceManager.GetString("BuyNpcItemFailedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for npc item buy requests.. /// public static string BuyNpcItemHandlerPlugIn_Description { get { return ResourceManager.GetString("BuyNpcItemHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Buy Npc Item Handler. /// public static string BuyNpcItemHandlerPlugIn_Name { get { return ResourceManager.GetString("BuyNpcItemHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for CancelGuildCreation packets.. /// public static string CancelGuildCreationHandlerPlugIn_Description { get { return ResourceManager.GetString("CancelGuildCreationHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Cancel Guild Creation Handler. /// public static string CancelGuildCreationHandlerPlugIn_Name { get { return ResourceManager.GetString("CancelGuildCreationHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for online state change packets.. /// public static string ChangeOnlineStateHandlerPlugIn_Description { get { return ResourceManager.GetString("ChangeOnlineStateHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Change Online State Handler. /// public static string ChangeOnlineStateHandlerPlugIn_Name { get { return ResourceManager.GetString("ChangeOnlineStateHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IChangeTerrainAttributesViewPlugin which is forwarding everything to the game client with specific data packets.. /// public static string ChangeTerrainAttributesViewPlugIn_Description { get { return ResourceManager.GetString("ChangeTerrainAttributesViewPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Change Terrain Attributes View. /// public static string ChangeTerrainAttributesViewPlugIn_Name { get { return ResourceManager.GetString("ChangeTerrainAttributesViewPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IChangeTradeButtonStatePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ChangeTradeButtonStatePlugIn_Description { get { return ResourceManager.GetString("ChangeTradeButtonStatePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Change Trade Button State. /// public static string ChangeTradeButtonStatePlugIn_Name { get { return ResourceManager.GetString("ChangeTradeButtonStatePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for chaos castle enter request packets.. /// public static string ChaosCastleEnterHandlerPlugIn_Description { get { return ResourceManager.GetString("ChaosCastleEnterHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Chaos Castle Enter Handler. /// public static string ChaosCastleEnterHandlerPlugIn_Name { get { return ResourceManager.GetString("ChaosCastleEnterHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IChaosCastleStateViewPlugin which is forwarding everything to the game client with specific data packets.. /// public static string ChaosCastleStateViewPlugIn_Description { get { return ResourceManager.GetString("ChaosCastleStateViewPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Chaos Castle State View. /// public static string ChaosCastleStateViewPlugIn_Name { get { return ResourceManager.GetString("ChaosCastleStateViewPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for chaos mix packets.. /// public static string ChaosMixHandlerPlugIn_Description { get { return ResourceManager.GetString("ChaosMixHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Chaos Mix Handler. /// public static string ChaosMixHandlerPlugIn_Name { get { return ResourceManager.GetString("ChaosMixHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for character master skill point adding (0xF3, 0x52 identifier).. /// public static string CharacterAddMasterPointPacketHandlerPlugIn_Description { get { return ResourceManager.GetString("CharacterAddMasterPointPacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character - Add Master Skill Points. /// public static string CharacterAddMasterPointPacketHandlerPlugIn_Name { get { return ResourceManager.GetString("CharacterAddMasterPointPacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for 'client ready' packets (0xF3, 0x12 identifier) which are sent after map changes.. /// public static string CharacterClientReadyPacketHandlerPlugIn_Description { get { return ResourceManager.GetString("CharacterClientReadyPacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character - Client ready. /// public static string CharacterClientReadyPacketHandlerPlugIn_Name { get { return ResourceManager.GetString("CharacterClientReadyPacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for character creation packets (0xF3, 0x01 identifier).. /// public static string CharacterCreatePacketHandlerPlugIn_Description { get { return ResourceManager.GetString("CharacterCreatePacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character - Create. /// public static string CharacterCreatePacketHandlerPlugIn_Name { get { return ResourceManager.GetString("CharacterCreatePacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for character delete packets (0xF3, 0x02 identifier).. /// public static string CharacterDeletePacketHandlerPlugIn_Description { get { return ResourceManager.GetString("CharacterDeletePacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character - Delete. /// public static string CharacterDeletePacketHandlerPlugIn_Name { get { return ResourceManager.GetString("CharacterDeletePacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ICharacterFocusedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string CharacterFocusedPlugIn_Description { get { return ResourceManager.GetString("CharacterFocusedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character Focused. /// public static string CharacterFocusedPlugIn_Name { get { return ResourceManager.GetString("CharacterFocusedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for character focus packets (0xF3, 0x15 identifier).. /// public static string CharacterFocusPacketHandlerPlugIn_Description { get { return ResourceManager.GetString("CharacterFocusPacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character - Focus. /// public static string CharacterFocusPacketHandlerPlugIn_Name { get { return ResourceManager.GetString("CharacterFocusPacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for character packets (0xF3 identifier).. /// public static string CharacterGroupHandlerPlugIn_Description { get { return ResourceManager.GetString("CharacterGroupHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character Packet Handler. /// public static string CharacterGroupHandlerPlugIn_Name { get { return ResourceManager.GetString("CharacterGroupHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for character key configuration packets (0xF3, 0x30 identifier).. /// public static string CharacterKeyConfigurationPacketHandlerPlugIn_Description { get { return ResourceManager.GetString("CharacterKeyConfigurationPacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character - Key Configuration. /// public static string CharacterKeyConfigurationPacketHandlerPlugIn_Name { get { return ResourceManager.GetString("CharacterKeyConfigurationPacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for character list request packets (0xF3, 0x00 identifier).. /// public static string CharacterListRequestPacketHandlerPlugIn_Description { get { return ResourceManager.GetString("CharacterListRequestPacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character - Request List. /// public static string CharacterListRequestPacketHandlerPlugIn_Name { get { return ResourceManager.GetString("CharacterListRequestPacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for walk packets.. /// public static string CharacterMoveHandlerPlugIn_Description { get { return ResourceManager.GetString("CharacterMoveHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character move handler (ENG). /// public static string CharacterMoveHandlerPlugIn_Name { get { return ResourceManager.GetString("CharacterMoveHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for move packets, version 0.75.. /// public static string CharacterMoveHandlerPlugIn075_Description { get { return ResourceManager.GetString("CharacterMoveHandlerPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character move handler (0.75). /// public static string CharacterMoveHandlerPlugIn075_Name { get { return ResourceManager.GetString("CharacterMoveHandlerPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for character select packets (0xF3, 0x03 identifier).. /// public static string CharacterSelectPacketHandlerPlugIn_Description { get { return ResourceManager.GetString("CharacterSelectPacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character - Select. /// public static string CharacterSelectPacketHandlerPlugIn_Name { get { return ResourceManager.GetString("CharacterSelectPacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for character stat increase packets (0xF3, 0x06 identifier).. /// public static string CharacterStatIncreasePacketHandlerPlugIn_Description { get { return ResourceManager.GetString("CharacterStatIncreasePacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character - Stat increase . /// public static string CharacterStatIncreasePacketHandlerPlugIn_Name { get { return ResourceManager.GetString("CharacterStatIncreasePacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for walk packets.. /// public static string CharacterWalkHandlerPlugIn_Description { get { return ResourceManager.GetString("CharacterWalkHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character walk handler. /// public static string CharacterWalkHandlerPlugIn_Name { get { return ResourceManager.GetString("CharacterWalkHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for walk packets.. /// public static string CharacterWalkHandlerPlugIn075_Description { get { return ResourceManager.GetString("CharacterWalkHandlerPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Character walk handler. /// public static string CharacterWalkHandlerPlugIn075_Name { get { return ResourceManager.GetString("CharacterWalkHandlerPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for chat messages.. /// public static string ChatMessageHandlerPlugIn_Description { get { return ResourceManager.GetString("ChatMessageHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Chat Message Handler. /// public static string ChatMessageHandlerPlugIn_Name { get { return ResourceManager.GetString("ChatMessageHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for chat request packets.. /// public static string ChatRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("ChatRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Chat Request Handler. /// public static string ChatRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("ChatRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IChatRoomCreatedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ChatRoomCreatedPlugIn_Description { get { return ResourceManager.GetString("ChatRoomCreatedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Chat Room Created. /// public static string ChatRoomCreatedPlugIn_Name { get { return ResourceManager.GetString("ChatRoomCreatedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler which handles chat room invitation requests, where a player invites additional players to an existing chat room.. /// public static string ChatRoomInvitationRequestPlugIn_Description { get { return ResourceManager.GetString("ChatRoomInvitationRequestPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Chat Room Invitation Request. /// public static string ChatRoomInvitationRequestPlugIn_Name { get { return ResourceManager.GetString("ChatRoomInvitationRequestPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to View Plugin to send chat messages to the player. /// public static string ChatViewPlugIn_Description { get { return ResourceManager.GetString("ChatViewPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Chat View PlugIn. /// public static string ChatViewPlugIn_Name { get { return ResourceManager.GetString("ChatViewPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for close npc packets.. /// public static string CloseNpcDialogHandlerPlugIn_Description { get { return ResourceManager.GetString("CloseNpcDialogHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Close Npc Dialog Handler. /// public static string CloseNpcDialogHandlerPlugIn_Name { get { return ResourceManager.GetString("CloseNpcDialogHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ICloseVaultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string CloseVaultPlugIn_Description { get { return ResourceManager.GetString("CloseVaultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Close Vault. /// public static string CloseVaultPlugIn_Name { get { return ResourceManager.GetString("CloseVaultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for item consume packets.. /// public static string ConsumeItemHandlerPlugIn_Description { get { return ResourceManager.GetString("ConsumeItemHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Consume Item Handler. /// public static string ConsumeItemHandlerPlugIn_Name { get { return ResourceManager.GetString("ConsumeItemHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for item consume packets of version 0.75. /// public static string ConsumeItemHandlerPlugIn075_Description { get { return ResourceManager.GetString("ConsumeItemHandlerPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Consume Item Handler (075). /// public static string ConsumeItemHandlerPlugIn075_Name { get { return ResourceManager.GetString("ConsumeItemHandlerPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IConsumeSpecialItemPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ConsumeSpecialItemPlugIn_Description { get { return ResourceManager.GetString("ConsumeSpecialItemPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Consume Special Item. /// public static string ConsumeSpecialItemPlugIn_Name { get { return ResourceManager.GetString("ConsumeSpecialItemPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for packets which should close the crafting dialog (Chaos Machine).. /// public static string CraftingDialogCloseRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("CraftingDialogCloseRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Crafting Dialog Close Request Handler. /// public static string CraftingDialogCloseRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("CraftingDialogCloseRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ICurrentlyActiveQuestsPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string CurrentlyActiveQuestsPlugIn_Description { get { return ResourceManager.GetString("CurrentlyActiveQuestsPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Currently Active Quests. /// public static string CurrentlyActiveQuestsPlugIn_Name { get { return ResourceManager.GetString("CurrentlyActiveQuestsPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IActivateMagicEffectPlugIn and IDeactivateMagicEffectPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string DeActivateMagicEffectPlugIn_Description { get { return ResourceManager.GetString("DeActivateMagicEffectPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to De & ActivateMagicEffectPlugIn. /// public static string DeActivateMagicEffectPlugIn_Name { get { return ResourceManager.GetString("DeActivateMagicEffectPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IActivateMagicEffectPlugIn and IDeactivateMagicEffectPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string DeActivateMagicEffectPlugIn075_Description { get { return ResourceManager.GetString("DeActivateMagicEffectPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to De Activate Magic Effect (075). /// public static string DeActivateMagicEffectPlugIn075_Name { get { return ResourceManager.GetString("DeActivateMagicEffectPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for delete friend packets.. /// public static string DeleteFriendHandlerPlugIn_Description { get { return ResourceManager.GetString("DeleteFriendHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Delete Friend Handler. /// public static string DeleteFriendHandlerPlugIn_Name { get { return