//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.PlugIns;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
///
/// A plugin interface which is called when an object got killed.
///
[Guid("89CC1180-8FB4-4194-B895-D1F8D88124F9")]
[PlugInPoint("Attackable got killed", "Plugins which will be executed when an attackable object got killed by an attacker.")]
public interface IAttackableGotKilledPlugIn
{
///
/// Is called when an object got killed by another.
///
/// The killed .
/// The killer.
ValueTask AttackableGotKilledAsync(IAttackable killed, IAttacker? killer);
}