# C1 F3 52 - MasterSkillLevelUpdate (by server) ## Is sent when After a master skill level has been changed (usually increased). ## Causes the following actions on the client side The level is updated in the master skill tree. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 28 | Packet header - length of the packet | | 2 | 1 | Byte | 0xF3 | Packet header - packet type identifier | | 3 | 1 | Byte | 0x52 | Packet header - sub packet type identifier | | 4 | 1 | Boolean | | Success | | 6 | 2 | ShortLittleEndian | | MasterLevelUpPoints | | 8 | 1 | Byte | | MasterSkillIndex; The index of the master skill on the clients master skill tree for the given character class. | | 12 | 2 | ShortLittleEndian | | MasterSkillNumber | | 16 | 1 | Byte | | Level | | 20 | 4 | Float | | DisplayValue | | 24 | 4 | Float | | DisplayValueOfNextLevel |