ResourceManager.GetString("DeleteFriendHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for devil square enter packets.. /// public static string DevilSquareEnterHandlerPlugIn_Description { get { return ResourceManager.GetString("DevilSquareEnterHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Devil Square Enter Handler. /// public static string DevilSquareEnterHandlerPlugIn_Name { get { return ResourceManager.GetString("DevilSquareEnterHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for drop item packets.. /// public static string DropItemHandlerPlugIn_Description { get { return ResourceManager.GetString("DropItemHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Drop Item Handler. /// public static string DropItemHandlerPlugIn_Name { get { return ResourceManager.GetString("DropItemHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IDroppedItemsDisappearedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string DroppedItemsDisappearedPlugIn_Description { get { return ResourceManager.GetString("DroppedItemsDisappearedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Dropped Items Disappeared. /// public static string DroppedItemsDisappearedPlugIn_Name { get { return ResourceManager.GetString("DroppedItemsDisappearedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for duel channel join request packets (new duel system), which is sent by a spectator.. /// public static string DuelChannelJoinRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("DuelChannelJoinRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Duel Channel Join Request Handler. /// public static string DuelChannelJoinRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("DuelChannelJoinRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for duel channel quit request packets (new duel system), which is sent by a spectator.. /// public static string DuelChannelQuitRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("DuelChannelQuitRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Duel Channel Quit Request Handler. /// public static string DuelChannelQuitRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("DuelChannelQuitRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IDuelEndedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string DuelEndedPlugIn_Description { get { return ResourceManager.GetString("DuelEndedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Duel Ended. /// public static string DuelEndedPlugIn_Name { get { return ResourceManager.GetString("DuelEndedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IDuelFinishedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string DuelFinishedPlugIn_Description { get { return ResourceManager.GetString("DuelFinishedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Duel Finished. /// public static string DuelFinishedPlugIn_Name { get { return ResourceManager.GetString("DuelFinishedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for duel packets (new system).. /// public static string DuelGroupHandlerPlugIn_Description { get { return ResourceManager.GetString("DuelGroupHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Duel Group Handler. /// public static string DuelGroupHandlerPlugIn_Name { get { return ResourceManager.GetString("DuelGroupHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IDuelHealthUpdatePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string DuelHealthUpdatePlugIn_Description { get { return ResourceManager.GetString("DuelHealthUpdatePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Duel Health Update. /// public static string DuelHealthUpdatePlugIn_Name { get { return ResourceManager.GetString("DuelHealthUpdatePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IDuelSpectatorAddedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string DuelSpectatorAddedPlugIn_Description { get { return ResourceManager.GetString("DuelSpectatorAddedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Duel Spectator Added. /// public static string DuelSpectatorAddedPlugIn_Name { get { return ResourceManager.GetString("DuelSpectatorAddedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IDuelSpectatorListUpdatePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string DuelSpectatorListUpdatePlugIn_Description { get { return ResourceManager.GetString("DuelSpectatorListUpdatePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Duel Spectator List Update. /// public static string DuelSpectatorListUpdatePlugIn_Name { get { return ResourceManager.GetString("DuelSpectatorListUpdatePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IDuelSpectatorRemovedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string DuelSpectatorRemovedPlugIn_Description { get { return ResourceManager.GetString("DuelSpectatorRemovedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Duel Spectator Removed. /// public static string DuelSpectatorRemovedPlugIn_Name { get { return ResourceManager.GetString("DuelSpectatorRemovedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for duel start request packets (new duel system).. /// public static string DuelStartRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("DuelStartRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Duel Start Request Handler. /// public static string DuelStartRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("DuelStartRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for duel start response packets (new duel system).. /// public static string DuelStartResponseHandlerPlugIn_Description { get { return ResourceManager.GetString("DuelStartResponseHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Duel Start Response Handler. /// public static string DuelStartResponseHandlerPlugIn_Name { get { return ResourceManager.GetString("DuelStartResponseHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IDuelStatusUpdatePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string DuelStatusUpdatePlugIn_Description { get { return ResourceManager.GetString("DuelStatusUpdatePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Duel Status Update. /// public static string DuelStatusUpdatePlugIn_Name { get { return ResourceManager.GetString("DuelStatusUpdatePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for duel stop request packets (new duel system).. /// public static string DuelStopResponseHandlerPlugIn_Description { get { return ResourceManager.GetString("DuelStopResponseHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Duel Stop Response Handler. /// public static string DuelStopResponseHandlerPlugIn_Name { get { return ResourceManager.GetString("DuelStopResponseHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for EnterOnGatekeeperRequest packets.. /// public static string EnterOnGatekeeperHandlerPlugIn_Description { get { return ResourceManager.GetString("EnterOnGatekeeperHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Enter On Gatekeeper Handler. /// public static string EnterOnGatekeeperHandlerPlugIn_Name { get { return ResourceManager.GetString("EnterOnGatekeeperHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for EnterOnWerewolfRequest packets.. /// public static string EnterOnWerewolfHandlerPlugIn_Description { get { return ResourceManager.GetString("EnterOnWerewolfHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Enter On Werewolf Handler. /// public static string EnterOnWerewolfHandlerPlugIn_Name { get { return ResourceManager.GetString("EnterOnWerewolfHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for event quest state request packets (0xF6, 0x21 identifier). /// public static string EventQuestStateRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("EventQuestStateRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Event quest state request. /// public static string EventQuestStateRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("EventQuestStateRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IFriendAddedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string FriendAddedPlugIn_Description { get { return ResourceManager.GetString("FriendAddedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Friend Added. /// public static string FriendAddedPlugIn_Name { get { return ResourceManager.GetString("FriendAddedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for friend add response packets.. /// public static string FriendAddResponseHandlerPlugIn_Description { get { return ResourceManager.GetString("FriendAddResponseHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Friend Add Response Handler. /// public static string FriendAddResponseHandlerPlugIn_Name { get { return ResourceManager.GetString("FriendAddResponseHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IFriendDeletedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string FriendDeletedPlugIn_Description { get { return ResourceManager.GetString("FriendDeletedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Friend Deleted. /// public static string FriendDeletedPlugIn_Name { get { return ResourceManager.GetString("FriendDeletedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IFriendStateUpdatePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string FriendStateUpdatePlugIn_Description { get { return ResourceManager.GetString("FriendStateUpdatePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Friend State Update. /// public static string FriendStateUpdatePlugIn_Name { get { return ResourceManager.GetString("FriendStateUpdatePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IFruitConsumptionResponsePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string FruitConsumptionResultPlugIn_Description { get { return ResourceManager.GetString("FruitConsumptionResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to CharacterFocusedPlugIn. /// public static string FruitConsumptionResultPlugIn_Name { get { return ResourceManager.GetString("FruitConsumptionResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for guild create packets.. /// public static string GuildCreateHandlerPlugIn_Description { get { return ResourceManager.GetString("GuildCreateHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild Create Handler. /// public static string GuildCreateHandlerPlugIn_Name { get { return ResourceManager.GetString("GuildCreateHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for guild create packets.. /// public static string GuildCreateHandlerPlugIn075_Description { get { return ResourceManager.GetString("GuildCreateHandlerPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild Create Handler (075). /// public static string GuildCreateHandlerPlugIn075_Name { get { return ResourceManager.GetString("GuildCreateHandlerPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for guild info request packets.. /// public static string GuildInfoRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("GuildInfoRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild Info Request Handler. /// public static string GuildInfoRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("GuildInfoRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IGuildJoinResponsePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string GuildJoinResponsePlugIn_Description { get { return ResourceManager.GetString("GuildJoinResponsePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild Join Response. /// public static string GuildJoinResponsePlugIn_Name { get { return ResourceManager.GetString("GuildJoinResponsePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for guild player kick packets.. /// public static string GuildKickPlayerHandlerPlugIn_Description { get { return ResourceManager.GetString("GuildKickPlayerHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild Kick Player Handler. /// public static string GuildKickPlayerHandlerPlugIn_Name { get { return ResourceManager.GetString("GuildKickPlayerHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IGuildKickResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string GuildKickResultPlugIn_Description { get { return ResourceManager.GetString("GuildKickResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild Kick Result. /// public static string GuildKickResultPlugIn_Name { get { return ResourceManager.GetString("GuildKickResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for guild list request packets.. /// public static string GuildListRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("GuildListRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild List Request Handler. /// public static string GuildListRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("GuildListRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for guild master answer packets.. /// public static string GuildMasterAnswerHandlerPlugIn_Description { get { return ResourceManager.GetString("GuildMasterAnswerHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild Master Answer Handler. /// public static string GuildMasterAnswerHandlerPlugIn_Name { get { return ResourceManager.GetString("GuildMasterAnswerHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for guild relationship change request packets (alliance/hostility requests).. /// public static string GuildRelationshipChangeHandlerPlugIn_Description { get { return ResourceManager.GetString("GuildRelationshipChangeHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild Relationship Change Handler. /// public static string GuildRelationshipChangeHandlerPlugIn_Name { get { return ResourceManager.GetString("GuildRelationshipChangeHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for guild relationship change response packets (the target guild master's answer).. /// public static string GuildRelationshipChangeResponseHandlerPlugIn_Description { get { return ResourceManager.GetString("GuildRelationshipChangeResponseHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild Relationship Change Response Handler. /// public static string GuildRelationshipChangeResponseHandlerPlugIn_Name { get { return ResourceManager.GetString("GuildRelationshipChangeResponseHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for guild request answer packets.. /// public static string GuildRequestAnswerHandlerPlugIn_Description { get { return ResourceManager.GetString("GuildRequestAnswerHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild Request Answer Handler. /// public static string GuildRequestAnswerHandlerPlugIn_Name { get { return ResourceManager.GetString("GuildRequestAnswerHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for guild requests.. /// public static string GuildRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("GuildRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild Request Handler. /// public static string GuildRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("GuildRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for guild war response packets.. /// public static string GuildWarResponseHandlerPlugIn_Description { get { return ResourceManager.GetString("GuildWarResponseHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild War Response Handler. /// public static string GuildWarResponseHandlerPlugIn_Name { get { return ResourceManager.GetString("GuildWarResponseHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IGuildWarScoreUpdatePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string GuildWarScoreUpdatePlugIn_Description { get { return ResourceManager.GetString("GuildWarScoreUpdatePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Guild War Score Update. /// public static string GuildWarScoreUpdatePlugIn_Name { get { return ResourceManager.GetString("GuildWarScoreUpdatePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for hit packets.. /// public static string HitHandlerPlugIn_Description { get { return ResourceManager.GetString("HitHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Hit Handler. /// public static string HitHandlerPlugIn_Name { get { return ResourceManager.GetString("HitHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for hit packets.. /// public static string HitHandlerPlugIn075_Description { get { return ResourceManager.GetString("HitHandlerPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to HitHandlerPlugIn 0.75. /// public