// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.GameLogic.PlugIns.UnlockCharacterClass; using System.Runtime.InteropServices; using MUnique.OpenMU.PlugIns; /// /// Unlocks the Dark Lord character class as soon as the first character of an account reaches level 250. /// [PlugIn] [Display(Name = nameof(PlugInResources.UnlockDarkLordAtLevel250_Name), Description = nameof(PlugInResources.UnlockDarkLordAtLevel250_Description), ResourceType = typeof(PlugInResources))] [Guid("2DFFD75A-765D-4FA7-93DD-9890CA0F04F0")] public class UnlockDarkLordAtLevel250 : UnlockCharacterAtLevelBase { private const byte DarkLordNumber = 16; /// /// Initializes a new instance of the class. /// public UnlockDarkLordAtLevel250() : base(DarkLordNumber, 250, "Dark Lord") { } }