// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.GameLogic.PlugIns.PeriodicTasks; using System.Runtime.InteropServices; using MUnique.OpenMU.GameLogic.MiniGames; using MUnique.OpenMU.PlugIns; /// /// Interface for a mini game start plugin. /// [PlugInPoint("Periodic Mini Game Start Plugins", "Plugin Container for mini game start plugins, e.g. for chaos castle.")] [Guid("D88FFCCF-5C57-49E0-8E05-1C75A95A9AF2")] public interface IPeriodicMiniGameStartPlugIn : IStrategyPlugIn, IPeriodicTaskPlugIn { /// /// Gets the duration until next start. /// /// The game context. /// The mini game definition. /// /// The duration until next start. /// ValueTask GetDurationUntilNextStartAsync(IGameContext gameContext, MiniGameDefinition miniGameDefinition); /// /// Gets the mini game context, if available. /// /// The game context. /// The mini game definition. /// The mini game context, if available. ValueTask GetMiniGameContextAsync(IGameContext gameContext, MiniGameDefinition miniGameDefinition); }