static string HitHandlerPlugIn075_Name { get { return ResourceManager.GetString("HitHandlerPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IInitializeDuelPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string InitializeDuelPlugIn_Description { get { return ResourceManager.GetString("InitializeDuelPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Initialize Duel. /// public static string InitializeDuelPlugIn_Name { get { return ResourceManager.GetString("InitializeDuelPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IInitializeMessengerPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string InitializeMessengerPlugIn_Description { get { return ResourceManager.GetString("InitializeMessengerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Initialize Messenger. /// public static string InitializeMessengerPlugIn_Name { get { return ResourceManager.GetString("InitializeMessengerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IItemAppearPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ItemAppearPlugIn_Description { get { return ResourceManager.GetString("ItemAppearPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Appear. /// public static string ItemAppearPlugIn_Name { get { return ResourceManager.GetString("ItemAppearPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IItemDropResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ItemDropResultPlugIn_Description { get { return ResourceManager.GetString("ItemDropResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Drop Result. /// public static string ItemDropResultPlugIn_Name { get { return ResourceManager.GetString("ItemDropResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IItemDurabilityChangedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ItemDurabilityChangedPlugIn_Description { get { return ResourceManager.GetString("ItemDurabilityChangedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Durability Changed. /// public static string ItemDurabilityChangedPlugIn_Name { get { return ResourceManager.GetString("ItemDurabilityChangedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IItemMovedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ItemMovedPlugIn_Description { get { return ResourceManager.GetString("ItemMovedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Moved. /// public static string ItemMovedPlugIn_Name { get { return ResourceManager.GetString("ItemMovedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for extended item move packets.. /// public static string ItemMoveExtendedHandlerPlugIn_Description { get { return ResourceManager.GetString("ItemMoveExtendedHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Move Extended Handler. /// public static string ItemMoveExtendedHandlerPlugIn_Name { get { return ResourceManager.GetString("ItemMoveExtendedHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IItemMoveFailedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ItemMoveFailedPlugIn_Description { get { return ResourceManager.GetString("ItemMoveFailedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Move Failed. /// public static string ItemMoveFailedPlugIn_Name { get { return ResourceManager.GetString("ItemMoveFailedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for item move packets.. /// public static string ItemMoveHandlerPlugIn_Description { get { return ResourceManager.GetString("ItemMoveHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Move Handler. /// public static string ItemMoveHandlerPlugIn_Name { get { return ResourceManager.GetString("ItemMoveHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IItemPickUpFailedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ItemPickUpFailedPlugIn_Description { get { return ResourceManager.GetString("ItemPickUpFailedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Pick Up Failed. /// public static string ItemPickUpFailedPlugIn_Name { get { return ResourceManager.GetString("ItemPickUpFailedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IItemPriceSetResponsePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ItemPriceSetResponsePlugIn_Description { get { return ResourceManager.GetString("ItemPriceSetResponsePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Price Set Response. /// public static string ItemPriceSetResponsePlugIn_Name { get { return ResourceManager.GetString("ItemPriceSetResponsePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IItemRemovedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ItemRemovedPlugIn_Description { get { return ResourceManager.GetString("ItemRemovedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Removed. /// public static string ItemRemovedPlugIn_Name { get { return ResourceManager.GetString("ItemRemovedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for item repair packets.. /// public static string ItemRepairHandlerPlugIn_Description { get { return ResourceManager.GetString("ItemRepairHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Repair Handler. /// public static string ItemRepairHandlerPlugIn_Name { get { return ResourceManager.GetString("ItemRepairHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default item serializer. It's most likely only correct for season 6.. /// public static string ItemSerializer_Description { get { return ResourceManager.GetString("ItemSerializer_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Serializer. /// public static string ItemSerializer_Name { get { return ResourceManager.GetString("ItemSerializer_Name", resourceCulture); } } /// /// Looks up a localized string similar to The item serializer for game client version 0.75. /// public static string ItemSerializer075_Description { get { return ResourceManager.GetString("ItemSerializer075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Serializer 0.75. /// public static string ItemSerializer075_Name { get { return ResourceManager.GetString("ItemSerializer075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The item serializer for game client version 0.95. /// public static string ItemSerializer095_Description { get { return ResourceManager.GetString("ItemSerializer095_Description", resourceCulture); } } /// /// Looks up a localized string similar to ItemSerializer095. /// public static string ItemSerializer095_Name { get { return ResourceManager.GetString("ItemSerializer095_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended item serializer. It's most likely only correct for season 6.. /// public static string ItemSerializerExtended_Description { get { return ResourceManager.GetString("ItemSerializerExtended_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Serializer. /// public static string ItemSerializerExtended_Name { get { return ResourceManager.GetString("ItemSerializerExtended_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IItemSoldByPlayerShopPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ItemSoldByPlayerShopPlugIn_Description { get { return ResourceManager.GetString("ItemSoldByPlayerShopPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Sold By Player Shop. /// public static string ItemSoldByPlayerShopPlugIn_Name { get { return ResourceManager.GetString("ItemSoldByPlayerShopPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IItemSoldToNpcPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ItemSoldToNpcPlugIn_Description { get { return ResourceManager.GetString("ItemSoldToNpcPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Sold To Npc. /// public static string ItemSoldToNpcPlugIn_Name { get { return ResourceManager.GetString("ItemSoldToNpcPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IItemUpgradedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ItemUpgradedPlugIn_Description { get { return ResourceManager.GetString("ItemUpgradedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Item Upgraded. /// public static string ItemUpgradedPlugIn_Name { get { return ResourceManager.GetString("ItemUpgradedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for jewel mix packets.. /// public static string JewelMixHandlerPlugIn_Description { get { return ResourceManager.GetString("JewelMixHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Jewel Mix Handler. /// public static string JewelMixHandlerPlugIn_Name { get { return ResourceManager.GetString("JewelMixHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ILegacyQuestRewardPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string LegacyQuestRewardPlugIn_Description { get { return ResourceManager.GetString("LegacyQuestRewardPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Reward. /// public static string LegacyQuestRewardPlugIn_Name { get { return ResourceManager.GetString("LegacyQuestRewardPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ILegacyQuestStateDialogPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string LegacyQuestStateDialogPlugIn_Description { get { return ResourceManager.GetString("LegacyQuestStateDialogPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Status Dialog. /// public static string LegacyQuestStateDialogPlugIn_Name { get { return ResourceManager.GetString("LegacyQuestStateDialogPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ILetterDeletedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string LetterDeletedPlugIn_Description { get { return ResourceManager.GetString("LetterDeletedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Letter Deleted. /// public static string LetterDeletedPlugIn_Name { get { return ResourceManager.GetString("LetterDeletedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for letter delete packets.. /// public static string LetterDeleteHandlerPlugIn_Description { get { return ResourceManager.GetString("LetterDeleteHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Letter Delete Handler. /// public static string LetterDeleteHandlerPlugIn_Name { get { return ResourceManager.GetString("LetterDeleteHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for letter read request packets.. /// public static string LetterReadRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("LetterReadRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Letter Read Request Handler. /// public static string LetterReadRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("LetterReadRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for letter send packets.. /// public static string LetterSendHandlerPlugIn_Description { get { return ResourceManager.GetString("LetterSendHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Letter Send Handler. /// public static string LetterSendHandlerPlugIn_Name { get { return ResourceManager.GetString("LetterSendHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ILetterSendResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string LetterSendResultPlugIn_Description { get { return ResourceManager.GetString("LetterSendResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Letter Send Result. /// public static string LetterSendResultPlugIn_Name { get { return ResourceManager.GetString("LetterSendResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for login packets.. /// public static string LogInHandlerPlugIn_Description { get { return ResourceManager.GetString("LogInHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Login. /// public static string LogInHandlerPlugIn_Name { get { return ResourceManager.GetString("LogInHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet group handler for log in and out packets (0xF1).. /// public static string LogInOutGroup_Description { get { return ResourceManager.GetString("LogInOutGroup_Description", resourceCulture); } } /// /// Looks up a localized string similar to Log In & Out Group. /// public static string LogInOutGroup_Name { get { return ResourceManager.GetString("LogInOutGroup_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for logout (by cheat) packets.. /// public static string LogOutByCheatDetectionHandlerPlugIn_Description { get { return ResourceManager.GetString("LogOutByCheatDetectionHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Logout by cheat handler. /// public static string LogOutByCheatDetectionHandlerPlugIn_Name { get { return ResourceManager.GetString("LogOutByCheatDetectionHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for logout packets.. /// public static string LogOutHandlerPlugIn_Description { get { return ResourceManager.GetString("LogOutHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Logout handler. /// public static string LogOutHandlerPlugIn_Name { get { return ResourceManager.GetString("LogOutHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ILogoutPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string LogoutPlugIn_Description { get { return ResourceManager.GetString("LogoutPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Logout. /// public static string LogoutPlugIn_Name { get { return ResourceManager.GetString("LogoutPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for magic effect cancel packets.. /// public static string MagicEffectCancelHandlerPlugIn_Description { get { return ResourceManager.GetString("MagicEffectCancelHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Magic Effect Cancel Handler. /// public static string MagicEffectCancelHandlerPlugIn_Name { get { return ResourceManager.GetString("MagicEffectCancelHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IMapChangePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string MapChangePlugIn_Description { get { return ResourceManager.GetString("MapChangePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Map Change. /// public static string MapChangePlugIn_Name { get { return ResourceManager.GetString("MapChangePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IMapChangePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string MapChangePlugIn075_Description { get { return ResourceManager.GetString("MapChangePlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Map Change (075). /// public static string MapChangePlugIn075_Name { get { return ResourceManager.GetString("MapChangePlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IMapEventStateUpdatePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string MapEventStateUpdatePlugIn_Description { get { return ResourceManager.GetString("MapEventStateUpdatePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Map Event State Update. /// public static string MapEventStateUpdatePlugIn_Name { get { return ResourceManager.GetString("MapEventStateUpdatePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IMasterSkillLevelChangedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string MasterSkillLevelChangedPlugIn_Description { get { return ResourceManager.GetString("MasterSkillLevelChangedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Master Skill Level Changed. /// public static string MasterSkillLevelChangedPlugIn_Name { get { return ResourceManager.GetString("MasterSkillLevelChangedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for mini game opening state request packets.. /// public static string MiniGameOpeningStateRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("MiniGameOpeningStateRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Mini Game Opening State Request Handler. /// public static string MiniGameOpeningStateRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("MiniGameOpeningStateRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IMiniGameScoreTableViewPlugin which is forwarding everything to the game client with specific data packets.. /// public static string MiniGameScoreTableViewPlugin_Description { get { return ResourceManager.GetString("MiniGameScoreTableViewPlugin_Description", resourceCulture); } } /// /// Looks up a localized string similar to MiniGameScoreTableViewPlugin. /// public static string MiniGameScoreTableViewPlugin_Name { get { return ResourceManager.GetString("MiniGameScoreTableViewPlugin_Name", resourceCulture); } } /// /// Looks up a localized string similar to Sends the new MU Helper status to the client.. /// public static string MuHelperConfigurationUpdatePlugIn_Description { get { return ResourceManager.GetString("MuHelperConfigurationUpdatePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Mu