//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.PlugIns.UnlockCharacterClass;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
///
/// Unlocks the Dark Lord character class as soon as the first character of an account reaches level 250.
///
[PlugIn]
[Display(Name = nameof(PlugInResources.UnlockDarkLordAtLevel250_Name), Description = nameof(PlugInResources.UnlockDarkLordAtLevel250_Description), ResourceType = typeof(PlugInResources))]
[Guid("2DFFD75A-765D-4FA7-93DD-9890CA0F04F0")]
public class UnlockDarkLordAtLevel250 : UnlockCharacterAtLevelBase
{
private const byte DarkLordNumber = 16;
///
/// Initializes a new instance of the class.
///
public UnlockDarkLordAtLevel250()
: base(DarkLordNumber, 250, "Dark Lord")
{
}
}