Helper Configuration Update. /// public static string MuHelperConfigurationUpdatePlugIn_Name { get { return ResourceManager.GetString("MuHelperConfigurationUpdatePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Group packet handler for mu helper packets (0xBF identifier).. /// public static string MuHelperGroupHandler_Description { get { return ResourceManager.GetString("MuHelperGroupHandler_Description", resourceCulture); } } /// /// Looks up a localized string similar to MuHelperGroupHandler. /// public static string MuHelperGroupHandler_Name { get { return ResourceManager.GetString("MuHelperGroupHandler_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for mu bot data save request.. /// public static string MuHelperSaveDataRequestHandlerPlugin_Description { get { return ResourceManager.GetString("MuHelperSaveDataRequestHandlerPlugin_Description", resourceCulture); } } /// /// Looks up a localized string similar to MuHelperSaveDataRequestHandlerPlugin. /// public static string MuHelperSaveDataRequestHandlerPlugin_Name { get { return ResourceManager.GetString("MuHelperSaveDataRequestHandlerPlugin_Name", resourceCulture); } } /// /// Looks up a localized string similar to Initializes the MU Helper settings when the player enters the world.. /// public static string MuHelperSettingsInitializationPlugIn_Description { get { return ResourceManager.GetString("MuHelperSettingsInitializationPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to MU Helper Settings Initialization. /// public static string MuHelperSettingsInitializationPlugIn_Name { get { return ResourceManager.GetString("MuHelperSettingsInitializationPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for MU Helper status change requests.. /// public static string MuHelperStatusChangeRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("MuHelperStatusChangeRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Mu Helper Status Change Request Handler. /// public static string MuHelperStatusChangeRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("MuHelperStatusChangeRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Sends the MU Helper status update to the client.. /// public static string MuHelperStatusUpdatePlugIn_Description { get { return ResourceManager.GetString("MuHelperStatusUpdatePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Mu Helper Status Update. /// public static string MuHelperStatusUpdatePlugIn_Name { get { return ResourceManager.GetString("MuHelperStatusUpdatePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the INewNpcsInScopePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string NewNpcsInScopePlugIn_Description { get { return ResourceManager.GetString("NewNpcsInScopePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to NPCs in scope PlugIn. /// public static string NewNpcsInScopePlugIn_Name { get { return ResourceManager.GetString("NewNpcsInScopePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the INewNpcsInScopePlugIn which is forwarding everything to the game client with specific data packets for version 0.75.. /// public static string NewNpcsInScopePlugIn075_Description { get { return ResourceManager.GetString("NewNpcsInScopePlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to NPCs in scope PlugIn 0.75. /// public static string NewNpcsInScopePlugIn075_Name { get { return ResourceManager.GetString("NewNpcsInScopePlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the INewNpcsInScopePlugIn which is forwarding everything to the game client with specific data packets for version 0.75.. /// public static string NewNpcsInScopePlugIn095_Description { get { return ResourceManager.GetString("NewNpcsInScopePlugIn095_Description", resourceCulture); } } /// /// Looks up a localized string similar to New Npcs In Scope (095). /// public static string NewNpcsInScopePlugIn095_Name { get { return ResourceManager.GetString("NewNpcsInScopePlugIn095_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the INewPlayersInScopePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string NewPlayersInScopeExtendedPlugIn_Description { get { return ResourceManager.GetString("NewPlayersInScopeExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to New Players In Scope Extended. /// public static string NewPlayersInScopeExtendedPlugIn_Name { get { return ResourceManager.GetString("NewPlayersInScopeExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the INewPlayersInScopePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string NewPlayersInScopePlugIn_Description { get { return ResourceManager.GetString("NewPlayersInScopePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to New Players In Scope. /// public static string NewPlayersInScopePlugIn_Name { get { return ResourceManager.GetString("NewPlayersInScopePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the INewPlayersInScopePlugIn which is forwarding everything to the game client with specific data packets for version 0.75.. /// public static string NewPlayersInScopePlugIn075_Description { get { return ResourceManager.GetString("NewPlayersInScopePlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to New Players In Scope (075). /// public static string NewPlayersInScopePlugIn075_Name { get { return ResourceManager.GetString("NewPlayersInScopePlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the INewPlayersInScopePlugIn which is forwarding everything to the game client with specific data packets for version 0.75.. /// public static string NewPlayersInScopePlugIn095_Description { get { return ResourceManager.GetString("NewPlayersInScopePlugIn095_Description", resourceCulture); } } /// /// Looks up a localized string similar to New Players In Scope (095). /// public static string NewPlayersInScopePlugIn095_Name { get { return ResourceManager.GetString("NewPlayersInScopePlugIn095_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for npc action packets (0xD0 identifier).. /// public static string NpcActionGroupHandlerPlugIn_Description { get { return ResourceManager.GetString("NpcActionGroupHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to NPC Action Packet Handler. /// public static string NpcActionGroupHandlerPlugIn_Name { get { return ResourceManager.GetString("NpcActionGroupHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the INpcDialogClosedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string NpcDialogClosedPlugIn075_Description { get { return ResourceManager.GetString("NpcDialogClosedPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Npc Dialog Closed (075). /// public static string NpcDialogClosedPlugIn075_Name { get { return ResourceManager.GetString("NpcDialogClosedPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the INpcItemBoughtPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string NpcItemBoughtPlugIn_Description { get { return ResourceManager.GetString("NpcItemBoughtPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Npc Item Bought. /// public static string NpcItemBoughtPlugIn_Name { get { return ResourceManager.GetString("NpcItemBoughtPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IObjectGotKilledPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ObjectGotKilledPlugIn_Description { get { return ResourceManager.GetString("ObjectGotKilledPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Object Got Killed. /// public static string ObjectGotKilledPlugIn_Name { get { return ResourceManager.GetString("ObjectGotKilledPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IObjectMovedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ObjectMovedPlugIn_Description { get { return ResourceManager.GetString("ObjectMovedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Object Moved. /// public static string ObjectMovedPlugIn_Name { get { return ResourceManager.GetString("ObjectMovedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IObjectMovedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ObjectMovedPlugIn075_Description { get { return ResourceManager.GetString("ObjectMovedPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to ObjectMovedPlugIn 0.75. /// public static string ObjectMovedPlugIn075_Name { get { return ResourceManager.GetString("ObjectMovedPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IObjectMovedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ObjectMovedPlugInExtended_Description { get { return ResourceManager.GetString("ObjectMovedPlugInExtended_Description", resourceCulture); } } /// /// Looks up a localized string similar to ObjectMovedPlugInExtended. /// public static string ObjectMovedPlugInExtended_Name { get { return ResourceManager.GetString("ObjectMovedPlugInExtended_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IObjectsOutOfScopePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ObjectsOutOfScopePlugIn_Description { get { return ResourceManager.GetString("ObjectsOutOfScopePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Objects Out Of Scope. /// public static string ObjectsOutOfScopePlugIn_Name { get { return ResourceManager.GetString("ObjectsOutOfScopePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IOpenNpcWindowPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string OpenNpcWindowPlugIn_Description { get { return ResourceManager.GetString("OpenNpcWindowPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Open Npc Window. /// public static string OpenNpcWindowPlugIn_Name { get { return ResourceManager.GetString("OpenNpcWindowPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the party view which is forwarding everything to the game client which specific data packets.. /// public static string PartyHealthViewPlugIn_Description { get { return ResourceManager.GetString("PartyHealthViewPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Party View. /// public static string PartyHealthViewPlugIn_Name { get { return ResourceManager.GetString("PartyHealthViewPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for party kick packets.. /// public static string PartyKickHandlerPlugIn_Description { get { return ResourceManager.GetString("PartyKickHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Party Kick Handler. /// public static string PartyKickHandlerPlugIn_Name { get { return ResourceManager.GetString("PartyKickHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for party list request packets.. /// public static string PartyListRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("PartyListRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Party List Request Handler. /// public static string PartyListRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("PartyListRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IPartyMemberRemovedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string PartyMemberRemovedPlugIn_Description { get { return ResourceManager.GetString("PartyMemberRemovedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Party Member Removed. /// public static string PartyMemberRemovedPlugIn_Name { get { return ResourceManager.GetString("PartyMemberRemovedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for party request packets.. /// public static string PartyRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("PartyRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Party Request Handler. /// public static string PartyRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("PartyRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for party response packets.. /// public static string PartyResponseHandlerPlugIn_Description { get { return ResourceManager.GetString("PartyResponseHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Party Response Handler. /// public static string PartyResponseHandlerPlugIn_Name { get { return ResourceManager.GetString("PartyResponseHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to View plugin to show pet attacks.. /// public static string PetAttackViewPlugIn_Description { get { return ResourceManager.GetString("PetAttackViewPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Pet Attack View. /// public static string PetAttackViewPlugIn_Name { get { return ResourceManager.GetString("PetAttackViewPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to View plugin to signal a changed pet behaviour.. /// public static string PetBehaviourChangedViewPlugIn_Description { get { return ResourceManager.GetString("PetBehaviourChangedViewPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Pet Behaviour Changed View. /// public static string PetBehaviourChangedViewPlugIn_Name { get { return ResourceManager.GetString("PetBehaviourChangedViewPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for pet command request packets.. /// public static string PetCommandRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("PetCommandRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Pet Command Request Handler. /// public static string PetCommandRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("PetCommandRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for pet info request packets.. /// public static string PetInfoRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("PetInfoRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Pet Info Request Handler. /// public static string PetInfoRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("PetInfoRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IPetInfoViewPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string PetInfoViewPlugIn_Description { get { return ResourceManager.GetString("PetInfoViewPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Pet Info View. /// public static string PetInfoViewPlugIn_Name { get { return ResourceManager.GetString("PetInfoViewPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for item pickup packets.. /// public static string PickupItemHandlerPlugIn_Description { get { return ResourceManager.GetString("PickupItemHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Pickup Item Handler. /// public static string PickupItemHandlerPlugIn_Name { get { return ResourceManager.GetString("PickupItemHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for item pickup packets for version 0.75.. /// public static string PickupItemHandlerPlugIn075_Description { get { return ResourceManager.GetString("PickupItemHandlerPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to PickupItemHandlerPlugIn 0.75. /// public static string PickupItemHandlerPlugIn075_Name { get { return ResourceManager.GetString("PickupItemHandlerPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IPlayerLeftGuildPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string PlayerLeftGuildPlugIn_Description { get { return ResourceManager.GetString("PlayerLeftGuildPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Player Left Guild. /// public static string PlayerLeftGuildPlugIn_Name { get { return ResourceManager.GetString("PlayerLeftGuildPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler which handles buy requests to a player shop (3F 06).. /// public static string PlayerShopBuyRequestPacketHandlerPlugIn_Description { get { return ResourceManager.GetString("PlayerShopBuyRequestPacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Player Shop - Buy request. /// public static string PlayerShopBuyRequestPacketHandlerPlugIn_Name { get { return ResourceManager.GetString("PlayerShopBuyRequestPacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IPlayerShopBuyRequestResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string PlayerShopBuyRequestResultExtendedPlugIn_Description { get { return ResourceManager.GetString("PlayerShopBuyRequestResultExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Player Shop Buy Request Result Extended. /// public static string PlayerShopBuyRequestResultExtendedPlugIn_Name { get { return ResourceManager.GetString("PlayerShopBuyRequestResultExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IPlayerShopBuyRequestResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string PlayerShopBuyRequestResultPlugIn_Description { get { return ResourceManager.GetString("PlayerShopBuyRequestResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Player Shop Buy Request Result. /// public static string PlayerShopBuyRequestResultPlugIn_Name { get { return ResourceManager.GetString("PlayerShopBuyRequestResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IPlayerShopClosedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string PlayerShopClosedPlugIn_Description { get { return ResourceManager.GetString("PlayerShopClosedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Player Shop Closed. /// public static string PlayerShopClosedPlugIn_Name { get { return ResourceManager.GetString("PlayerShopClosedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler which opens the player shop (3F 03).. /// public static string PlayerShopClosePacketHandlerPlugIn_Description { get { return ResourceManager.GetString("PlayerShopClosePacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Player Shop - Close. /// public static string PlayerShopClosePacketHandlerPlugIn_Name { get { return ResourceManager.GetString("PlayerShopClosePacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IPlayerShopOpenedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string PlayerShopOpenedPlugIn_Description { get { return ResourceManager.GetString("PlayerShopOpenedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Player Shop Opened. /// public static string PlayerShopOpenedPlugIn_Name { get { return ResourceManager.GetString("PlayerShopOpenedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler which opens the player shop (3F 02).. /// public static string PlayerShopOpenPacketHandlerPlugIn_Description { get { return ResourceManager.GetString("PlayerShopOpenPacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Player Shop - Open. /// public static string PlayerShopOpenPacketHandlerPlugIn_Name { get { return ResourceManager.GetString("PlayerShopOpenPacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler which handles requests for the item list of another player (3F 05).. /// public static string PlayerShopRequestItemListPacketHandlerPlugIn_Description { get { return ResourceManager.GetString("PlayerShopRequestItemListPacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Player Shop - Request Item List. /// public static string PlayerShopRequestItemListPacketHandlerPlugIn_Name { get { return ResourceManager.GetString("PlayerShopRequestItemListPacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler which sets prices for an item in the player shop (3F 01).. /// public static string PlayerShopSetItemPricePacketHandlerPlugIn_Description { get { return ResourceManager.GetString("PlayerShopSetItemPricePacketHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Player Shop - Set Price. /// public static string PlayerShopSetItemPricePacketHandlerPlugIn_Name { get { return ResourceManager.GetString("PlayerShopSetItemPricePacketHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IQuestCancelledPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string QuestCancelledPlugIn_Description { get { return ResourceManager.GetString("QuestCancelledPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Cancelled. /// public static string QuestCancelledPlugIn_Name { get { return ResourceManager.GetString("QuestCancelledPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for quest cancel request packets (0xF6, 0x0F identifier). /// public static string QuestCancelRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("QuestCancelRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Cancel Request. /// public static string QuestCancelRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("QuestCancelRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for quest client action packets (0xF6, 0x10 identifier). /// public static string QuestClientActionHandlerPlugIn_Description { get { return ResourceManager.GetString("QuestClientActionHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Client Action. /// public static string QuestClientActionHandlerPlugIn_Name { get { return ResourceManager.GetString("QuestClientActionHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for quest completion request packets (0xF6, 0x0D identifier). /// public static string QuestCompletionRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("QuestCompletionRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Completion Request. /// public static string QuestCompletionRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("QuestCompletionRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IQuestCompletionResponsePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string QuestCompletionResponsePlugIn_Description { get { return ResourceManager.GetString("QuestCompletionResponsePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Completion Response. /// public static string QuestCompletionResponsePlugIn_Name { get { return ResourceManager.GetString("QuestCompletionResponsePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IQuestEventResponsePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string QuestEventResponsePlugIn_Description { get { return ResourceManager.GetString("QuestEventResponsePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Event Quests Response. /// public static string QuestEventResponsePlugIn_Name { get { return ResourceManager.GetString("QuestEventResponsePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for quest packets (0xF6 identifier).. /// public static string QuestGroupHandlerPlugIn_Description { get { return ResourceManager.GetString("QuestGroupHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest Packet Handler. /// public static string QuestGroupHandlerPlugIn_Name { get { return ResourceManager.GetString("QuestGroupHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for quest proceed request packets (0xF6, 0x0B identifier). /// public static string QuestProceedRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("QuestProceedRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Proceed Request. /// public static string QuestProceedRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("QuestProceedRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IQuestProgressPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string QuestProgressExtendedPlugIn_Description { get { return ResourceManager.GetString("QuestProgressExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest Progress Extended. /// public static string QuestProgressExtendedPlugIn_Name { get { return ResourceManager.GetString("QuestProgressExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IQuestProgressPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string QuestProgressPlugIn_Description { get { return ResourceManager.GetString("QuestProgressPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest Progress. /// public static string QuestProgressPlugIn_Name { get { return ResourceManager.GetString("QuestProgressPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for quest select request packets (0xF6, 0x0A identifier). /// public static string QuestSelectRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("QuestSelectRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Select Request. /// public static string QuestSelectRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("QuestSelectRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IQuestStartedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string QuestStartedPlugIn_Description { get { return ResourceManager.GetString("QuestStartedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Started. /// public static string QuestStartedPlugIn_Name { get { return ResourceManager.GetString("QuestStartedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for the quest state list request for the legacy quest system (0xA0 identifier). /// public static string QuestStateListLegacyRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("QuestStateListLegacyRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest state list request (legacy). /// public static string QuestStateListLegacyRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("QuestStateListLegacyRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for quest state request packets (0xF6, 0x1B identifier). /// public static string QuestStateRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("QuestStateRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Request quest state. /// public static string QuestStateRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("QuestStateRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IQuestStateResponsePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string QuestStateResponseExtendedPlugIn_Description { get { return ResourceManager.GetString("QuestStateResponseExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest State Response Extended. /// public static string QuestStateResponseExtendedPlugIn_Name { get { return ResourceManager.GetString("QuestStateResponseExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IQuestStateResponsePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string QuestStateResponsePlugIn_Description { get { return ResourceManager.GetString("QuestStateResponsePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - State response. /// public static string QuestStateResponsePlugIn_Name { get { return ResourceManager.GetString("QuestStateResponsePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for the quest state set request for the legacy quest system (0xA2 identifier).. /// public static string QuestStateSetLegacyRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("QuestStateSetLegacyRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest state set request (legacy). /// public static string QuestStateSetLegacyRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("QuestStateSetLegacyRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IQuestStepInfoPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string QuestStepInfoPlugIn_Description { get { return ResourceManager.GetString("QuestStepInfoPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Step Info. /// public static string QuestStepInfoPlugIn_Name { get { return ResourceManager.GetString("QuestStepInfoPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for rage fighter area skill attack packets (dark side).. /// public static string RageSkillAttackHandlerPlugIn_Description { get { return ResourceManager.GetString("RageSkillAttackHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Rage Skill Attack Handler. /// public static string RageSkillAttackHandlerPlugIn_Name { get { return ResourceManager.GetString("RageSkillAttackHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for rage fighter area skill attack packets (dark side).. /// public static string RageSkillAttackRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("RageSkillAttackRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Rage Skill Attack Request Handler. /// public static string RageSkillAttackRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("RageSkillAttackRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for remove alliance guild request packets.. /// public static string RemoveAllianceGuildHandlerPlugIn_Description { get { return ResourceManager.GetString("RemoveAllianceGuildHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Remove Alliance Guild Handler. /// public static string RemoveAllianceGuildHandlerPlugIn_Name { get { return ResourceManager.GetString("RemoveAllianceGuildHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for vault pin remove packets (0x83, 0x02 identifier).. /// public static string RemoveVaultPinPlugIn_Description { get { return ResourceManager.GetString("RemoveVaultPinPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Vault Lock - Remove Pin. /// public static string RemoveVaultPinPlugIn_Name { get { return ResourceManager.GetString("RemoveVaultPinPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IRequestedItemConsumptionFailedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string RequestedItemConsumptionFailedExtendedPlugIn_Description { get { return ResourceManager.GetString("RequestedItemConsumptionFailedExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Requested Item Consumption Failed Extended. /// public static string RequestedItemConsumptionFailedExtendedPlugIn_Name { get { return ResourceManager.GetString("RequestedItemConsumptionFailedExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IRequestedItemConsumptionFailedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string RequestedItemConsumptionFailedPlugIn_Description { get { return ResourceManager.GetString("RequestedItemConsumptionFailedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Requested Item Consumption Failed. /// public static string RequestedItemConsumptionFailedPlugIn_Name { get { return ResourceManager.GetString("RequestedItemConsumptionFailedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IRequestedTradeMoneyHasBeenSetPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string RequestedTradeMoneyHasBeenSetPlugIn_Description { get { return ResourceManager.GetString("RequestedTradeMoneyHasBeenSetPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Requested Trade Money Has Been Set. /// public static string RequestedTradeMoneyHasBeenSetPlugIn_Name { get { return ResourceManager.GetString("RequestedTradeMoneyHasBeenSetPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IRespawnAfterDeathPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string RespawnAfterDeathExtendedPlugIn_Description { get { return ResourceManager.GetString("RespawnAfterDeathExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Respawn After Death Extended. /// public static string RespawnAfterDeathExtendedPlugIn_Name { get { return ResourceManager.GetString("RespawnAfterDeathExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IRespawnAfterDeathPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string RespawnAfterDeathPlugIn_Description { get { return ResourceManager.GetString("RespawnAfterDeathPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Respawn After Death. /// public static string RespawnAfterDeathPlugIn_Name { get { return ResourceManager.GetString("RespawnAfterDeathPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IRespawnAfterDeathPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string RespawnAfterDeathPlugIn075_Description { get { return ResourceManager.GetString("RespawnAfterDeathPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Respawn After Death (075). /// public static string RespawnAfterDeathPlugIn075_Name { get { return ResourceManager.GetString("RespawnAfterDeathPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IRespawnAfterDeathPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string RespawnAfterDeathPlugIn095_Description { get { return ResourceManager.GetString("RespawnAfterDeathPlugIn095_Description", resourceCulture); } } /// /// Looks up a localized string similar to Respawn After Death (095). /// public static string RespawnAfterDeathPlugIn095_Name { get { return ResourceManager.GetString("RespawnAfterDeathPlugIn095_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for item sale to npc packets.. /// public static string SellItemToNpcHandlerPlugIn_Description { get { return ResourceManager.GetString("SellItemToNpcHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Sell Item To Npc Handler. /// public static string SellItemToNpcHandlerPlugIn_Name { get { return ResourceManager.GetString("SellItemToNpcHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ISetTradeMoneyPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string SetTradeMoneyPlugIn_Description { get { return ResourceManager.GetString("SetTradeMoneyPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Set Trade Money. /// public static string SetTradeMoneyPlugIn_Name { get { return ResourceManager.GetString("SetTradeMoneyPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for vault pin set packets (0x83, 0x01 identifier).. /// public static string SetVaultPinPlugIn_Description { get { return ResourceManager.GetString("SetVaultPinPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Vault Lock - Set Pin. /// public static string SetVaultPinPlugIn_Name { get { return ResourceManager.GetString("SetVaultPinPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowAllianceListPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowAllianceListPlugIn_Description { get { return ResourceManager.GetString("ShowAllianceListPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Alliance List. /// public static string ShowAllianceListPlugIn_Name { get { return ResourceManager.GetString("ShowAllianceListPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowAnimationPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowAnimationPlugIn_Description { get { return ResourceManager.GetString("ShowAnimationPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Animation. /// public static string ShowAnimationPlugIn_Name { get { return ResourceManager.GetString("ShowAnimationPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowAnimationPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowAnimationPlugIn075_Description { get { return ResourceManager.GetString("ShowAnimationPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Animation (075). /// public static string ShowAnimationPlugIn075_Name { get { return ResourceManager.GetString("ShowAnimationPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowAreaSkillAnimationPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowAreaSkillAnimationPlugIn_Description { get { return ResourceManager.GetString("ShowAreaSkillAnimationPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Area Skill Animation. /// public static string ShowAreaSkillAnimationPlugIn_Name { get { return ResourceManager.GetString("ShowAreaSkillAnimationPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowAreaSkillAnimationPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowAreaSkillAnimationPlugIn075_Description { get { return ResourceManager.GetString("ShowAreaSkillAnimationPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Area Skill Animation (075). /// public static string ShowAreaSkillAnimationPlugIn075_Name { get { return ResourceManager.GetString("ShowAreaSkillAnimationPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowAreaSkillAnimationPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowAreaSkillAnimationPlugIn095_Description { get { return ResourceManager.GetString("ShowAreaSkillAnimationPlugIn095_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Area Skill Animation (095). /// public static string ShowAreaSkillAnimationPlugIn095_Name { get { return ResourceManager.GetString("ShowAreaSkillAnimationPlugIn095_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowAvailableQuestsPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowAvailableQuestsPlugIn_Description { get { return ResourceManager.GetString("ShowAvailableQuestsPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Quest - Show available quests. /// public static string ShowAvailableQuestsPlugIn_Name { get { return ResourceManager.GetString("ShowAvailableQuestsPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowChainLightningPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowChainLightningPlugIn_Description { get { return ResourceManager.GetString("ShowChainLightningPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Chain Lightning. /// public static string ShowChainLightningPlugIn_Name { get { return ResourceManager.GetString("ShowChainLightningPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowCharacterCreationFailedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowCharacterCreationFailedPlugIn_Description { get { return ResourceManager.GetString("ShowCharacterCreationFailedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Character Creation Failed. /// public static string ShowCharacterCreationFailedPlugIn_Name { get { return ResourceManager.GetString("ShowCharacterCreationFailedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowCharacterDeleteResponsePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowCharacterDeleteResponsePlugIn_Description { get { return ResourceManager.GetString("ShowCharacterDeleteResponsePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Character Delete Response. /// public static string ShowCharacterDeleteResponsePlugIn_Name { get { return ResourceManager.GetString("ShowCharacterDeleteResponsePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IShowCharacterListPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowCharacterListExtendedPlugIn_Description { get { return ResourceManager.GetString("ShowCharacterListExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Character List Extended. /// public static string ShowCharacterListExtendedPlugIn_Name { get { return ResourceManager.GetString("ShowCharacterListExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowCharacterListPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowCharacterListPlugIn_Description { get { return ResourceManager.GetString("ShowCharacterListPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Character List. /// public static string ShowCharacterListPlugIn_Name { get { return ResourceManager.GetString("ShowCharacterListPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The implementation of the IShowCharacterListPlugIn which is forwarding everything to the game client with specific data packets for version 0.75.. /// public static string ShowCharacterListPlugIn075_Description { get { return ResourceManager.GetString("ShowCharacterListPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to ShowCharacterListPlugIn v0.75. /// public static string ShowCharacterListPlugIn075_Name { get { return ResourceManager.GetString("ShowCharacterListPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The implementation of the IShowCharacterListPlugIn which is forwarding everything to the game client with specific data packets for version 0.75.. /// public static string ShowCharacterListPlugIn095_Description { get { return ResourceManager.GetString("ShowCharacterListPlugIn095_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Character List (095). /// public static string ShowCharacterListPlugIn095_Name { get { return ResourceManager.GetString("ShowCharacterListPlugIn095_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowCreatedCharacterPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowCreatedCharacterPlugIn_Description { get { return ResourceManager.GetString("ShowCreatedCharacterPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Created Character. /// public static string ShowCreatedCharacterPlugIn_Name { get { return ResourceManager.GetString("ShowCreatedCharacterPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowDialogPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowDialogPlugIn_Description { get { return ResourceManager.GetString("ShowDialogPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Dialog. /// public static string ShowDialogPlugIn_Name { get { return ResourceManager.GetString("ShowDialogPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowDroppedItemsPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowDroppedItemsPlugIn_Description { get { return ResourceManager.GetString("ShowDroppedItemsPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Dropped Items. /// public static string ShowDroppedItemsPlugIn_Name { get { return ResourceManager.GetString("ShowDroppedItemsPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowDuelRequestPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowDuelRequestPlugIn_Description { get { return ResourceManager.GetString("ShowDuelRequestPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Duel Request. /// public static string ShowDuelRequestPlugIn_Name { get { return ResourceManager.GetString("ShowDuelRequestPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowDuelRequestResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowDuelRequestResultPlugIn_Description { get { return ResourceManager.GetString("ShowDuelRequestResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Duel Request Result. /// public static string ShowDuelRequestResultPlugIn_Name { get { return ResourceManager.GetString("ShowDuelRequestResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowDuelScoreUpdatePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowDuelScoreUpdatePlugIn_Description { get { return ResourceManager.GetString("ShowDuelScoreUpdatePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Duel Score Update. /// public static string ShowDuelScoreUpdatePlugIn_Name { get { return ResourceManager.GetString("ShowDuelScoreUpdatePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowEffectPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowEffectPlugIn_Description { get { return ResourceManager.GetString("ShowEffectPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Effect. /// public static string ShowEffectPlugIn_Name { get { return ResourceManager.GetString("ShowEffectPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowFriendInvitationResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowFriendInvitationResultPlugIn_Description { get { return ResourceManager.GetString("ShowFriendInvitationResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Friend Invitation Result. /// public static string ShowFriendInvitationResultPlugIn_Name { get { return ResourceManager.GetString("ShowFriendInvitationResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowFriendRequestPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowFriendRequestPlugIn_Description { get { return ResourceManager.GetString("ShowFriendRequestPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Friend Request. /// public static string ShowFriendRequestPlugIn_Name { get { return ResourceManager.GetString("ShowFriendRequestPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowGuildCreateResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowGuildCreateResultPlugIn_Description { get { return ResourceManager.GetString("ShowGuildCreateResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Guild Create Result. /// public static string ShowGuildCreateResultPlugIn_Name { get { return ResourceManager.GetString("ShowGuildCreateResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowGuildCreationDialogPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowGuildCreationDialogPlugIn_Description { get { return ResourceManager.GetString("ShowGuildCreationDialogPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Guild Creation Dialog. /// public static string ShowGuildCreationDialogPlugIn_Name { get { return ResourceManager.GetString("ShowGuildCreationDialogPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowGuildInfoPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowGuildInfoPlugIn_Description { get { return ResourceManager.GetString("ShowGuildInfoPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Guild Info. /// public static string ShowGuildInfoPlugIn_Name { get { return ResourceManager.GetString("ShowGuildInfoPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowGuildJoinRequestPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowGuildJoinRequestPlugIn_Description { get { return ResourceManager.GetString("ShowGuildJoinRequestPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Guild Join Request. /// public static string ShowGuildJoinRequestPlugIn_Name { get { return ResourceManager.GetString("ShowGuildJoinRequestPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowGuildListPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowGuildListPlugIn_Description { get { return ResourceManager.GetString("ShowGuildListPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Guild List. /// public static string ShowGuildListPlugIn_Name { get { return ResourceManager.GetString("ShowGuildListPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowGuildListPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowGuildListPlugIn075_Description { get { return ResourceManager.GetString("ShowGuildListPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Guild List (075). /// public static string ShowGuildListPlugIn075_Name { get { return ResourceManager.GetString("ShowGuildListPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowGuildMasterDialogPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowGuildMasterDialogPlugIn_Description { get { return ResourceManager.GetString("ShowGuildMasterDialogPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Guild Master Dialog. /// public static string ShowGuildMasterDialogPlugIn_Name { get { return ResourceManager.GetString("ShowGuildMasterDialogPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IGuildRelationshipChangeResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowGuildRelationshipChangeResultPlugIn_Description { get { return ResourceManager.GetString("ShowGuildRelationshipChangeResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Guild Relationship Change Result. /// public static string ShowGuildRelationshipChangeResultPlugIn_Name { get { return ResourceManager.GetString("ShowGuildRelationshipChangeResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowGuildRelationshipRequestPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowGuildRelationshipRequestPlugIn_Description { get { return ResourceManager.GetString("ShowGuildRelationshipRequestPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Guild Relationship Request. /// public static string ShowGuildRelationshipRequestPlugIn_Name { get { return ResourceManager.GetString("ShowGuildRelationshipRequestPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowGuildWarDeclaredPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowGuildWarDeclaredPlugIn_Description { get { return ResourceManager.GetString("ShowGuildWarDeclaredPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Guild War Declared. /// public static string ShowGuildWarDeclaredPlugIn_Name { get { return ResourceManager.GetString("ShowGuildWarDeclaredPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowGuildWarRequestPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowGuildWarRequestPlugIn_Description { get { return ResourceManager.GetString("ShowGuildWarRequestPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Guild War Request. /// public static string ShowGuildWarRequestPlugIn_Name { get { return ResourceManager.GetString("ShowGuildWarRequestPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowGuildWarResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowGuildWarResultPlugIn_Description { get { return ResourceManager.GetString("ShowGuildWarResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Guild War Result. /// public static string ShowGuildWarResultPlugIn_Name { get { return ResourceManager.GetString("ShowGuildWarResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IShowHitPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowHitExtendedPlugIn_Description { get { return ResourceManager.GetString("ShowHitExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Hit Extended. /// public static string ShowHitExtendedPlugIn_Name { get { return ResourceManager.GetString("ShowHitExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowHitPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowHitPlugIn_Description { get { return ResourceManager.GetString("ShowHitPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Hit. /// public static string ShowHitPlugIn_Name { get { return ResourceManager.GetString("ShowHitPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowItemCraftingResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowItemCraftingResultPlugIn_Description { get { return ResourceManager.GetString("ShowItemCraftingResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Item Crafting Result. /// public static string ShowItemCraftingResultPlugIn_Name { get { return ResourceManager.GetString("ShowItemCraftingResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ShowItemDropEffectPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowItemDropEffectPlugIn_Description { get { return ResourceManager.GetString("ShowItemDropEffectPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Item Drop Effect. /// public static string ShowItemDropEffectPlugIn_Name { get { return ResourceManager.GetString("ShowItemDropEffectPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IShowLetterPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowLetterExtendedPlugIn_Description { get { return ResourceManager.GetString("ShowLetterExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Letter Extended. /// public static string ShowLetterExtendedPlugIn_Name { get { return ResourceManager.GetString("ShowLetterExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowLetterPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowLetterPlugIn_Description { get { return ResourceManager.GetString("ShowLetterPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Letter. /// public static string ShowLetterPlugIn_Name { get { return ResourceManager.GetString("ShowLetterPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowLoginResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowLoginResultPlugIn_Description { get { return ResourceManager.GetString("ShowLoginResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Login Result. /// public static string ShowLoginResultPlugIn_Name { get { return ResourceManager.GetString("ShowLoginResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowLoginWindowPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowLoginWindowPlugIn_Description { get { return ResourceManager.GetString("ShowLoginWindowPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Login Window. /// public static string ShowLoginWindowPlugIn_Name { get { return ResourceManager.GetString("ShowLoginWindowPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowMerchantStoreItemListPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowMerchantStoreItemListPlugIn_Description { get { return ResourceManager.GetString("ShowMerchantStoreItemListPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Merchant Store Item List. /// public static string ShowMerchantStoreItemListPlugIn_Name { get { return ResourceManager.GetString("ShowMerchantStoreItemListPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowMessageOfObjectPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowMessageOfObjectPlugIn_Description { get { return ResourceManager.GetString("ShowMessageOfObjectPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Message Of Object. /// public static string ShowMessageOfObjectPlugIn_Name { get { return ResourceManager.GetString("ShowMessageOfObjectPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowMessagePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowMessagePlugIn_Description { get { return ResourceManager.GetString("ShowMessagePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Message. /// public static string ShowMessagePlugIn_Name { get { return ResourceManager.GetString("ShowMessagePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowMiniGameEnterResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowMiniGameEnterResultViewPlugIn_Description { get { return ResourceManager.GetString("ShowMiniGameEnterResultViewPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Mini Game Enter Result View. /// public static string ShowMiniGameEnterResultViewPlugIn_Name { get { return ResourceManager.GetString("ShowMiniGameEnterResultViewPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowMiniGameOpeningStatePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowMiniGameOpeningStateViewPlugIn_Description { get { return ResourceManager.GetString("ShowMiniGameOpeningStateViewPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Mini Game Opening State View. /// public static string ShowMiniGameOpeningStateViewPlugIn_Name { get { return ResourceManager.GetString("ShowMiniGameOpeningStateViewPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowMoneyDropPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowMoneyDrop075_Description { get { return ResourceManager.GetString("ShowMoneyDrop075_Description", resourceCulture); } } /// /// Looks up a localized string similar to ShowMoneyDrop 0.75. /// public static string ShowMoneyDrop075_Name { get { return ResourceManager.GetString("ShowMoneyDrop075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IShowMoneyDropPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowMoneyDropExtendedPlugIn_Description { get { return ResourceManager.GetString("ShowMoneyDropExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Money Drop Extended. /// public static string ShowMoneyDropExtendedPlugIn_Name { get { return ResourceManager.GetString("ShowMoneyDropExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowMoneyDropPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowMoneyDropPlugIn_Description { get { return ResourceManager.GetString("ShowMoneyDropPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Money Drop. /// public static string ShowMoneyDropPlugIn_Name { get { return ResourceManager.GetString("ShowMoneyDropPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowPartyRequestPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowPartyRequestPlugIn_Description { get { return ResourceManager.GetString("ShowPartyRequestPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Party Request. /// public static string ShowPartyRequestPlugIn_Name { get { return ResourceManager.GetString("ShowPartyRequestPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowRageAttackPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowRageAttackPlugIn_Description { get { return ResourceManager.GetString("ShowRageAttackPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Rage Attack. /// public static string ShowRageAttackPlugIn_Name { get { return ResourceManager.GetString("ShowRageAttackPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowRageAttackRangePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowRageAttackRangePlugIn_Description { get { return ResourceManager.GetString("ShowRageAttackRangePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Rage Attack Range. /// public static string ShowRageAttackRangePlugIn_Name { get { return ResourceManager.GetString("ShowRageAttackRangePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IShowShopItemListPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowShopItemListExtendedPlugIn_Description { get { return ResourceManager.GetString("ShowShopItemListExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Shop Item List Extended. /// public static string ShowShopItemListExtendedPlugIn_Name { get { return ResourceManager.GetString("ShowShopItemListExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowShopItemListPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowShopItemListPlugIn_Description { get { return ResourceManager.GetString("ShowShopItemListPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Shop Item List. /// public static string ShowShopItemListPlugIn_Name { get { return ResourceManager.GetString("ShowShopItemListPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowShopsOfPlayersPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowShopsOfPlayersPlugIn_Description { get { return ResourceManager.GetString("ShowShopsOfPlayersPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Shops Of Players. /// public static string ShowShopsOfPlayersPlugIn_Name { get { return ResourceManager.GetString("ShowShopsOfPlayersPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowShowGuildWarRequestResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowShowGuildWarRequestResultPlugIn_Description { get { return ResourceManager.GetString("ShowShowGuildWarRequestResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Show Guild War Request Result. /// public static string ShowShowGuildWarRequestResultPlugIn_Name { get { return ResourceManager.GetString("ShowShowGuildWarRequestResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowSkillAnimationPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowSkillAnimationPlugIn_Description { get { return ResourceManager.GetString("ShowSkillAnimationPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Skill Animation. /// public static string ShowSkillAnimationPlugIn_Name { get { return ResourceManager.GetString("ShowSkillAnimationPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowSkillAnimationPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowSkillAnimationPlugIn075_Description { get { return ResourceManager.GetString("ShowSkillAnimationPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Skill Animation (075). /// public static string ShowSkillAnimationPlugIn075_Name { get { return ResourceManager.GetString("ShowSkillAnimationPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowSkillAnimationPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowSkillAnimationPlugIn095_Description { get { return ResourceManager.GetString("ShowSkillAnimationPlugIn095_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Skill Animation (095). /// public static string ShowSkillAnimationPlugIn095_Name { get { return ResourceManager.GetString("ShowSkillAnimationPlugIn095_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowTradeRequestAnswerPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowTradeRequestAnswerPlugIn_Description { get { return ResourceManager.GetString("ShowTradeRequestAnswerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Trade Request Answer. /// public static string ShowTradeRequestAnswerPlugIn_Name { get { return ResourceManager.GetString("ShowTradeRequestAnswerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowTradeRequestPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowTradeRequestPlugIn_Description { get { return ResourceManager.GetString("ShowTradeRequestPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Trade Request. /// public static string ShowTradeRequestPlugIn_Name { get { return ResourceManager.GetString("ShowTradeRequestPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowVaultLockChangeResponse which is forwarding everything to the game client with specific data packets.. /// public static string ShowVaultLockChangeResponsePlugIn_Description { get { return ResourceManager.GetString("ShowVaultLockChangeResponsePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Vault Lock Change Response. /// public static string ShowVaultLockChangeResponsePlugIn_Name { get { return ResourceManager.GetString("ShowVaultLockChangeResponsePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowVaultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string ShowVaultPlugIn_Description { get { return ResourceManager.GetString("ShowVaultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Vault. /// public static string ShowVaultPlugIn_Name { get { return ResourceManager.GetString("ShowVaultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ISkillListViewPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string SkillListViewPlugIn_Description { get { return ResourceManager.GetString("SkillListViewPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Skill List View. /// public static string SkillListViewPlugIn_Name { get { return ResourceManager.GetString("SkillListViewPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The implementation of the ISkillListViewPlugIn for version 0.75 which is forwarding everything to the game client with specific data packets.. /// public static string SkillListViewPlugIn075_Description { get { return ResourceManager.GetString("SkillListViewPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Skill List View (075). /// public static string SkillListViewPlugIn075_Name { get { return ResourceManager.GetString("SkillListViewPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The implementation of the ISkillListViewPlugIn for version 0.95 which is forwarding everything to the game client with specific data packets.. /// public static string SkillListViewPlugIn095_Description { get { return ResourceManager.GetString("SkillListViewPlugIn095_Description", resourceCulture); } } /// /// Looks up a localized string similar to Skill List View (095). /// public static string SkillListViewPlugIn095_Name { get { return ResourceManager.GetString("SkillListViewPlugIn095_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IShowSkillStageUpdate which is forwarding everything to the game client with specific data packets.. /// public static string SkillStageUpdatePlugInPlugIn_Description { get { return ResourceManager.GetString("SkillStageUpdatePlugInPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Skill Stage Update Plug In. /// public static string SkillStageUpdatePlugInPlugIn_Name { get { return ResourceManager.GetString("SkillStageUpdatePlugInPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IStatIncreaseResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string StatIncreaseResultExtendedPlugIn_Description { get { return ResourceManager.GetString("StatIncreaseResultExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to StatIncreaseResultPlugIn. /// public static string StatIncreaseResultExtendedPlugIn_Name { get { return ResourceManager.GetString("StatIncreaseResultExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IStatIncreaseResultPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string StatIncreaseResultPlugIn_Description { get { return ResourceManager.GetString("StatIncreaseResultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Stat Increase Result. /// public static string StatIncreaseResultPlugIn_Name { get { return ResourceManager.GetString("StatIncreaseResultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for player store related packets.. /// public static string StoreHandlerGroupPlugIn_Description { get { return ResourceManager.GetString("StoreHandlerGroupPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Store Handler Group. /// public static string StoreHandlerGroupPlugIn_Name { get { return ResourceManager.GetString("StoreHandlerGroupPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for talk npc request packets.. /// public static string TalkNpcHandlerPlugIn_Description { get { return ResourceManager.GetString("TalkNpcHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Talk Npc Handler. /// public static string TalkNpcHandlerPlugIn_Name { get { return ResourceManager.GetString("TalkNpcHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for talk npc request packets.. /// public static string TalkNpcHandlerPlugIn075_Description { get { return ResourceManager.GetString("TalkNpcHandlerPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Talk Npc Handler (075). /// public static string TalkNpcHandlerPlugIn075_Name { get { return ResourceManager.GetString("TalkNpcHandlerPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for targeted skill packets.. /// public static string TargetedSkillHandlerPlugIn_Description { get { return ResourceManager.GetString("TargetedSkillHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Targeted Skill Handler. /// public static string TargetedSkillHandlerPlugIn_Name { get { return ResourceManager.GetString("TargetedSkillHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for targeted skill packets for version 0.75. /// public static string TargetedSkillHandlerPlugIn075_Description { get { return ResourceManager.GetString("TargetedSkillHandlerPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Targeted Skill Handler (075). /// public static string TargetedSkillHandlerPlugIn075_Name { get { return ResourceManager.GetString("TargetedSkillHandlerPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for targeted skill packets for version 0.95.. /// public static string TargetedSkillHandlerPlugIn095_Description { get { return ResourceManager.GetString("TargetedSkillHandlerPlugIn095_Description", resourceCulture); } } /// /// Looks up a localized string similar to Targeted Skill Handler (095). /// public static string TargetedSkillHandlerPlugIn095_Name { get { return ResourceManager.GetString("TargetedSkillHandlerPlugIn095_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ITeleportPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string TeleportPlugIn_Description { get { return ResourceManager.GetString("TeleportPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Teleport. /// public static string TeleportPlugIn_Name { get { return ResourceManager.GetString("TeleportPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ITeleportPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string TeleportPlugIn075_Description { get { return ResourceManager.GetString("TeleportPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Teleport (075). /// public static string TeleportPlugIn075_Name { get { return ResourceManager.GetString("TeleportPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for target teleport packets of the teleport ally skill.. /// public static string TeleportTargetHandlerPlugIn_Description { get { return ResourceManager.GetString("TeleportTargetHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Teleport Target Handler. /// public static string TeleportTargetHandlerPlugIn_Name { get { return ResourceManager.GetString("TeleportTargetHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet Handler which is called when a trade request gets answered by the player.. /// public static string TradeAcceptHandlerPlugIn_Description { get { return ResourceManager.GetString("TradeAcceptHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Trade Accept Handler. /// public static string TradeAcceptHandlerPlugIn_Name { get { return ResourceManager.GetString("TradeAcceptHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handles the trade button packets.. /// public static string TradeButtonHandlerPlugIn_Description { get { return ResourceManager.GetString("TradeButtonHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Trade Button Handler. /// public static string TradeButtonHandlerPlugIn_Name { get { return ResourceManager.GetString("TradeButtonHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handles the trade cancel packets.. /// public static string TradeCancelHandlerPlugIn_Description { get { return ResourceManager.GetString("TradeCancelHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Trade Cancel Handler. /// public static string TradeCancelHandlerPlugIn_Name { get { return ResourceManager.GetString("TradeCancelHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ITradeFinishedPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string TradeFinishedPlugIn_Description { get { return ResourceManager.GetString("TradeFinishedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Trade Finished. /// public static string TradeFinishedPlugIn_Name { get { return ResourceManager.GetString("TradeFinishedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ITradeItemAppearPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string TradeItemAppearPlugIn_Description { get { return ResourceManager.GetString("TradeItemAppearPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Trade Item Appear. /// public static string TradeItemAppearPlugIn_Name { get { return ResourceManager.GetString("TradeItemAppearPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the ITradeItemDisappearPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string TradeItemDisappearPlugIn_Description { get { return ResourceManager.GetString("TradeItemDisappearPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Trade Item Disappear. /// public static string TradeItemDisappearPlugIn_Name { get { return ResourceManager.GetString("TradeItemDisappearPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handles the trade money packets.. /// public static string TradeMoneyHandlerPlugIn_Description { get { return ResourceManager.GetString("TradeMoneyHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Trade Money Handler. /// public static string TradeMoneyHandlerPlugIn_Name { get { return ResourceManager.GetString("TradeMoneyHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handles the trade request packets.. /// public static string TradeRequestHandlerPlugIn_Description { get { return ResourceManager.GetString("TradeRequestHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Trade Request Handler. /// public static string TradeRequestHandlerPlugIn_Name { get { return ResourceManager.GetString("TradeRequestHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for vault unlock packets (0x83, 0x00 identifier).. /// public static string UnlockVaultPlugIn_Description { get { return ResourceManager.GetString("UnlockVaultPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Vault Lock - Unlock. /// public static string UnlockVaultPlugIn_Name { get { return ResourceManager.GetString("UnlockVaultPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IUpdateCharacterBaseStatsPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateCharacterBaseStatsExtendedPlugIn_Description { get { return ResourceManager.GetString("UpdateCharacterBaseStatsExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Character Base Stats Extended. /// public static string UpdateCharacterBaseStatsExtendedPlugIn_Name { get { return ResourceManager.GetString("UpdateCharacterBaseStatsExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateCharacterHeroStatePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateCharacterHeroStatePlugIn_Description { get { return ResourceManager.GetString("UpdateCharacterHeroStatePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Character Hero State. /// public static string UpdateCharacterHeroStatePlugIn_Name { get { return ResourceManager.GetString("UpdateCharacterHeroStatePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IUpdateCharacterStatsPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateCharacterStatsExtendedPlugIn_Description { get { return ResourceManager.GetString("UpdateCharacterStatsExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Character Stats Extended. /// public static string UpdateCharacterStatsExtendedPlugIn_Name { get { return ResourceManager.GetString("UpdateCharacterStatsExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateCharacterStatsPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateCharacterStatsPlugIn_Description { get { return ResourceManager.GetString("UpdateCharacterStatsPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Character Stats. /// public static string UpdateCharacterStatsPlugIn_Name { get { return ResourceManager.GetString("UpdateCharacterStatsPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateCharacterStatsPlugIn which is forwarding everything to the game client with specific data packets for version 0.75.. /// public static string UpdateCharacterStatsPlugIn075_Description { get { return ResourceManager.GetString("UpdateCharacterStatsPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to UpdateCharacterStatsPlugIn 0.75. /// public static string UpdateCharacterStatsPlugIn075_Name { get { return ResourceManager.GetString("UpdateCharacterStatsPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateCharacterStatsPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateCharacterStatsPlugIn097_Description { get { return ResourceManager.GetString("UpdateCharacterStatsPlugIn097_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Character Stats (097). /// public static string UpdateCharacterStatsPlugIn097_Name { get { return ResourceManager.GetString("UpdateCharacterStatsPlugIn097_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateInventoryListPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateInventoryListPlugIn_Description { get { return ResourceManager.GetString("UpdateInventoryListPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Inventory List. /// public static string UpdateInventoryListPlugIn_Name { get { return ResourceManager.GetString("UpdateInventoryListPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IUpdateLevelPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateLevelExtendedPlugIn_Description { get { return ResourceManager.GetString("UpdateLevelExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Level Extended. /// public static string UpdateLevelExtendedPlugIn_Name { get { return ResourceManager.GetString("UpdateLevelExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateLevelPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateLevelPlugIn_Description { get { return ResourceManager.GetString("UpdateLevelPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Level. /// public static string UpdateLevelPlugIn_Name { get { return ResourceManager.GetString("UpdateLevelPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateMasterSkillsPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateMasterSkillsPlugIn_Description { get { return ResourceManager.GetString("UpdateMasterSkillsPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Master Skills. /// public static string UpdateMasterSkillsPlugIn_Name { get { return ResourceManager.GetString("UpdateMasterSkillsPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IUpdateMasterStatsPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateMasterStatsExtendedPlugIn_Description { get { return ResourceManager.GetString("UpdateMasterStatsExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Master Stats Extended. /// public static string UpdateMasterStatsExtendedPlugIn_Name { get { return ResourceManager.GetString("UpdateMasterStatsExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateMasterStatsPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateMasterStatsPlugIn_Description { get { return ResourceManager.GetString("UpdateMasterStatsPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Master Stats. /// public static string UpdateMasterStatsPlugIn_Name { get { return ResourceManager.GetString("UpdateMasterStatsPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateMiniGameStateViewPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateMiniGameStateViewViewPlugIn_Description { get { return ResourceManager.GetString("UpdateMiniGameStateViewViewPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Mini Game State View View. /// public static string UpdateMiniGameStateViewViewPlugIn_Name { get { return ResourceManager.GetString("UpdateMiniGameStateViewViewPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateMoneyPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateMoneyPlugIn_Description { get { return ResourceManager.GetString("UpdateMoneyPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Money. /// public static string UpdateMoneyPlugIn_Name { get { return ResourceManager.GetString("UpdateMoneyPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdatePartyListPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdatePartyListPlugIn_Description { get { return ResourceManager.GetString("UpdatePartyListPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Party List. /// public static string UpdatePartyListPlugIn_Name { get { return ResourceManager.GetString("UpdatePartyListPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdatePartyListPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdatePartyListPlugIn075_Description { get { return ResourceManager.GetString("UpdatePartyListPlugIn075_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Party List (075). /// public static string UpdatePartyListPlugIn075_Name { get { return ResourceManager.GetString("UpdatePartyListPlugIn075_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateRotationPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateRotationPlugIn_Description { get { return ResourceManager.GetString("UpdateRotationPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Rotation. /// public static string UpdateRotationPlugIn_Name { get { return ResourceManager.GetString("UpdateRotationPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The extended implementation of the IUpdateStatsPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateStatsExtendedPlugIn_Description { get { return ResourceManager.GetString("UpdateStatsExtendedPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Stats Extended. /// public static string UpdateStatsExtendedPlugIn_Name { get { return ResourceManager.GetString("UpdateStatsExtendedPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateStatsPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateStatsPlugIn_Description { get { return ResourceManager.GetString("UpdateStatsPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Stats. /// public static string UpdateStatsPlugIn_Name { get { return ResourceManager.GetString("UpdateStatsPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateVaultMoneyPlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateVaultMoneyPlugIn_Description { get { return ResourceManager.GetString("UpdateVaultMoneyPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Vault Money. /// public static string UpdateVaultMoneyPlugIn_Name { get { return ResourceManager.GetString("UpdateVaultMoneyPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IUpdateVaultStatePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string UpdateVaultStatePlugIn_Description { get { return ResourceManager.GetString("UpdateVaultStatePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Update Vault State. /// public static string UpdateVaultStatePlugIn_Name { get { return ResourceManager.GetString("UpdateVaultStatePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for warehouse close packets.. /// public static string VaultCloseHandlerPlugIn_Description { get { return ResourceManager.GetString("VaultCloseHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Vault Close Handler. /// public static string VaultCloseHandlerPlugIn_Name { get { return ResourceManager.GetString("VaultCloseHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for vault lock packets (0x83 identifier).. /// public static string VaultLockGroupPlugIn_Description { get { return ResourceManager.GetString("VaultLockGroupPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Vault Lock Packet Handler. /// public static string VaultLockGroupPlugIn_Name { get { return ResourceManager.GetString("VaultLockGroupPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for warehouse money packets.. /// public static string VaultMoneyHandlerPlugIn_Description { get { return ResourceManager.GetString("VaultMoneyHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Vault Money Handler. /// public static string VaultMoneyHandlerPlugIn_Name { get { return ResourceManager.GetString("VaultMoneyHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for warp gate packets.. /// public static string WarpGateHandler075PlugIn_Description { get { return ResourceManager.GetString("WarpGateHandler075PlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Warp Gate Handler075. /// public static string WarpGateHandler075PlugIn_Name { get { return ResourceManager.GetString("WarpGateHandler075PlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for warp gate packets.. /// public static string WarpGateHandlerPlugIn_Description { get { return ResourceManager.GetString("WarpGateHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Warp Gate Handler. /// public static string WarpGateHandlerPlugIn_Name { get { return ResourceManager.GetString("WarpGateHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Handler for warp request packets.. /// public static string WarpHandlerPlugIn_Description { get { return ResourceManager.GetString("WarpHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Warp Handler. /// public static string WarpHandlerPlugIn_Name { get { return ResourceManager.GetString("WarpHandlerPlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to The default implementation of the IWeatherStatusUpdatePlugIn which is forwarding everything to the game client with specific data packets.. /// public static string WeatherStatusUpdatePlugIn_Description { get { return ResourceManager.GetString("WeatherStatusUpdatePlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Weather status update. /// public static string WeatherStatusUpdatePlugIn_Name { get { return ResourceManager.GetString("WeatherStatusUpdatePlugIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Packet handler for whispered chat messages.. /// public static string WhisperedChatMessageHandlerPlugIn_Description { get { return ResourceManager.GetString("WhisperedChatMessageHandlerPlugIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Whisper Message Handler. /// public static string WhisperedChatMessageHandlerPlugIn_Name { get { return ResourceManager.GetString("WhisperedChatMessageHandlerPlugIn_Name", resourceCulture); } } } }